Private
Public Access
Messages can now carry an arbitrary file (MessageFile), parallel to the existing MessageImage feature rather than a refactor of it. Files serve with Content-Disposition: attachment to force a download and prevent an uploaded HTML/SVG from executing same-origin. No content-type allowlist, same 8MB cap as images for now (a separate size-limit redesign is tracked as its own issue). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
565 lines
30 KiB
Markdown
565 lines
30 KiB
Markdown
# KeepItTalking backend (Phase 1 + 2 + 4 + 5 + 6 + 7 + 8, image uploads, file attachments, emoji & reactions, user profiles, site invites & email, password reset)
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FastAPI + SQLAlchemy 2.0 (async) + PostgreSQL + Redis. Implements auth, room
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CRUD (open and private), room roles (owner/admin/member) and direct
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membership management, a WebSocket chat endpoint that fans out across
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multiple app-server instances via Redis pub/sub, Web Push notifications for
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offline room members, a site-admin portal (user/room/bot management + an
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audit log), a bot/extension layer (scoped API tokens, live bot WebSocket
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access, incoming and outgoing webhooks, message editing), image uploads and
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generic file attachments in chat messages, emoji reactions on messages,
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self-service user profiles
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(display name, avatar), self-service password change and a token-based
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forgot-password flow, and admin-issued email invites for new accounts
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plus email notifications when a user is added to a room. See
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`../ARCHITECTURE.md` for the full system design and the phased build plan.
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This is an **invite-only site**: there is no public registration endpoint.
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Accounts are created by an operator on the app server — see step 4 below.
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## Local dev setup
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### 1. Postgres
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Any local Postgres 14+ works. The quickest option is a container:
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```bash
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docker run -d --name chatapp-postgres \
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-e POSTGRES_USER=chatapp -e POSTGRES_PASSWORD=chatapp -e POSTGRES_DB=chatapp \
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-p 5432:5432 postgres:16-alpine
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```
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Then create the test database (used by the test suite, kept separate from dev data):
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```bash
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docker exec chatapp-postgres psql -U chatapp -d chatapp -c "CREATE DATABASE chatapp_test;"
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```
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(Docker here is purely a local-dev convenience for standing up Postgres quickly —
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the actual deployment target has no containers at all, see `ARCHITECTURE.md` §9.)
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### 2. Redis
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Used for cross-instance WebSocket fan-out and presence (see the section
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below). Required — there's no in-memory fallback.
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```bash
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docker run -d --name chatapp-redis -p 6379:6379 redis:7-alpine
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```
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### 3. Python environment
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```bash
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cd backend
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python3 -m venv .venv
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.venv/bin/pip install -e ".[dev]"
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cp .env.example .env
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# edit .env: set SESSION_SECRET to a long random string, e.g.
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# python3 -c "import secrets; print(secrets.token_urlsafe(32))"
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```
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### 4. Migrations
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```bash
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.venv/bin/alembic upgrade head
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```
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### 5. Create a user
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There's no public sign-up. Create accounts directly with the CLI (add
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`--admin` to grant `is_site_admin`, which unlocks the admin portal at
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`/admin` on the frontend and the `/api/admin/*` routes below):
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```bash
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.venv/bin/python -m app.cli create-user alice alice@example.com "some-password"
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```
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### 6. (Optional) Set up push notifications
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Push works without any setup — `VAPID_PUBLIC_KEY`/`VAPID_PRIVATE_KEY` are
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unset by default and push delivery is silently skipped. To enable it:
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```bash
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.venv/bin/python -m app.cli generate-vapid-keys
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# paste the three printed lines into backend/.env
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```
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### 7. Run the dev server
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```bash
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.venv/bin/uvicorn app.main:app --reload
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```
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API docs: http://localhost:8000/docs. WebSocket chat endpoint: `ws://localhost:8000/ws/chat`.
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To try horizontal scaling locally, run a second instance on another port
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against the same Postgres + Redis (`.venv/bin/uvicorn app.main:app --port 8001`)
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— a message sent through one instance's WebSocket is delivered to clients
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connected to the other, purely via Redis.
