Private
Public Access
Presence was a per-user refcount in Redis, decremented only when a connection's cleanup ran. Anything that ended a connection without cleanup (a crash, an unclean restart, a laptop asleep with the page frozen) leaked its count forever, so those users never showed offline. Production had 19 counts for 2 live connections. Presence is now one expiring entry per connection (90s TTL) for global, per-room and focus presence, in new presence:v2:* keys. Clients renew theirs by sending any frame, which the existing 30s ping/pong already does. The server closes a human connection that sends nothing for 90s (code 4408), which catches a frozen page whose browser still answers transport pings. Bot connections can't be expected to answer pings, so the server renews theirs itself while the handler is alive. An expiry has no disconnect event to announce it, so a sweeper on each worker (one per 15s overall, via a Redis lock) prunes expired entries and broadcasts the offline transition. The old presence:* hashes are deleted at startup. Tests cover the expiry store, the sweeper, and the websocket cases. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
873 lines
48 KiB
Markdown
873 lines
48 KiB
Markdown
# DS Chat backend (Phase 1 + 2 + 4 + 5 + 6 + 7 + 8, image uploads, file attachments, admin-configurable upload size limits, emoji & reactions, user profiles, site invites & email, password reset, direct messages, active sessions)
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FastAPI + SQLAlchemy 2.0 (async) + PostgreSQL + Redis. Implements auth
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(server-side, revocable sessions — see Active sessions below), room CRUD
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(open and private), room roles (owner/admin/member) and direct membership
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management, direct messages, a WebSocket chat endpoint that fans out across
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multiple app-server instances via Redis pub/sub, Web Push and email
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notifications for offline room members (plus a native desktop-notification
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bridge for DS Chat Desktop), a site-admin portal (user/room/bot management +
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an audit log), a bot/extension layer (scoped API tokens, live bot WebSocket
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access, incoming and outgoing webhooks, message editing), image uploads,
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inline-playable video attachments, and generic file attachments in chat
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messages, message deletion, emoji reactions (built-in Unicode plus
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site-wide custom/uploaded emoji, both usable in reactions and inline in
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message text), self-service user profiles (display name, avatar),
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self-service password change and a token-based forgot-password flow, and
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admin-issued email invites for new accounts plus email notifications when a
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user is added to a room. See `../ARCHITECTURE.md` for the full system
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design and the phased build plan.
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This is an **invite-only site**: there is no public registration endpoint.
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Accounts are created by an operator on the app server — see step 4 below.
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## Local dev setup
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### 1. Postgres
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Any local Postgres 14+ works. The quickest option is a container:
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```bash
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docker run -d --name ds-chat-postgres \
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-e POSTGRES_USER=ds_chat -e POSTGRES_PASSWORD=ds_chat -e POSTGRES_DB=ds_chat \
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-p 5432:5432 postgres:16-alpine
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```
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Then create the test database (used by the test suite, kept separate from dev data):
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```bash
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docker exec ds-chat-postgres psql -U ds_chat -d ds_chat -c "CREATE DATABASE ds_chat_test;"
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```
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(Docker here is purely a local-dev convenience for standing up Postgres quickly —
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the actual deployment target has no containers at all, see `ARCHITECTURE.md` §9.)
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### 2. Redis
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Used for cross-instance WebSocket fan-out and presence (see the section
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below). Required — there's no in-memory fallback.
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```bash
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docker run -d --name ds-chat-redis -p 6379:6379 redis:7-alpine
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```
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### 3. Python environment
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```bash
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cd backend
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python3 -m venv .venv
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.venv/bin/pip install -e ".[dev]"
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cp .env.example .env
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# edit .env: set SESSION_SECRET to a long random string, e.g.
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# python3 -c "import secrets; print(secrets.token_urlsafe(32))"
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```
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### 4. Migrations
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```bash
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.venv/bin/alembic upgrade head
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```
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### 5. Create a user
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There's no public sign-up. Create accounts directly with the CLI (add
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`--admin` to grant `is_site_admin`, which unlocks the admin portal at
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`/admin` on the frontend and the `/api/admin/*` routes below):
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```bash
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.venv/bin/python -m app.cli create-user alice alice@example.com "some-password"
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```
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### 6. (Optional) Set up push notifications
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Push works without any setup — `VAPID_PUBLIC_KEY`/`VAPID_PRIVATE_KEY` are
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unset by default and push delivery is silently skipped. To enable it:
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```bash
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.venv/bin/python -m app.cli generate-vapid-keys
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# paste the three printed lines into backend/.env
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```
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### 7. Run the dev server
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```bash
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.venv/bin/uvicorn app.main:app --reload
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```
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API docs: http://localhost:8000/docs. WebSocket chat endpoint: `ws://localhost:8000/ws/chat`.
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To try horizontal scaling locally, run a second instance on another port
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against the same Postgres + Redis (`.venv/bin/uvicorn app.main:app --port 8001`)
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— a message sent through one instance's WebSocket is delivered to clients
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connected to the other, purely via Redis.
