Commit Graph
9 Commits
Author SHA1 Message Date
ksmithandClaude Sonnet 5 3840ea9f62 Linux: fix taskbar pin matching and launcher icon mismatch
Add StartupWMClass=OrbitHub to the desktop file so panels (GNOME
Shell, Cinnamon, KDE) can match the running window to the pinned
launcher instead of creating a duplicate taskbar entry.

Replace the hand-authored, stale launcher SVG with PNG icons
rendered directly from createOrbitHubAppIcon() at each hicolor
theme size, so the pinned/menu icon matches the actual app icon
shown in the running window, Windows .ico, and macOS .icns.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 13:50:25 -06:00
ksmithandClaude Sonnet 5 7ce7260305 packaging: rename app ID to org.darksingularity.OrbitHub
The reverse-DNS app ID should reflect a domain we actually control.
Renames the desktop file, AppStream metainfo, icon, Flatpak manifest,
and macOS bundle identifier from io.orbithub.OrbitHub to
org.darksingularity.OrbitHub. Also fixes a stale homepage URL in the
metainfo file pointing at an old git host.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 13:39:06 -06:00
ksmithandClaude Sonnet 5 48adcf33ee packaging: add macOS dmg build script
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 13:29:35 -06:00
ksmithandClaude Sonnet 5 f126f4b55c Add Windows installer via Inno Setup
New packaging/windows/orbithub.iss packages the build directory's
top-level contents directly (orbithub.exe, *.dll, platforms/,
sqldrivers/) rather than going through cmake --install: vcpkg's own
applocal DLL deployment already drops every required runtime dependency
flat into build/ on every build (confirmed repeatedly this session), and
the existing private-runtime-lib install() rule uses an RPATH-style Unix
convention (lib/orbithub/) that doesn't work on Windows, where DLLs must
sit next to the exe. Produces a single OrbitHub-Setup-<version>.exe with
a Start Menu entry, optional desktop shortcut, and uninstaller.

build-installer.ps1 reads the project version from build/CMakeCache.txt
(same approach build-deb.sh already uses) and drives ISCC.exe.

Code signing is out of scope for now (no certificate available), so the
installer will trigger a SmartScreen warning until one is purchased.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 13:14:57 -06:00
ksmithandClaude Sonnet 5 0990049241 Fix Flatpak build issues: EOL runtime and icon naming mismatch
- Bump the KDE runtime/SDK from 6.8 (now end-of-life per Flathub) to the
  current stable 6.10.
- The .desktop file's Icon=orbithub didn't match the app ID
  (io.orbithub.OrbitHub), so Flatpak's export step skipped it entirely
  ("Icon referenced in desktop file but not exported"). Use the app-ID-
  matching icon name everywhere instead, and drop the now-redundant
  renamed orbithub.svg install() rule that existed only for the old name.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 13:14:45 -06:00
ksmithandClaude Sonnet 5 9d88b74c04 Fix macOS icon showing as unrecognized-file placeholder
The .icns generated via Pillow's ICNS writer wasn't rendering in Finder
(showed the "unavailable" circle-slash placeholder instead), likely due
to Pillow's ICNS encoding not matching what Icon Services expects. Rebuilt
the file by hand instead, using Apple's documented icns binary format
directly (magic header + OSType-tagged PNG chunks: icp4/icp5/icp6 for
16/32/64px, ic07-ic10 for 128/256/512/1024px) with the exact same PNGs
already rendered from createOrbitHubAppIcon(), sidestepping Pillow's
ICNS writer entirely.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 12:41:08 -06:00
ksmithandClaude Sonnet 5 ac3cebc9ae macOS: build a proper .app bundle with an embedded icon
Same root cause as the earlier Windows exe icon fix: add_executable()
never set MACOSX_BUNDLE, so on macOS this produced a bare Mach-O binary
rather than a proper .app bundle -- and without a bundle there's no
Info.plist/.icns mechanism for Finder to show a custom icon at all.

Added packaging/macos/orbithub.icns, rendered at up to 1024px directly
from the same createOrbitHubAppIcon() logic used at runtime (via a
one-off export tool, not committed) so it matches what the app actually
looks like. CMake's MACOSX_BUNDLE keyword and MACOSX_BUNDLE_ICON_FILE
wire it into an auto-generated Info.plist; both keywords are no-ops on
other platforms. The profile database uses QStandardPaths::AppDataLocation,
not the executable's own path, so this doesn't affect where existing
profiles are found.

Build output on macOS changes from build/orbithub to build/orbithub.app
(launch with `open build/orbithub.app`); docs/BUILDING.md updated to match.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 12:35:52 -06:00
ksmithandClaude Sonnet 5 ac1deac148 Windows: embed app icon into the executable file
The app's icon only appeared at runtime (window/taskbar), set programmatically
via QApplication::setWindowIcon(). Explorer showed the generic default icon
for orbithub.exe itself, since that requires an icon baked into the PE file
as a Windows resource at build time -- a completely separate mechanism.

Added packaging/windows/orbithub.ico, rendered directly from the same
createOrbitHubAppIcon() logic used at runtime (via a one-off export tool,
not committed) so the file icon matches what the app actually looks like.
A minimal .rc resource file embeds it, compiled in only for WIN32 builds.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-08 09:49:38 -06:00
ksmith c1c23d115a packaging: add deb/flatpak build flow and desktop metadata 2026-03-03 20:46:03 -07:00