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### 8. Run tests
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Tests run against a real Postgres database (`chatapp_test` by default — native
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`ENUM`/`UUID` types aren't faithfully reproduced by SQLite) and a real Redis
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(db 15 by default, kept separate from dev use of db 0), with each test
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wrapped in a transaction that's rolled back afterward:
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```bash
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DATABASE_URL=postgresql+asyncpg://chatapp:chatapp@localhost:5432/chatapp_test .venv/bin/pytest
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```
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## Layout
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```
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app/
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main.py create_app(), session middleware, router/WS mounting,
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serves frontend/dist if it exists (see below)
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config.py environment-driven settings (pydantic-settings)
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database.py async engine/session, get_db() dependency
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dependencies.py get_current_user (session cookie or Bearer token),
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require_room_member, require_room_role,
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require_site_admin, require_scope
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security.py argon2 password hashing + token generate/hash (sha256)
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crypto.py Fernet encrypt/decrypt keyed from SESSION_SECRET --
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the only reversible secret this app stores in
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the database (SMTP password), see Site invites
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& email below
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storage.py uploaded-image validation (Pillow), downscaling
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(optionally square-cropped, for avatars), and
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on-disk save/read -- see Image uploads below
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cli.py `python -m app.cli create-user` / `generate-vapid-keys`
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models/ SQLAlchemy models (users, rooms, room_memberships,
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messages, message_images, message_reactions,
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site_invites, password_resets, smtp_settings,
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push_subscriptions, admin_audit_log, api_tokens,
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webhooks_incoming, event_subscriptions)
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schemas/ Pydantic request/response models
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routers/ auth, rooms, users, signup, push, admin,
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bots, webhooks, health
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services/ business logic called by routers
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ws/ connection_manager (local sockets), presence +
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broadcaster (Redis), /ws/chat handler
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alembic/ migrations
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tests/ pytest + httpx/TestClient tests
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```
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## Production deployment (Phase 8)
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See [`../DEPLOYMENT.md`](../DEPLOYMENT.md) for the full runbook. The one
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piece that lives in this backend's own code: `app/main.py` serves the built
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frontend directly (mounts `frontend/dist/assets` with far-future
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`Cache-Control` on Vite's content-hashed filenames, and a catch-all route
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that serves any other real file under `frontend/dist` or falls back to
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`index.html` for client-side routes like `/rooms/<id>` — `index.html`/
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`sw.js`/`manifest.webmanifest` always get `Cache-Control: no-cache` instead,
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since caching any of those is exactly how a client ends up stuck on a stale
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app version after a deploy) — but only if `frontend/dist` exists at
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startup. It never does in local dev (the Vite dev server handles the
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frontend there instead), so this is fully inert until someone actually runs
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`npm run build`. The point: one Gunicorn port ends up serving the frontend
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*and* `/api` *and* `/ws`, which is what lets a reverse proxy (Nginx Proxy
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Manager, in the deployment this was built for) forward a whole domain to a
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single upstream with no custom per-path routing.
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## Admin portal (Phase 6)
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Every `/api/admin/*` route (`app/routers/admin.py`) requires
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`current_user.is_site_admin` (checked via `require_site_admin`,
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`app/dependencies.py`) and is backed by `app/services/admin_service.py`:
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- **Users**: list, deactivate/reactivate (`User.is_active`), reset password,
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promote/demote `is_site_admin`. An admin can't deactivate or demote their
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own account (`CannotActOnSelfError` → 400) — the one guard against an
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admin locking themselves out. Deactivation takes effect immediately, even
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for an already-open session: `get_current_user` re-checks `is_active` on
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every request since it already loads the user row.
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- **Rooms**: list every room including private ones (unlike the
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member-facing `GET /api/rooms`, which is open-rooms-only), archive/
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unarchive (`Room.is_archived` — archived rooms drop out of the open-room
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browse list but stay readable for existing members, matching how
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Mattermost archive works), and force a transfer of ownership to any
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existing member without needing to already be the owner (the "admin
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override" of the member-initiated transfer in `room_service.py`, which
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otherwise requires exactly that).
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- **Audit log**: every mutating admin action writes one `AdminAuditLog` row
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(actor, action, target type/id, JSON metadata) in the same transaction as
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the change, listed newest-first via `GET /api/admin/audit-log`.
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Bot/integration management (deferred from this phase originally) is now in
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place — see Phase 7 below. One item is still deliberately not here:
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- **System settings** — no settings storage or concrete setting exists yet.
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The frontend has an empty "Settings" tab as a placeholder for when one
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does.