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### 8. Run tests
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Tests run against a real Postgres database (`ds_chat_test` by default — native
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`ENUM`/`UUID` types aren't faithfully reproduced by SQLite) and a real Redis
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(db 15 by default, kept separate from dev use of db 0), with each test
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wrapped in a transaction that's rolled back afterward:
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```bash
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DATABASE_URL=postgresql+asyncpg://ds_chat:ds_chat@localhost:5432/ds_chat_test .venv/bin/pytest
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```
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## Layout
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```
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app/
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main.py create_app(), session middleware, router/WS mounting,
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serves frontend/dist if it exists (see below)
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config.py environment-driven settings (pydantic-settings)
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database.py async engine/session, get_db() dependency
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dependencies.py get_current_user (session cookie or Bearer token),
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require_room_member, require_room_role,
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require_site_admin, require_scope
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security.py argon2 password hashing + token generate/hash (sha256)
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crypto.py Fernet encrypt/decrypt keyed from SESSION_SECRET --
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the only reversible secret this app stores in
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the database (SMTP password), see Site invites
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& email below
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storage.py uploaded-image validation (Pillow), downscaling
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(optionally square-cropped, for avatars), and
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on-disk save/read -- see Image uploads below
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cli.py `python -m app.cli create-user` / `generate-vapid-keys`
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models/ SQLAlchemy models (users, rooms, room_memberships,
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messages, message_images, message_files,
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message_reactions, message_mentions,
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message_room_references, link_previews,
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custom_emoji, custom_themes, sessions,
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site_invites, password_resets, smtp_settings,
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upload_settings, push_subscriptions,
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admin_audit_log, api_tokens, webhooks_incoming,
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event_subscriptions)
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schemas/ Pydantic request/response models
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routers/ auth, rooms, users, signup, push, admin,
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bots, webhooks, health
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services/ business logic called by routers
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ws/ connection_manager (local sockets), presence +
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broadcaster (Redis), /ws/chat handler
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alembic/ migrations
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tests/ pytest + httpx/TestClient tests
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```
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## Production deployment (Phase 8)
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See [`../DEPLOYMENT.md`](../DEPLOYMENT.md) for the full runbook. The one
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piece that lives in this backend's own code: `app/main.py` serves the built
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frontend directly (mounts `frontend/dist/assets` with far-future
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`Cache-Control` on Vite's content-hashed filenames, and a catch-all route
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that serves any other real file under `frontend/dist` or falls back to
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`index.html` for client-side routes like `/rooms/<id>` — `index.html`/
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`sw.js`/`manifest.webmanifest` always get `Cache-Control: no-cache` instead,
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since caching any of those is exactly how a client ends up stuck on a stale
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app version after a deploy) — but only if `frontend/dist` exists at
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startup. It never does in local dev (the Vite dev server handles the
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frontend there instead), so this is fully inert until someone actually runs
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`npm run build`. The point: one Gunicorn port ends up serving the frontend
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*and* `/api` *and* `/ws`, which is what lets a reverse proxy (Nginx Proxy
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Manager, in the deployment this was built for) forward a whole domain to a
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single upstream with no custom per-path routing.
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## Admin portal (Phase 6)
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Every `/api/admin/*` route (`app/routers/admin.py`) requires
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`current_user.is_site_admin` (checked via `require_site_admin`,
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`app/dependencies.py`) and is backed by `app/services/admin_service.py`:
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- **Users**: list, deactivate/reactivate (`User.is_active`), reset password,
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promote/demote `is_site_admin`. An admin can't deactivate or demote their
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own account (`CannotActOnSelfError` → 400) — the one guard against an
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admin locking themselves out. Deactivation takes effect immediately, even
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for an already-open session: `get_current_user` re-checks `is_active` on
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every request since it already loads the user row.
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- **Rooms**: list every room including private ones (unlike the
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member-facing `GET /api/rooms`, which is open-rooms-only), archive/
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unarchive (`Room.is_archived` — archived rooms drop out of the open-room
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browse list but stay readable for existing members, matching how
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Mattermost archive works), and force a transfer of ownership to any
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existing member without needing to already be the owner (the "admin
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override" of the member-initiated transfer in `room_service.py`, which
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otherwise requires exactly that).
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- **Audit log**: every mutating admin action writes one `AdminAuditLog` row
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(actor, action, target type/id, JSON metadata) in the same transaction as
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the change, listed newest-first via `GET /api/admin/audit-log`.
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Bot/integration management (deferred from this phase originally) is now in
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place — see Phase 7 below. One item is still deliberately not here:
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- **System settings** — no settings storage or concrete setting exists yet.
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The frontend has an empty "Settings" tab as a placeholder for when one
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does.
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## Bot/extension system (Phase 7)
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Bots are `User` rows with `is_bot=True` (`app/services/bot_service.py`,
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admin-only, `/api/admin/bots/*`) — a generated-and-discarded password since
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bots never log in with one, and a `{username}@bots.example.com` placeholder
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email (`.local`/`.invalid` are rejected by `EmailStr`'s special-use-TLD
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check; a subdomain of the real, if reserved-for-docs, `.com` isn't). A bot
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authenticates instead with a **scoped API token** (`read:messages`,
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`write:messages`, `manage:rooms`) — shown once at issuance, stored as a
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SHA-256 hash (`security.hash_token`, deliberately *not* argon2: a bearer
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token has to be looked up by itself with no username to key off first,
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which argon2's per-call random salt makes impossible; a fast hash of a
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256-bit random token is the standard approach, same as GitHub/Stripe keys).
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**Auth**: `get_current_user` (`app/dependencies.py`) checks for an
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`Authorization: Bearer` header before falling back to the session cookie;
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a resolved token is stashed on `request.state.api_token` so `require_scope`
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can gate specific actions. A token-authenticated bot is subject to the
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*exact same* room-membership/role checks as a session-authenticated human
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on every existing endpoint — the token only narrows things further, it
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doesn't grant anything a plain room membership wouldn't. Only
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`read:messages`/`write:messages` are actually scope-gated (on
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`GET /api/rooms/{id}/messages` and the WS message/edit handlers) —
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`manage:rooms` is a recognized, issuable scope with no separate enforcement
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yet, so a bot's room-management ability is bounded by its ordinary room
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role, same as any user; wiring real `manage:rooms` gating into the dozen
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room-management endpoints was cut from this phase's scope (confirmed with
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the repo owner) as disproportionate to the win. The WS handshake
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(`app/ws/chat.py`) accepts the same header directly (bots set it on the
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handshake; browsers use the cookie) — same `/ws/chat` endpoint a human
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client uses, per `ARCHITECTURE.md`'s "same connection type" design.
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**Message editing**: `{"type": "edit", "room_id", "message_id", "content"}`
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over the existing WS connection (`message_service.edit_message` — 403 if
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you're not the author), broadcasts `{"type": "message_update", ...}` via the
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same `RoomBroadcaster.publish()` new messages use, so it fans out
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cross-instance for free. `Message.edited_at` (present in the schema since
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Phase 1, unused until now) is exposed on `MessageRead`. The frontend also
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gets a minimal "edit your own message" UI affordance (hover a bubble you
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own) — not asked for by the issue, but the only practical way to exercise
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the pipeline by hand instead of only via a scripted bot client, and it's a
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small addition once the WS envelope exists anyway.
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**Incoming webhooks** (`POST /api/rooms/{id}/webhooks/incoming`, room-admin
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managed, mirrors how invites are nested under rooms): a room-scoped URL
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with no auth beyond the token in it being correct
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(`webhooks_incoming.token` is stored **in the clear**, unlike API tokens —
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the room admin needs to view/copy the full URL anytime). `POST
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/api/webhooks/incoming/{token}` (public, no auth dependency) creates a
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message attributed to the webhook's creator and runs the identical
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post-message pipeline a WS-originated message does
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(`app/services/message_events.py`'s `broadcast_new_message`, shared by both
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call sites rather than duplicated).