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## Bot/extension system (Phase 7)
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Bots are `User` rows with `is_bot=True` (`app/services/bot_service.py`,
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admin-only, `/api/admin/bots/*`) — a generated-and-discarded password since
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bots never log in with one, and a `{username}@bots.example.com` placeholder
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email (`.local`/`.invalid` are rejected by `EmailStr`'s special-use-TLD
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check; a subdomain of the real, if reserved-for-docs, `.com` isn't). A bot
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authenticates instead with a **scoped API token** (`read:messages`,
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`write:messages`, `manage:rooms`) — shown once at issuance, stored as a
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SHA-256 hash (`security.hash_token`, deliberately *not* argon2: a bearer
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token has to be looked up by itself with no username to key off first,
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which argon2's per-call random salt makes impossible; a fast hash of a
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256-bit random token is the standard approach, same as GitHub/Stripe keys).
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**Auth**: `get_current_user` (`app/dependencies.py`) checks for an
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`Authorization: Bearer` header before falling back to the session cookie;
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a resolved token is stashed on `request.state.api_token` so `require_scope`
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can gate specific actions. A token-authenticated bot is subject to the
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*exact same* room-membership/role checks as a session-authenticated human
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on every existing endpoint — the token only narrows things further, it
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doesn't grant anything a plain room membership wouldn't. Only
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`read:messages`/`write:messages` are actually scope-gated (on
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`GET /api/rooms/{id}/messages` and the WS message/edit handlers) —
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`manage:rooms` is a recognized, issuable scope with no separate enforcement
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yet, so a bot's room-management ability is bounded by its ordinary room
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role, same as any user; wiring real `manage:rooms` gating into the dozen
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room-management endpoints was cut from this phase's scope (confirmed with
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the repo owner) as disproportionate to the win. The WS handshake
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(`app/ws/chat.py`) accepts the same header directly (bots set it on the
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handshake; browsers use the cookie) — same `/ws/chat` endpoint a human
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client uses, per `ARCHITECTURE.md`'s "same connection type" design.
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**Message editing**: `{"type": "edit", "room_id", "message_id", "content"}`
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over the existing WS connection (`message_service.edit_message` — 403 if
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you're not the author), broadcasts `{"type": "message_update", ...}` via the
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same `RoomBroadcaster.publish()` new messages use, so it fans out
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cross-instance for free. `Message.edited_at` (present in the schema since
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Phase 1, unused until now) is exposed on `MessageRead`. The frontend also
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gets a minimal "edit your own message" UI affordance (hover a bubble you
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own) — not asked for by the issue, but the only practical way to exercise
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the pipeline by hand instead of only via a scripted bot client, and it's a
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small addition once the WS envelope exists anyway.
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**Incoming webhooks** (`POST /api/rooms/{id}/webhooks/incoming`, room-admin
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managed, mirrors how invites are nested under rooms): a room-scoped URL
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with no auth beyond the token in it being correct
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(`webhooks_incoming.token` is stored **in the clear**, unlike API tokens —
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the room admin needs to view/copy the full URL anytime). `POST
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/api/webhooks/incoming/{token}` (public, no auth dependency) creates a
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message attributed to the webhook's creator and runs the identical
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post-message pipeline a WS-originated message does
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(`app/services/message_events.py`'s `broadcast_new_message`, shared by both
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call sites rather than duplicated).
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**Outgoing webhooks / event subscriptions** (`POST
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/api/rooms/{id}/event-subscriptions`, room-admin managed; room-scoped or
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global via `room_id=null`): fires an HMAC-SHA256-signed POST
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(`X-KeepItTalking-Signature: sha256=...`) on `message.created`/
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`message.updated`, delivered via a backgrounded `asyncio.create_task`
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(`app/services/webhook_delivery.py`) — safe to background here, unlike the
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Phase 4 push lesson, since there's no DB session involved, just the
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already-serialized payload and secret. Fire-once, no retry/backoff — a
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failed delivery is logged and dropped, documented limitation, not a
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guarantee.
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**SSRF protection** (`app/services/ssrf.py`): target URLs are validated at
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*subscription-creation time* — non-http(s) schemes rejected, hostname
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resolved and rejected if any address is private/loopback/link-local/
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reserved/multicast. Not re-validated per delivery, so DNS rebinding between
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creation and a later send isn't defended against — a real gap, deliberately
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left open (confirmed with the repo owner) rather than building the
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meaningfully more involved per-request IP-pinning that would close it.
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**Rate limiting**: `ARCHITECTURE.md` calls for rate-limiting bot API calls
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the same as human ones. Not implemented — there's no rate limiting
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anywhere in the app today (human or bot) to extend, and building one well
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is its own scope. Documented gap, not an oversight.
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## Cross-instance broadcast (Phase 5)
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The WebSocket layer is split into three pieces so that running one app
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instance and running many behave identically:
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- `app/ws/connection_manager.py` — purely local: which sockets on *this*
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process are in which room, used only to actually `send_json` to them.
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- `app/ws/broadcaster.py` (`RoomBroadcaster`) — on a chat message,
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`publish()`s it to a Redis channel scoped to the room (`room:{id}`).
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Every app instance, including the publisher, runs a single background
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`listen()` task (started in `app/main.py`'s lifespan) pattern-subscribed
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to `room:*`; each message it receives is handed to its own local
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`ConnectionManager.broadcast()`. One instance just talks to itself
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through Redis, so there's no separate single-instance code path.
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- `app/ws/presence.py` (`Presence`) — a Redis hash per room
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(`presence:{room_id}`, field = user ID, value = connection refcount) is
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the cross-instance answer to "is this member connected *anywhere* right
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now," which is what the Phase 4 offline-push check uses instead of the
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local `ConnectionManager`. Refcounted so a user connected from two tabs
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(or two instances) isn't marked offline until every connection closes.
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Known limitation: `Presence` has no heartbeat/TTL, so a hard process crash
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(not a clean disconnect) leaks that connection's increment forever — same
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category of simplification as the "no server-side session revocation" note
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below.
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## Push notifications (Phase 4)
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`POST /api/push/subscribe` (upserts by `endpoint`) / `DELETE /api/push/subscribe`
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manage a user's `push_subscriptions` rows; `GET /api/push/vapid-public-key` gives
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the frontend the key it needs for `PushManager.subscribe()`. On every chat
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message, `app/services/message_events.py` computes `room members -
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Presence.connected_user_ids(room_id) - {sender}` (who's actually connected
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to *that room* right now, across every app instance — see Phase 5 below;
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the sender is subtracted explicitly rather than relied on to be "connected,"
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since that's only true for WS-originated messages, not the Phase 7
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incoming-webhook path) and sends each offline member a push via `pywebpush`,
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awaited inline against the same request-scoped session rather than fired as
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a background task — the broadcast to online members already happened by
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that point, so nothing online-facing is delayed, and it sidesteps
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`asyncio.create_task()`s outliving the session/event loop they were created
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on. An expired/invalid subscription (pywebpush 404/410) is deleted
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automatically.
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## Room roles and membership (Phase 2)
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Rooms can be `open` (anyone can join via `POST /api/rooms/{id}/join`) or
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`private` (`is_private: true` at creation — joinable only by being added).
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Room roles are `owner` > `admin` > `member`:
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- **member**: post messages, leave the room
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- **admin**: edit room settings, add/remove plain members
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- **owner**: everything admin can, plus delete the room, remove admins, change
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member roles, and transfer ownership
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Adding to a private room: an admin+ calls `POST /api/rooms/{id}/members` with
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an existing user's `user_id` — this adds them straight to
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`room_memberships` (no accept/decline step) and fires a "you've been added"
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notification email (see Site invites & email below; silently skipped if
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SMTP isn't configured). There used to be a separate accept/decline
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`RoomInvite` flow here; it was removed in favor of direct add + notify,
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since nothing meaningful was gained by making the target confirm first.
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`GET /api/rooms/mine` lists every room (open + private) the current user
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belongs to, alongside their role.
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## Image uploads
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A message can carry an image (`Message.image_id`, nullable), a caption
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(`Message.content`, nullable), or both — a `CheckConstraint` requires at
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least one. Images live on the app server's local disk (`<repo root>/uploads`,
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resolved the same way `app/main.py` locates `frontend/dist` — see
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`app/storage.py`), not S3, matching this project's plain-two-servers
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deployment; see `../DEPLOYMENT.md` for the production directory and its
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(currently missing) backup coverage.
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- `POST /api/rooms/{room_id}/images` (room-member gated, multipart) —
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`app/storage.read_capped` rejects (413) as soon as the streamed byte count
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passes 8 MB, before buffering the whole body. `app/storage.process_image`
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then opens the result with Pillow to confirm it's a genuinely decodable
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image (not just a spoofed `Content-Type` header — 400 if not) and
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downscales it so its longer side is ≤2000px, except GIF, left untouched so
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animation isn't collapsed to a single frame. Returns the new
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`message_images` row's id; the frontend attaches it to a message
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afterward, it isn't a message by itself.