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**Outgoing webhooks / event subscriptions** (`POST
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/api/rooms/{id}/event-subscriptions`, room-admin managed; room-scoped or
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global via `room_id=null`): fires an HMAC-SHA256-signed POST
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(`X-DS-Chat-Signature: sha256=...`) on `message.created`/
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`message.updated`, delivered via a backgrounded `asyncio.create_task`
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(`app/services/webhook_delivery.py`) — safe to background here, unlike the
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Phase 4 push lesson, since there's no DB session involved, just the
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already-serialized payload and secret. Fire-once, no retry/backoff — a
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failed delivery is logged and dropped, documented limitation, not a
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guarantee.
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**SSRF protection** (`app/services/ssrf.py`): target URLs are validated at
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*subscription-creation time* — non-http(s) schemes rejected, hostname
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resolved and rejected if any address is private/loopback/link-local/
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reserved/multicast. Not re-validated per delivery, so DNS rebinding between
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creation and a later send isn't defended against — a real gap, deliberately
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left open (confirmed with the repo owner) rather than building the
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meaningfully more involved per-request IP-pinning that would close it.
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**Rate limiting**: `ARCHITECTURE.md` calls for rate-limiting bot API calls
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the same as human ones. Not implemented — there's no rate limiting
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anywhere in the app today (human or bot) to extend, and building one well
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is its own scope. Documented gap, not an oversight.
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## Cross-instance broadcast (Phase 5)
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The WebSocket layer is split into three pieces so that running one app
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instance and running many behave identically:
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- `app/ws/connection_manager.py` — purely local: which sockets on *this*
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process are in which room, used only to actually `send_json` to them.
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- `app/ws/broadcaster.py` (`RoomBroadcaster`) — on a chat message,
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`publish()`s it to a Redis channel scoped to the room (`room:{id}`).
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Every app instance, including the publisher, runs a single background
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`listen()` task (started in `app/main.py`'s lifespan) pattern-subscribed
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to `room:*`; each message it receives is handed to its own local
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`ConnectionManager.broadcast()`. One instance just talks to itself
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through Redis, so there's no separate single-instance code path.
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- `app/ws/presence.py` (`Presence`) — a Redis sorted set per room
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(`presence:v2:room:{id}`, one member per *connection*, `<user_id>:<conn_id>`,
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score = expiry time) is the cross-instance answer to "is this member
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connected *anywhere* right now," which is what the Phase 4 offline-push
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check uses instead of the local `ConnectionManager`. A user is connected
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while any of their entries is unexpired, so two tabs (or two instances)
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don't mark them offline until every connection is gone. `GlobalPresence`
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(`presence:v2:global`) and `FocusPresence` (`presence:v2:unfocused`) use the
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same store, `app/ws/expiring_presence.py` (`ExpiringPresenceSet`).
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Presence entries expire (#77) so nothing can be stuck online. A connection
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renews its entries (90s TTL) whenever the client sends a frame — the frontend
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answers the server's 30s `ping` with a `pong`, which is exactly that — and
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the server closes a human client's socket (code 4408) after 90s of silence.
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Bot (API-token) connections don't speak the heartbeat, so the server renews
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their entries itself while their handler is alive. An expiry has no
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disconnect event to announce it, so `app/ws/presence_sweeper.py` runs on every
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worker (a Redis lock makes it one sweep per 15s overall), prunes expired
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entries, and broadcasts the offline transition. The pre-#77 `presence:*`
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refcount hashes are deleted at startup.
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## Push notifications (Phase 4)
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`POST /api/push/subscribe` (upserts by `endpoint`) / `DELETE /api/push/subscribe`
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manage a user's `push_subscriptions` rows; `GET /api/push/vapid-public-key` gives
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the frontend the key it needs for `PushManager.subscribe()`. On every chat
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message, `app/services/message_events.py` computes `room members -
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Presence.connected_user_ids(room_id) - {sender}` (who's actually connected
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to *that room* right now, across every app instance — see Phase 5 below;
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the sender is subtracted explicitly rather than relied on to be "connected,"
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since that's only true for WS-originated messages, not the Phase 7
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incoming-webhook path) and sends each offline member a push via `pywebpush`,
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awaited inline against the same request-scoped session rather than fired as
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a background task — the broadcast to online members already happened by
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that point, so nothing online-facing is delayed, and it sidesteps
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`asyncio.create_task()`s outliving the session/event loop they were created
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on. An expired/invalid subscription (pywebpush 404/410) is deleted
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automatically.
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## Desktop notifications
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DS Chat Desktop (a separate Electron wrapper, not this repo) has no push
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delivery service configured, so it can't receive Web Push. Instead,
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`app/services/message_events.py`'s existing offline-member computation
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(`room members - Presence.connected_user_ids(room_id) - {sender}` — the
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same audience Web Push uses, described above) also broadcasts a
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`desktop_notification` WS envelope (`{type, id, room_id, title, body}`,
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`id` being the message's own id so the client can dedupe across
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reconnects) to every eligible offline member over their already-open
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authenticated socket, unconditionally — the server has no notion of which
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clients are running inside Electron. It's sent alongside the Web Push
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send, not instead of it, so a member with only a browser tab open is
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unaffected.
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The client decides whether to act on it: `frontend/src/lib/desktopBridge.ts`
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feature-detects `window.dsDesktop` (the bridge Electron's preload script
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exposes, per-method rather than via user-agent sniffing — an older wrapper
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build may be missing individual methods) and only calls
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`showNotification` when the bridge is present and the user's
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localStorage-backed preference (`ds-chat-desktop-notifications-enabled`,
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default on) allows it. This preference is deliberately a plain client-side
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flag rather than reusing `PushSubscription` — desktop notifications need
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no server round trip to enable/disable, unlike a push subscription which
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has a row to create/delete. `frontend/src/components/DesktopNotificationBridge.tsx`
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is mounted once, as a sibling of the routed pages inside the `user.id`-keyed
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`ChatSocketProvider`, so it subscribes exactly once per authenticated
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session; it also wires `window.dsDesktop.onNotificationClick` to navigate
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to the notification's room.