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- `GET /api/rooms/{room_id}/images/{image_id}` (room-member gated) — 404s if
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the image doesn't belong to that room, otherwise streams it with
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`Cache-Control: private, max-age=31536000, immutable` (content-addressed
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by a generated UUID filename, so once served it never changes).
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- The WS `"message"` handler (`app/ws/chat.py`) accepts an optional
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`image_id`, validated against the room before attaching. Push notification
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bodies (`app/services/message_events.py`) say "`{username} sent an image`"
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for an image-only message instead of a body that's just `"username: "`.
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Known gap: an uploaded-but-never-sent image (a user attaches a file, then
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navigates away before hitting Send) leaks an orphaned file on disk — no
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cleanup job for this yet. Not a security issue, since serving still goes
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through the same room-membership gate as everything else; just an eventual
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disk-space housekeeping item.
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## File attachments
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A message can also carry a generic file attachment (`Message.file_id`,
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nullable, alongside the pre-existing `content` and `image_id`) — a
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parallel `MessageFile` model/table, not a generalization of `MessageImage`,
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so the working image feature stayed untouched. `app/storage.py`'s
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`save_image`/`delete_image` were content-agnostic already (no Pillow
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usage) and were renamed to `save_file`/`delete_file` now that both features
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share them; `ImageTooLargeError` was likewise renamed to
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`UploadTooLargeError`.
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- `POST /api/rooms/{room_id}/files` (room-member gated, multipart) — same
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8 MB cap as images (`MAX_FILE_BYTES`, currently an alias of
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`MAX_IMAGE_BYTES`; a real, independently-configurable size-limit redesign
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is a separate later task — see the open file/image size-limit issue), but
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**no content-type allowlist** — arbitrary file types are the point of this
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endpoint, unlike `/images`.
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- `GET /api/rooms/{room_id}/files/{file_id}` (room-member gated) — 404s if
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the file doesn't belong to that room, otherwise streams it via
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`FileResponse(..., filename=...)`. Passing `filename=` makes Starlette set
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`Content-Disposition: attachment`, which forces a download in the browser
|
|
regardless of content-type — the deliberate mitigation against a
|
|
user-uploaded `.html`/`.svg` executing script same-origin (session-cookie
|
|
theft) if opened directly. This is why there's no content-type blocklist
|
|
on top of it: forcing a download already neutralizes that whole class of
|
|
risk.
|
|
- The WS `"message"` handler and `message_events.py` push-body/broadcast
|
|
logic mirror the image path exactly (an optional `file_id`, validated
|
|
against the room; push body says "`{username} sent a file`" for a
|
|
file-only message).
|
|
|
|
Same orphaned-upload disk-space caveat as images applies here too.
|
|
|
|
## Emoji & reactions
|
|
|
|
An emoji picker in the frontend composer is purely client-side (a static
|
|
curated unicode list, no backend involvement). Message **reactions** are
|
|
full-stack: `message_reactions` (`app/models/message_reaction.py`) has
|
|
`message_id`, `user_id`, `emoji`, and a `UniqueConstraint` on all three
|
|
backing toggle semantics — the same user reacting with the same emoji on
|
|
the same message twice removes it (Slack/Mattermost convention).
|
|
`message_service.toggle_reaction` is a plain select-then-delete-or-insert,
|
|
no upsert needed.
|
|
|
|
WS `"reaction"` envelope (`room_id`, `message_id`, `emoji`) toggles a
|
|
reaction; the server broadcasts the message's **full recomputed** reaction
|
|
list (`{"type": "reaction_update", "id", "room_id", "reactions": [...]}`),
|
|
not an add/remove delta — same approach `message_update` already uses for
|
|
edits, keeping client-side state a simple replace rather than a merge.
|
|
`GET /{room_id}/messages` embeds each message's `reactions` too
|
|
(`message_service.get_reactions_for_messages`, batched, not N+1), so a page
|
|
reload doesn't lose reaction state that only ever arrived over WS.
|
|
|
|
Scope cuts: no outgoing-webhook event type for reactions (`VALID_EVENT_TYPES`
|
|
in `webhook_service.py` is unchanged — same restraint as image uploads), no
|
|
reaction-count limit or rate limiting, no custom/uploaded emoji (unicode
|
|
only, curated client-side list in `frontend/src/lib/emoji.ts`).