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No `User`/`PushSubscription` schema change was needed for this feature —
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the only backend change is the new `desktop_notification` envelope type,
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covered by `backend/tests/test_desktop_notifications.py`.
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## Email notifications for missed messages
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|
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Two related, separately-scoped email triggers layered on top of Web Push/
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desktop notifications, both in `app/services/message_events.py`:
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**DMs** (`_maybe_email_dm_notification`) — always on, no opt-in toggle.
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Emails a DM's other participant when they're *genuinely* offline
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(`GlobalPresence.is_online`, not just "not connected to this room's own
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channel" the way the Web Push/desktop-notification audience is computed —
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someone actively using the app in a different room shouldn't get emailed
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for a DM) or have `appear_offline` set. Debounced to the first unread
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message in the conversation, not one email per message in a burst, by
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checking whether any other unread message already exists in the room
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since the recipient's `last_read_at`.
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||
**Regular rooms** (`_maybe_email_room_notifications`) — opt-in per
|
||
member, per room (`RoomMembership.email_notifications`, toggled via `PATCH
|
||
/api/rooms/{id}/notifications`; rejected for a DM — `CannotModifyDmError`
|
||
→ 400 — since DMs already get the always-on behavior above). Two triggers,
|
||
not one: the room's first unread message debounces the same way DMs do,
|
||
*but* a message that `@mentions` the subscriber always emails regardless
|
||
of that debounce — a mention is a stronger, individually-addressed signal
|
||
that shouldn't get silently absorbed by an earlier plain message in the
|
||
same burst already having used up the "first unread" email.
|
||
|
||
Both paths go through the same `email_service.send_email` used by
|
||
invites/room-membership notifications above, so they're silently skipped
|
||
if SMTP isn't configured and never block message delivery on an SMTP
|
||
outage.
|
||
|
||
## Room roles and membership (Phase 2)
|
||
|
||
Rooms can be `open` (anyone can join via `POST /api/rooms/{id}/join`) or
|
||
`private` (`is_private: true` at creation — joinable only by being added).
|
||
Room roles are `owner` > `admin` > `member`:
|
||
- **member**: post messages, leave the room
|
||
- **admin**: edit room settings, add/remove plain members
|
||
- **owner**: everything admin can, plus delete the room, remove admins, change
|
||
member roles, and transfer ownership
|
||
|
||
Adding to a private room: an admin+ calls `POST /api/rooms/{id}/members` with
|
||
an existing user's `user_id` — this adds them straight to
|
||
`room_memberships` (no accept/decline step) and fires a "you've been added"
|
||
notification email (see Site invites & email below; silently skipped if
|
||
SMTP isn't configured). There used to be a separate accept/decline
|
||
`RoomInvite` flow here; it was removed in favor of direct add + notify,
|
||
since nothing meaningful was gained by making the target confirm first.
|
||
`GET /api/rooms/mine` lists every room (open + private) the current user
|
||
belongs to, alongside their role.
|
||
|
||
## Direct messages
|
||
|
||
A DM is a `Room` with `is_dm=True` and a deterministic, never-shown
|
||
internal `name` (`dm_room_name(user_a, user_b)` — the two user ids sorted
|
||
and joined, so it's the same string regardless of who initiates), not a
|
||
separate model — `POST /api/rooms/dm` (`find_or_create_dm`) looks up an
|
||
existing DM by that name and creates one (`is_private=True`, both
|
||
participants as plain `member`) only if none exists yet, so starting a DM
|
||
with the same person twice always resolves to the one conversation. The
|
||
frontend never renders `Room.name` for a DM; `MyRoomItem.dm_partner`
|
||
(`DmPartnerInfo`: the *other* participant's id/username/display
|
||
name/avatar/status) is precomputed server-side instead, batched per
|
||
request rather than N+1.
|
||
|
||
**Hiding a DM**: `RoomMembership.hidden_at` lets one participant remove a
|
||
DM from their own sidebar without touching the other participant's copy or
|
||
deleting anything — a DM has no sensible "leave" (it would violate
|
||
`find_or_create_dm`'s exactly-two-members assumption). `POST
|
||
/api/rooms/{id}/hide` sets it; it's cleared automatically (un-hiding the
|
||
DM) whenever a new message arrives in it or `find_or_create_dm` resolves
|
||
back to an already-hidden one — both count as the conversation being
|
||
active again, matching how a re-opened DM in Slack/Discord reappears on
|
||
its own rather than needing an explicit "unhide."
|
||
|
||
## Message deletion
|
||
|
||
`DELETE`-shaped over WS (`{"type": "delete", "room_id", "message_id"}`,
|
||
`message_service.delete_message`) — author-only (`NotMessageAuthorError` →
|
||
error frame otherwise, no admin/moderator override yet). A real delete of
|
||
content, not a UI-only hide: `content`, `image_id`, `file_id`, and
|
||
`preview_url` are all cleared and any attached `MessageImage`/`MessageFile`
|
||
row (plus its on-disk file) is actually removed, only `deleted_at` (and
|
||
`id`/`room_id`/`user_id`/`created_at`, so the tombstone still occupies its
|
||
place in history) survives. The attachment's storage filename is read and
|
||
the DB row/file only unlinked *after* a successful commit — same ordering
|
||
`delete_room` already uses, so a rolled-back transaction never leaves an
|
||
already-destroyed file with no way back. Broadcasts
|
||
`{"type": "message_deleted", "id", "room_id"}`; the frontend renders a
|
||
"message deleted" placeholder rather than removing the row, so the
|
||
conversation doesn't visibly shift when someone deletes something above.
|
||
|
||
## Image uploads
|
||
|
||
A message can carry an image (`Message.image_id`, nullable), a caption
|
||
(`Message.content`, nullable), or both — a `CheckConstraint` requires at
|
||
least one. Images live on the app server's local disk (`<repo root>/uploads`,
|
||
resolved the same way `app/main.py` locates `frontend/dist` — see
|
||
`app/storage.py`), not S3, matching this project's plain-two-servers
|
||
deployment; see `../DEPLOYMENT.md` for the production directory and its
|
||
(currently missing) backup coverage.