|
|
|
|
## User profiles
|
|
|
|
Display name and avatar live directly on `User`
|
|
(`display_name`, `avatar_filename`, `avatar_content_type`, all nullable) —
|
|
no separate profile table, since it's a strict 1:1 with no room-scoping
|
|
concern the way message images have. Bio was considered and explicitly
|
|
scoped out.
|
|
|
|
- `PATCH /api/auth/me` — updates `display_name` (`app/routers/auth.py`).
|
|
Empty/whitespace clears it back to `None`, falling back to the username
|
|
everywhere it's displayed.
|
|
- `POST /api/auth/me/avatar` / `DELETE /api/auth/me/avatar` — reuse
|
|
`app/storage.py`'s upload primitives (`read_capped`, `process_image`,
|
|
`save_file`) from image uploads, but call `process_image(..., square=True,
|
|
max_dimension=512)` — a new option that center-crops before downscaling,
|
|
since avatars need a fixed square shape at a much smaller size than a
|
|
message image. Unlike message images (which never delete), the previous
|
|
avatar file **is deleted** on replace/remove (`storage.delete_file`) —
|
|
safe to do here because it's strictly one file per user, no accumulation
|
|
risk to accept the way an orphaned message-image upload has.
|
|
- `GET /api/users/{user_id}/avatar` (`app/routers/users.py`, new router) —
|
|
serves the file. Two deliberate divergences from the message-image
|
|
serving endpoint: **not** room-membership-gated (avatar visibility
|
|
matches username visibility — any authenticated user can see anyone's),
|
|
and `Cache-Control: private, max-age=300` rather than `immutable` (an
|
|
avatar URL is identity-addressed and its content changes on re-upload,
|
|
unlike a message image's permanent content-addressed URL).
|
|
|
|
`RoomMemberRead` and `AdminUserRead` both carry `display_name`/
|
|
`avatar_filename` so the frontend can render an avatar and a preferred name
|
|
anywhere a user appears (message list, room member list, admin Users tab,
|
|
TopBar) — `MessageRead` deliberately does **not** carry them; the frontend
|
|
resolves both live from the room's member list instead of freezing them
|
|
per-message, which is the more correct behavior for a field the sender can
|
|
change after the fact.
|
|
|
|
## Site invites & email
|
|
|
|
Two related gaps closed together: creating a new account was CLI-only, and
|
|
neither a brand-new invitee nor an existing user added to a room got any
|
|
notification. Site admins (only) invite a brand-new person by email from
|
|
the Admin portal; being added directly to a room (see Room roles and
|
|
membership above) sends a "you've been added" email too.
|
|
|
|
**Email sending** (`app/services/email_service.py`, using `aiosmtplib`):
|
|
`send_email(db, to, subject, body)` is the fire-and-forget path used by
|
|
invite flows — if `SmtpSettings` isn't configured yet it logs at debug and
|
|
returns (same "silently skip if unconfigured" UX push notifications already
|
|
use for a missing VAPID key), and it never raises on delivery failure (an
|
|
SMTP outage must not block an invite/membership action that already
|
|
succeeded in the database). `send_test_email(db, to)` is the one exception —
|
|
used only by the admin "send test email" button, it raises so the UI can
|
|
show *why* it failed instead of a silent no-op. Plain-text bodies only, no
|
|
HTML templates, matching this codebase's existing minimalism.
|
|
|
|
**SMTP configuration** (`app/models/smtp_settings.py`, `app/routers/admin.py`'s
|
|
`/settings/smtp` endpoints) lives in the database, not the env file — the
|
|
Admin Settings tab edits it at runtime with no redeploy. It's the first
|
|
reversible secret this app stores in the database (`password_hash` is
|
|
one-way, API tokens are looked up by hash and never decrypted), so it's
|
|
encrypted at rest via `app/crypto.py`: a Fernet key derived from the
|
|
already-required `SESSION_SECRET` rather than a new env var. A blank
|
|
password on update means "keep the current one" — the frontend never has
|
|
the plaintext to send back, only whether one is set (`has_password`).