|
||
|
||
- `POST /api/rooms/{room_id}/images` (room-member gated, multipart) —
|
||
`app/storage.read_capped` rejects (413) as soon as the streamed byte count
|
||
passes 8 MB, before buffering the whole body. `app/storage.process_image`
|
||
then opens the result with Pillow to confirm it's a genuinely decodable
|
||
image (not just a spoofed `Content-Type` header — 400 if not) and
|
||
downscales it so its longer side is ≤2000px, except GIF, left untouched so
|
||
animation isn't collapsed to a single frame. Returns the new
|
||
`message_images` row's id; the frontend attaches it to a message
|
||
afterward, it isn't a message by itself.
|
||
- `GET /api/rooms/{room_id}/images/{image_id}` (room-member gated) — 404s if
|
||
the image doesn't belong to that room, otherwise streams it with
|
||
`Cache-Control: private, max-age=31536000, immutable` (content-addressed
|
||
by a generated UUID filename, so once served it never changes).
|
||
- The WS `"message"` handler (`app/ws/chat.py`) accepts an optional
|
||
`image_id`, validated against the room before attaching. Push notification
|
||
bodies (`app/services/message_events.py`) say "`{username} sent an image`"
|
||
for an image-only message instead of a body that's just `"username: "`.
|
||
|
||
Known gap: an uploaded-but-never-sent image (a user attaches a file, then
|
||
navigates away before hitting Send) leaks an orphaned file on disk — no
|
||
cleanup job for this yet. Not a security issue, since serving still goes
|
||
through the same room-membership gate as everything else; just an eventual
|
||
disk-space housekeeping item.
|
||
|
||
## File attachments
|
||
|
||
A message can also carry a generic file attachment (`Message.file_id`,
|
||
nullable, alongside the pre-existing `content` and `image_id`) — a
|
||
parallel `MessageFile` model/table, not a generalization of `MessageImage`,
|
||
so the working image feature stayed untouched. `app/storage.py`'s
|
||
`save_image`/`delete_image` were content-agnostic already (no Pillow
|
||
usage) and were renamed to `save_file`/`delete_file` now that both features
|
||
share them; `ImageTooLargeError` was likewise renamed to
|
||
`UploadTooLargeError`.
|
||
|
||
- `POST /api/rooms/{room_id}/files` (room-member gated, multipart) — same
|
||
8 MB cap as images (`MAX_FILE_BYTES`, currently an alias of
|
||
`MAX_IMAGE_BYTES`; a real, independently-configurable size-limit redesign
|
||
is a separate later task — see the open file/image size-limit issue), but
|
||
**no content-type allowlist** — arbitrary file types are the point of this
|
||
endpoint, unlike `/images`.
|
||
- `GET /api/rooms/{room_id}/files/{file_id}` (room-member gated) — 404s if
|
||
the file doesn't belong to that room, otherwise streams it via
|
||
`FileResponse(..., filename=...)`. Passing `filename=` makes Starlette set
|
||
`Content-Disposition: attachment`, which forces a download in the browser
|
||
regardless of content-type — the deliberate mitigation against a
|
||
user-uploaded `.html`/`.svg` executing script same-origin (session-cookie
|
||
theft) if opened directly. This is why there's no content-type blocklist
|
||
on top of it: forcing a download already neutralizes that whole class of
|
||
risk.
|
||
- The WS `"message"` handler and `message_events.py` push-body/broadcast
|
||
logic mirror the image path exactly (an optional `file_id`, validated
|
||
against the room; push body says "`{username} sent a file`" for a
|
||
file-only message).
|
||
|
||
Same orphaned-upload disk-space caveat as images applies here too.
|
||
|
||
**Inline video playback**: a browser-natively-playable video attachment
|
||
(`INLINE_SAFE_VIDEO_CONTENT_TYPES` in `app/storage.py` — a strict allowlist,
|
||
`video/mp4`/`video/webm`/`video/ogg`, deliberately not "every `video/*`
|
||
type") is served *without* the `filename=` param above, so it plays inline
|
||
in a `<video>` tag instead of forcing a download — the same reasoning
|
||
`MessageImage`'s own always-inline endpoint already relies on: these are
|
||
content types a browser only ever interprets as media, never as something
|
||
that could execute script, so the `Content-Disposition: attachment`
|
||
mitigation doesn't need to apply to them. Anything outside that allowlist
|
||
(e.g. `.mov`/`video/quicktime`) still forces a download like any other
|
||
file.
|
||
|
||
## Upload size limits
|
||
|
||
The 8 MB image/file/avatar cap is no longer hardcoded — it's an
|
||
admin-configurable site setting (`UploadSettings`, single-row table, same
|
||
"fetch-or-create" convention as `SmtpSettings`), editable from the Admin
|
||
portal's Settings tab. Unlike `SmtpSettings` (where "no row yet" means
|
||
"unconfigured, skip"), a missing row here still needs a usable value, so
|
||
`upload_settings_service.get_upload_settings` creates it with the 8 MB
|
||
default (`storage.DEFAULT_MAX_UPLOAD_BYTES`) on first read instead of
|
||
returning `None`.
|
||
|
||
- `GET`/`PUT /api/admin/settings/uploads` (site-admin only) — read/update
|
||
the cap. Bounds-checked to 1–500 MB (`UploadSettingsUpdate`) to guard
|
||
against a fat-fingered 0 or an unbounded figure that could exhaust disk.
|
||
- `GET /api/uploads/limit` — unlike the admin endpoints, this one is open
|
||
to any authenticated user (same `Depends(get_current_user)`-only pattern
|
||
as `/api/push/vapid-public-key`), since every room member needs to know
|
||
the cap, not just admins. The frontend composer fetches it once per
|
||
mount and rejects an oversized file client-side before ever hitting the
|
||
network; the server still enforces the same value independently via
|
||
`read_capped(file, cap=...)`, so the client-side check is a UX nicety,
|
||
not the actual security boundary.
|
||
- All three upload endpoints (room image, room file, avatar) now call
|
||
`get_upload_settings(db)` and pass the live value into `read_capped`
|
||
instead of relying on a module-level constant; their 413 error messages
|
||
interpolate the actual configured limit (`upload_settings_service.
|
||
format_mb`) rather than a hardcoded "8 MB" string.
|
||
|
||
## Emoji & reactions
|
||
|
||
The built-in emoji picker in the frontend composer is purely client-side (a
|
||
static curated unicode list, no backend involvement). Message **reactions**
|
||
are full-stack: `message_reactions` (`app/models/message_reaction.py`) has
|
||
`message_id`, `user_id`, `emoji`, and a `UniqueConstraint` on all three
|
||
backing toggle semantics — the same user reacting with the same emoji on
|
||
the same message twice removes it (Slack/Mattermost convention).
|
||
`message_service.toggle_reaction` is a plain select-then-delete-or-insert,
|
||
no upsert needed. `emoji` is `String(32)`, sized to hold either a raw
|
||
unicode glyph or a custom emoji's `:shortcode:` reference (see Custom emoji
|
||
below) — the WS reaction envelope's own length check matches this exactly,
|
||
not an arbitrary smaller cap.
|
||
|
||
WS `"reaction"` envelope (`room_id`, `message_id`, `emoji`) toggles a
|
||
reaction; the server broadcasts the message's **full recomputed** reaction
|
||
list (`{"type": "reaction_update", "id", "room_id", "reactions": [...]}`),
|
||
not an add/remove delta — same approach `message_update` already uses for
|
||
edits, keeping client-side state a simple replace rather than a merge.
|
||
`GET /{room_id}/messages` embeds each message's `reactions` too
|
||
(`message_service.get_reactions_for_messages`, batched, not N+1), so a page
|
||
reload doesn't lose reaction state that only ever arrived over WS.
|
||
|
||
Scope cuts: no outgoing-webhook event type for reactions (`VALID_EVENT_TYPES`
|
||
in `webhook_service.py` is unchanged — same restraint as image uploads), no
|
||
reaction-count limit or rate limiting.
|
||
|
||
## Custom emoji
|
||
|
||
Site-wide (not room-scoped), uploadable by any authenticated user —
|
||
distinct from the built-in Unicode picker above. `CustomEmoji`
|
||
(`app/models/custom_emoji.py`): `shortcode` (unique, 30 chars max — sized
|
||
so a `:shortcode:` reference fits `MessageReaction.emoji`'s column
|
||
alongside its own colons with zero width change), `storage_filename`,
|
||
`content_type`, `uploaded_by`.
|
||
|
||
- `POST /api/custom-emoji` (multipart: `shortcode` form field + `file`) —
|
||
reuses `app/storage.py`'s upload primitives (`read_capped`,
|
||
`process_image(..., square=True, max_dimension=128)`, `save_file`), same
|
||
pattern as avatars. Shortcode format (`^[a-z0-9_-]{2,30}$`) and
|
||
uniqueness are checked *before* processing/saving the image, so a
|
||
rejected upload never orphans a file on disk.
|
||
- `GET /api/custom-emoji` — full list, any authenticated user.
|
||
- `DELETE /api/custom-emoji/{id}` — the uploader or a site admin only
|
||
(`NotEmojiOwnerError` → 403 otherwise).
|
||
- `GET /api/custom-emoji/{shortcode}/image` — serves the file,
|
||
`Cache-Control: private, no-cache` (not `immutable`, and deliberately
|
||
*not* a long `max-age` either — a shortcode can be deleted and
|
||
re-uploaded with different image data under the same URL, and a timed
|
||
cache let a browser keep serving the old image for its full duration
|
||
after that happened; `no-cache` forces revalidation on every use, still
|
||
cheap since `FileResponse`'s own `ETag`/`Last-Modified` make an
|
||
unchanged file a 304, not a full re-transfer).
|
||
|
||
A `:shortcode:` reference is stored/sent as literal text everywhere (message
|
||
content, reaction values) and resolved to an image only at render time on
|
||
the frontend — the same convention the built-in Unicode shortcode
|
||
autocomplete already used for glyphs, extended to a case with no unicode
|
||
codepoint to substitute. No server-side collision check against the ~950
|
||
built-in shortcode names (that list only exists in the frontend); the
|
||
upload UI warns about a colliding name but doesn't hard-block it.
|
||
|
||
## User profiles
|
||
|
||
Display name and avatar live directly on `User`
|
||
(`display_name`, `avatar_filename`, `avatar_content_type`, all nullable) —
|
||
no separate profile table, since it's a strict 1:1 with no room-scoping
|
||
concern the way message images have. Bio was considered and explicitly
|
||
scoped out.
|
||
|
||
- `PATCH /api/auth/me` — updates `display_name` (`app/routers/auth.py`).
|
||
Empty/whitespace clears it back to `None`, falling back to the username
|
||
everywhere it's displayed.
|
||
- `POST /api/auth/me/avatar` / `DELETE /api/auth/me/avatar` — reuse
|
||
`app/storage.py`'s upload primitives (`read_capped`, `process_image`,
|
||
`save_file`) from image uploads, but call `process_image(..., square=True,
|
||
max_dimension=512)` — a new option that center-crops before downscaling,
|
||
since avatars need a fixed square shape at a much smaller size than a
|
||
message image. Unlike message images (which never delete), the previous
|
||
avatar file **is deleted** on replace/remove (`storage.delete_file`) —
|
||
safe to do here because it's strictly one file per user, no accumulation
|
||
risk to accept the way an orphaned message-image upload has.
|
||
- `GET /api/users/{user_id}/avatar` (`app/routers/users.py`, new router) —
|
||
serves the file. Two deliberate divergences from the message-image
|
||
serving endpoint: **not** room-membership-gated (avatar visibility
|
||
matches username visibility — any authenticated user can see anyone's),
|
||
and `Cache-Control: private, max-age=300` rather than `immutable` (an
|
||
avatar URL is identity-addressed and its content changes on re-upload,
|
||
unlike a message image's permanent content-addressed URL).
|
||
|
||
`RoomMemberRead` and `AdminUserRead` both carry `display_name`/
|
||
`avatar_filename` so the frontend can render an avatar and a preferred name
|
||
anywhere a user appears (message list, room member list, admin Users tab,
|
||
TopBar) — `MessageRead` deliberately does **not** carry them; the frontend
|
||
resolves both live from the room's member list instead of freezing them
|
||
per-message, which is the more correct behavior for a field the sender can
|
||
change after the fact.
|
||
|
||
## Site invites & email
|
||
|
||
Two related gaps closed together: creating a new account was CLI-only, and
|
||
neither a brand-new invitee nor an existing user added to a room got any
|
||
notification. Site admins (only) invite a brand-new person by email from
|
||
the Admin portal; being added directly to a room (see Room roles and
|
||
membership above) sends a "you've been added" email too.