|
|
|
|
**Site invites** (`app/models/site_invite.py`, `app/services/site_invite_service.py`) —
|
|
distinct from adding an existing user to a room: this targets an email
|
|
address for the site, no room involved. The raw token exists only in the
|
|
email link, stored hashed (`security.hash_token`, the same convention API
|
|
tokens use — it's a bearer secret looked up by itself). `POST /api/signup`
|
|
(`app/routers/signup.py`) is the first genuinely public,
|
|
unauthenticated endpoint in this app that creates a `User` row — it calls
|
|
the existing `auth_service.register_user` directly for identical
|
|
hashing/uniqueness handling, and logs the new user in immediately (same
|
|
session-cookie line `auth.py`'s `login()` uses) so they land in the app
|
|
already signed in. No new rate limiting on it — the unguessable, single-use,
|
|
expiring token is the actual protection, inheriting the same "no rate
|
|
limiting on human/bot traffic" gap already documented below, not a new one.
|
|
|
|
**Room-membership email**: `room_service.add_member` sends one email to
|
|
the target user after creating the `RoomMembership`, using the live
|
|
request's `base_url` for the link — no new "public URL" config needed.
|
|
|
|
Scope cuts: no outgoing-webhook event type for these (matching image
|
|
uploads/reactions), no resend for a site invite (revoke + re-invite covers
|
|
it), no HTML email templates.
|
|
|
|
## Self-service password change and reset
|
|
|
|
Two related, previously-missing pieces: a logged-in user changing their own
|
|
password, and a "forgot password" flow for someone locked out.
|
|
|
|
**Change password** (`PATCH /api/auth/password`, authenticated) — takes
|
|
`current_password` + `new_password`; verifies the current one with
|
|
`security.verify_password` before setting `password_hash =
|
|
hash_password(new_password)`. Same self-service shape as `PATCH /api/auth/me`
|
|
(profile update): mutate `current_user`, commit, done. No session
|
|
invalidation elsewhere (there's no server-side session table to invalidate
|
|
against — see Notes below), so other logged-in sessions for that account
|
|
stay valid until they expire naturally.
|
|
|
|
**Forgot password** (`app/models/password_reset.py`,
|
|
`app/services/password_service.py`) — same hashed-token-with-expiry shape as
|
|
site invites, but a shorter 15-minute lifetime (a reset link is meant to be
|
|
used immediately, unlike a signup invite someone might not open for days) and
|
|
a boolean `used` flag instead of an enum (there's no third state to track).
|
|
`POST /api/auth/forgot-password` always returns `204`, whether or not the
|
|
email matched an account — the response must never reveal which emails are
|
|
registered, so a miss is a silent no-op (no row created, no email sent) after
|
|
a single `SELECT`. `GET /api/auth/reset-password/validate` lets the frontend
|
|
show a "this link is invalid" state before rendering the password form.
|
|
`POST /api/auth/reset-password` completes it and — like signup — logs the
|
|
user in immediately (`request.session["user_id"]`), since they've just proven
|
|
they control the account's email.
|
|
|
|
Scope cuts: no rate limiting on `/forgot-password` (inherits the same
|
|
documented gap as every other endpoint below, not a new one — the
|
|
unguessable expiring token is the actual protection once a request is made),
|
|
no cleanup job for expired/used `password_resets` rows (same as
|
|
`site_invites`, which has never had one either).
|
|
|
|
## Notes / scope decisions
|
|
|
|
- Invite-only site registration: no `POST /api/auth/register`. Accounts are
|
|
provisioned with `python -m app.cli create-user` (see step 4 above), or via
|
|
a site invite (see Site invites & email below). This is separate from
|
|
adding an existing user to a private room — site accounts vs. room
|
|
membership.
|
|
- Sessions are signed cookies (Starlette `SessionMiddleware`), not a server-side
|
|
session table — see `ARCHITECTURE.md`'s rationale (simplest way to carry auth
|
|
through a WebSocket handshake). This means there's currently no way to force-
|
|
revoke a session server-side; that needs a real session table later.
|
|
- No CSRF token yet — `SameSite=Lax` cookies plus a same-origin frontend dev
|
|
proxy (see `../frontend/vite.config.ts`) is the accepted phase-1 mitigation.
|
|
- Deleting a room explicitly deletes its messages/memberships first
|
|
(`room_service.delete_room`) rather than relying on DB-level cascades.
|
|
- `admin_audit_log` has no admin UI for filtering/searching yet — it's a
|
|
flat newest-first list with `limit`/`offset` pagination, no filter by
|
|
actor/action/target. Fine at current scale; revisit if the log grows.
|