|
||
|
||
**Email sending** (`app/services/email_service.py`, using `aiosmtplib`):
|
||
`send_email(db, to, subject, paragraphs, *, cta_label=None, cta_url=None,
|
||
theme_user=None)` is the fire-and-forget path used by invite/notification
|
||
flows — if `SmtpSettings` isn't configured yet it logs (at `.warning`, not
|
||
`.debug` — this app has no logging config lowering the root level below
|
||
Python's own `WARNING` default, so anything below that is silently
|
||
invisible in production) and returns, and it never raises on delivery
|
||
failure (an SMTP outage must not block an invite/membership/notification
|
||
action that already succeeded in the database). `send_test_email(db, to)`
|
||
is the one exception — used only by the admin "send test email" button, it
|
||
raises so the UI can show *why* it failed instead of a silent no-op.
|
||
`paragraphs` (a `list[str]`, not a flat `body: str`) renders both an HTML
|
||
email — styled with `theme_user`'s own selected theme palette when given,
|
||
falling back to the default palette — and a plain-text fallback part from
|
||
the same source, rather than a single pre-formatted string that can't
|
||
cleanly become HTML without re-parsing it.
|
||
|
||
**SMTP configuration** (`app/models/smtp_settings.py`, `app/routers/admin.py`'s
|
||
`/settings/smtp` endpoints) lives in the database, not the env file — the
|
||
Admin Settings tab edits it at runtime with no redeploy. It's the first
|
||
reversible secret this app stores in the database (`password_hash` is
|
||
one-way, API tokens are looked up by hash and never decrypted), so it's
|
||
encrypted at rest via `app/crypto.py`: a Fernet key derived from the
|
||
already-required `SESSION_SECRET` rather than a new env var. A blank
|
||
password on update means "keep the current one" — the frontend never has
|
||
the plaintext to send back, only whether one is set (`has_password`).
|
||
|
||
**Site invites** (`app/models/site_invite.py`, `app/services/site_invite_service.py`) —
|
||
distinct from adding an existing user to a room: this targets an email
|
||
address for the site, no room involved. The raw token exists only in the
|
||
email link, stored hashed (`security.hash_token`, the same convention API
|
||
tokens use — it's a bearer secret looked up by itself). `POST /api/signup`
|
||
(`app/routers/signup.py`) is the first genuinely public,
|
||
unauthenticated endpoint in this app that creates a `User` row — it calls
|
||
the existing `auth_service.register_user` directly for identical
|
||
hashing/uniqueness handling, then `session_service.start_session` (see
|
||
Active sessions below) so they land in the app already signed in. No new
|
||
rate limiting on it — the unguessable, single-use, expiring token is the
|
||
actual protection, inheriting the same "no rate limiting on human/bot
|
||
traffic" gap already documented below, not a new one.
|
||
|
||
`POST /api/admin/invites/{id}/resend` (site-admin only,
|
||
`resend_site_invite`) issues a fresh token and resets the 7-day expiry
|
||
rather than re-sending the original link — the old link stops working the
|
||
moment this runs, and it means resending something close to expiring buys
|
||
the full week again, not just whatever was left. Only valid for a still-
|
||
`pending` invite (`SiteInviteNotPendingError` otherwise).
|
||
|
||
**Room-membership email**: `room_service.add_member` sends one email to
|
||
the target user after creating the `RoomMembership`, using the live
|
||
request's `base_url` for the link — no new "public URL" config needed.
|
||
|
||
Scope cuts: no outgoing-webhook event type for these (matching image
|
||
uploads/reactions).
|
||
|
||
## Self-service password change and reset
|
||
|
||
Two related, previously-missing pieces: a logged-in user changing their own
|
||
password, and a "forgot password" flow for someone locked out.
|
||
|
||
**Change password** (`PATCH /api/auth/password`, authenticated) — takes
|
||
`current_password` + `new_password`; verifies the current one with
|
||
`security.verify_password` before setting `password_hash =
|
||
hash_password(new_password)`. Same self-service shape as `PATCH /api/auth/me`
|
||
(profile update): mutate `current_user`, commit, done. Doesn't proactively
|
||
revoke any other logged-in session for that account — a session table now
|
||
exists (see Active sessions below), but changing your password doesn't
|
||
walk it and revoke everything else; if you suspect a specific device, use
|
||
Active sessions to revoke it directly instead.
|
||
|
||
**Forgot password** (`app/models/password_reset.py`,
|
||
`app/services/password_service.py`) — same hashed-token-with-expiry shape as
|
||
site invites, but a shorter 15-minute lifetime (a reset link is meant to be
|
||
used immediately, unlike a signup invite someone might not open for days) and
|
||
a boolean `used` flag instead of an enum (there's no third state to track).
|
||
`POST /api/auth/forgot-password` always returns `204`, whether or not the
|
||
email matched an account — the response must never reveal which emails are
|
||
registered, so a miss is a silent no-op (no row created, no email sent) after
|
||
a single `SELECT`. `GET /api/auth/reset-password/validate` lets the frontend
|
||
show a "this link is invalid" state before rendering the password form.
|
||
`POST /api/auth/reset-password` completes it and — like signup — logs the
|
||
user in immediately (`session_service.start_session`, see Active sessions
|
||
below), since they've just proven they control the account's email.
|
||
|
||
Scope cuts: no rate limiting on `/forgot-password` (inherits the same
|
||
documented gap as every other endpoint below, not a new one — the
|
||
unguessable expiring token is the actual protection once a request is made),
|
||
no cleanup job for expired/used `password_resets` rows (same as
|
||
`site_invites`, which has never had one either).
|
||
|
||
## Active sessions
|
||
|
||
Replaces the previously-stateless signed cookie (a bare `user_id`) with a
|
||
real server-side `Session` table (`app/models/session.py`) — the cookie
|
||
now only ever carries an opaque session id, resolved against this table
|
||
via `session_service.resolve_session` on *every* request (`get_current_user`
|
||
in `app/dependencies.py`, and the WS handshake in `app/ws/chat.py`), which
|
||
is the single choke point that makes revocation actually take effect on a
|
||
session's very next request rather than only once its cookie happens to
|
||
expire.
|
||
|
||
Each row records `ip_address` (`X-Forwarded-For`'s first entry, since
|
||
production sits behind Nginx Proxy Manager — falls back to the direct peer
|
||
address with nothing in front locally), `user_agent`, `created_at`, and a
|
||
throttled `last_seen_at` (only bumped if stale by more than 5 minutes —
|
||
`get_current_user` resolves a session on every authenticated request, so
|
||
writing on every single one would turn a read into a write storm for no
|
||
real benefit). `session_service.start_session` is the one place every
|
||
"log this browser in" call site (login, signup completion, password-reset
|
||
completion) creates the row and stashes its id in the cookie.
|
||
|
||
- `GET /api/auth/sessions` — every non-revoked session for the current
|
||
user, newest-last-seen first, with a parsed "Browser on OS" label
|
||
(`app/services/user_agent_service.py` — plain substring checks against
|
||
the User-Agent header, no new dependency; special-cases an `Electron/`
|
||
token as "DS Chat Desktop" rather than the underlying Chromium version)
|
||
and `is_current` (compares against `request.state.session_id`, set by
|
||
`get_current_user`) so the frontend can label "this device" and treat
|
||
revoking it as a self-logout.
|
||
- `DELETE /api/auth/sessions/{id}` — any of the current user's own
|
||
sessions, including their own current one (a remote sign-out of the
|
||
same device is a legitimate thing to do); 404 if it belongs to someone
|
||
else or is already revoked.
|
||
- `POST /api/auth/logout` also revokes the session row, not just clears
|
||
the cookie (`revoke_session_unchecked` — no ownership check needed,
|
||
since a session can only ever log itself out, and never fails even if
|
||
the row is already gone).
|
||
|
||
Scope cuts: changing your password doesn't proactively revoke other
|
||
sessions (see Self-service password change and reset above) — this is a
|
||
deliberate scope boundary, not an oversight, since it's a meaningfully
|
||
different feature (auto-revoke-everywhere-on-password-change) from
|
||
"let a user see and manually revoke what's logged in."
|
||
|
||
## Link previews
|
||
|
||
Slack/Discord-style unfurling: the first `http(s)://` URL found in a
|
||
message's `content` (`link_preview_service.extract_first_url`) gets a small
|
||
preview card fetched from that page's Open Graph tags (`og:title`,
|
||
`og:description`, `og:image`, `og:site_name`, falling back to `<title>`).
|
||
|
||
- **Never blocks the send.** `create_message` extracts and stores the URL
|
||
on `Message.preview_url` synchronously (cheap, no I/O), but the actual
|
||
fetch runs in a background `asyncio.create_task` from
|
||
`message_events.broadcast_new_message`/`broadcast_message_update`, on its
|
||
own DB session (`async_session_factory()`, never the caller's session —
|
||
see `push_service.send_push_to_user`'s docstring for why sharing a
|
||
session across a fire-and-forget task is unsafe). Once it resolves, a
|
||
separate `"link_preview"` WS envelope carries the result to the room;
|
||
the initial `"message"`/`"message_update"` broadcast always has
|
||
`link_preview: null`.
|
||
- **SSRF protection is the real security boundary here**, more so than for
|
||
outgoing webhooks — a webhook's `target_url` is admin-configured, but a
|
||
link-preview URL comes from *any* room member's message content. Reuses
|
||
`app/services/ssrf.py`'s `validate_target_url` (originally webhook-only,
|
||
the exception renamed from `UnsafeWebhookUrlError` to `UnsafeUrlError`
|
||
now that it's shared), but re-validates before **every hop** of a
|
||
redirect chain instead of once up front — redirects are followed
|
||
manually (`httpx.AsyncClient(follow_redirects=False)`) specifically so
|
||
each intermediate URL is checked before it's ever connected to, not
|
||
after. Same accepted DNS-rebinding gap as the webhook case (see that
|
||
module's docstring); response body capped at 512 KB and only fetched if
|
||
`Content-Type` is `text/html`.
|
||
- **Cached by URL, not by message** (`link_previews` table, unique on
|
||
`url`) — a URL posted by five different people in five different rooms
|
||
within the same short window fetches once. A row also gets written on a
|
||
*failed* fetch (`fetch_failed=True`) so a URL that genuinely doesn't
|
||
unfurl (SSRF rejection, timeout, no usable title) isn't re-attempted on
|
||
every message that references it; both kinds expire after 5 minutes
|
||
(`_CACHE_TTL` — #70: was 7 days, confirmed live as far too long, a
|
||
re-posted URL whose title/content had genuinely changed kept showing
|
||
the stale first-fetch preview for up to a week).
|
||
- Parsed with stdlib `html.parser.HTMLParser`, not a new dependency — only
|
||
meta-tag scraping is needed, not general HTML parsing.
|
||
- Editing a message re-extracts the URL; if it changed or was removed, the
|
||
frontend clears the now-stale preview immediately (`preview_url` on the
|
||
`message_update` envelope) rather than leaving the old one showing while
|
||
a new fetch (if any) is in flight.
|
||
- Scope cuts: one preview per message (the first URL only, matching the
|
||
issue's "a small preview" framing), no way to dismiss/suppress a preview
|
||
before sending, no re-fetch-on-demand if a cached preview goes stale
|
||
mid-TTL.
|
||
|
||
## Notes / scope decisions
|
||
|
||
- Invite-only site registration: no `POST /api/auth/register`. Accounts are
|
||
provisioned with `python -m app.cli create-user` (see step 4 above), or via
|
||
a site invite (see Site invites & email above). This is separate from
|
||
adding an existing user to a private room — site accounts vs. room
|
||
membership.
|
||
- Sessions are backed by a real server-side table (`app/models/session.py`,
|
||
see Active sessions above) — the signed cookie (Starlette
|
||
`SessionMiddleware`) now only ever carries an opaque session id, resolved
|
||
against that table on every request, which is what makes revocation
|
||
possible. Carrying auth through the WebSocket handshake automatically is
|
||
still why it's cookie-based at all, per `ARCHITECTURE.md`'s original
|
||
rationale.
|
||
- No CSRF token yet — `SameSite=Lax` cookies plus a same-origin frontend dev
|
||
proxy (see `../frontend/vite.config.ts`) is the accepted phase-1 mitigation.
|
||
- Deleting a room explicitly deletes its messages/memberships first
|
||
(`room_service.delete_room`) rather than relying on DB-level cascades.
|
||
- `admin_audit_log` has no admin UI for filtering/searching yet — it's a
|
||
flat newest-first list with `limit`/`offset` pagination, no filter by
|
||
actor/action/target. Fine at current scale; revisit if the log grows.
|