Private
Public Access
Offline members now also get a desktop_notification WS envelope alongside the existing Web Push send, since Electron has no push delivery service configured. The client only acts on it when window.dsDesktop is present and the user's local preference allows it, so the server needs no awareness of which clients are Electron. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
673 lines
36 KiB
Markdown
673 lines
36 KiB
Markdown
# DS Chat backend (Phase 1 + 2 + 4 + 5 + 6 + 7 + 8, image uploads, file attachments, admin-configurable upload size limits, emoji & reactions, user profiles, site invites & email, password reset)
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FastAPI + SQLAlchemy 2.0 (async) + PostgreSQL + Redis. Implements auth, room
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CRUD (open and private), room roles (owner/admin/member) and direct
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membership management, a WebSocket chat endpoint that fans out across
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multiple app-server instances via Redis pub/sub, Web Push notifications for
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offline room members, a site-admin portal (user/room/bot management + an
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audit log), a bot/extension layer (scoped API tokens, live bot WebSocket
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access, incoming and outgoing webhooks, message editing), image uploads and
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generic file attachments in chat messages, emoji reactions on messages,
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self-service user profiles
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(display name, avatar), self-service password change and a token-based
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forgot-password flow, and admin-issued email invites for new accounts
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plus email notifications when a user is added to a room. See
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`../ARCHITECTURE.md` for the full system design and the phased build plan.
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This is an **invite-only site**: there is no public registration endpoint.
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Accounts are created by an operator on the app server — see step 4 below.
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## Local dev setup
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### 1. Postgres
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Any local Postgres 14+ works. The quickest option is a container:
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```bash
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docker run -d --name ds-chat-postgres \
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-e POSTGRES_USER=ds_chat -e POSTGRES_PASSWORD=ds_chat -e POSTGRES_DB=ds_chat \
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-p 5432:5432 postgres:16-alpine
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```
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Then create the test database (used by the test suite, kept separate from dev data):
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```bash
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docker exec ds-chat-postgres psql -U ds_chat -d ds_chat -c "CREATE DATABASE ds_chat_test;"
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```
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(Docker here is purely a local-dev convenience for standing up Postgres quickly —
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the actual deployment target has no containers at all, see `ARCHITECTURE.md` §9.)
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### 2. Redis
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Used for cross-instance WebSocket fan-out and presence (see the section
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below). Required — there's no in-memory fallback.
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```bash
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docker run -d --name ds-chat-redis -p 6379:6379 redis:7-alpine
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```
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### 3. Python environment
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```bash
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cd backend
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python3 -m venv .venv
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.venv/bin/pip install -e ".[dev]"
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cp .env.example .env
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# edit .env: set SESSION_SECRET to a long random string, e.g.
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# python3 -c "import secrets; print(secrets.token_urlsafe(32))"
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```
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### 4. Migrations
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```bash
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.venv/bin/alembic upgrade head
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```
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### 5. Create a user
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There's no public sign-up. Create accounts directly with the CLI (add
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`--admin` to grant `is_site_admin`, which unlocks the admin portal at
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`/admin` on the frontend and the `/api/admin/*` routes below):
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```bash
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.venv/bin/python -m app.cli create-user alice alice@example.com "some-password"
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```
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### 6. (Optional) Set up push notifications
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Push works without any setup — `VAPID_PUBLIC_KEY`/`VAPID_PRIVATE_KEY` are
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unset by default and push delivery is silently skipped. To enable it:
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```bash
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.venv/bin/python -m app.cli generate-vapid-keys
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# paste the three printed lines into backend/.env
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```
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### 7. Run the dev server
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```bash
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.venv/bin/uvicorn app.main:app --reload
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```
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API docs: http://localhost:8000/docs. WebSocket chat endpoint: `ws://localhost:8000/ws/chat`.
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To try horizontal scaling locally, run a second instance on another port
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against the same Postgres + Redis (`.venv/bin/uvicorn app.main:app --port 8001`)
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— a message sent through one instance's WebSocket is delivered to clients
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connected to the other, purely via Redis.
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### 8. Run tests
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Tests run against a real Postgres database (`ds_chat_test` by default — native
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`ENUM`/`UUID` types aren't faithfully reproduced by SQLite) and a real Redis
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(db 15 by default, kept separate from dev use of db 0), with each test
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wrapped in a transaction that's rolled back afterward:
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```bash
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DATABASE_URL=postgresql+asyncpg://ds_chat:ds_chat@localhost:5432/ds_chat_test .venv/bin/pytest
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```
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## Layout
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```
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app/
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main.py create_app(), session middleware, router/WS mounting,
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serves frontend/dist if it exists (see below)
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config.py environment-driven settings (pydantic-settings)
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database.py async engine/session, get_db() dependency
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dependencies.py get_current_user (session cookie or Bearer token),
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require_room_member, require_room_role,
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require_site_admin, require_scope
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security.py argon2 password hashing + token generate/hash (sha256)
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crypto.py Fernet encrypt/decrypt keyed from SESSION_SECRET --
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the only reversible secret this app stores in
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the database (SMTP password), see Site invites
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& email below
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storage.py uploaded-image validation (Pillow), downscaling
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(optionally square-cropped, for avatars), and
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on-disk save/read -- see Image uploads below
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cli.py `python -m app.cli create-user` / `generate-vapid-keys`
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models/ SQLAlchemy models (users, rooms, room_memberships,
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messages, message_images, message_reactions,
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site_invites, password_resets, smtp_settings,
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push_subscriptions, admin_audit_log, api_tokens,
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webhooks_incoming, event_subscriptions)
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schemas/ Pydantic request/response models
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routers/ auth, rooms, users, signup, push, admin,
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bots, webhooks, health
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services/ business logic called by routers
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ws/ connection_manager (local sockets), presence +
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broadcaster (Redis), /ws/chat handler
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alembic/ migrations
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tests/ pytest + httpx/TestClient tests
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```
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## Production deployment (Phase 8)
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See [`../DEPLOYMENT.md`](../DEPLOYMENT.md) for the full runbook. The one
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piece that lives in this backend's own code: `app/main.py` serves the built
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frontend directly (mounts `frontend/dist/assets` with far-future
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`Cache-Control` on Vite's content-hashed filenames, and a catch-all route
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that serves any other real file under `frontend/dist` or falls back to
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`index.html` for client-side routes like `/rooms/<id>` — `index.html`/
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`sw.js`/`manifest.webmanifest` always get `Cache-Control: no-cache` instead,
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since caching any of those is exactly how a client ends up stuck on a stale
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app version after a deploy) — but only if `frontend/dist` exists at
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startup. It never does in local dev (the Vite dev server handles the
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frontend there instead), so this is fully inert until someone actually runs
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`npm run build`. The point: one Gunicorn port ends up serving the frontend
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*and* `/api` *and* `/ws`, which is what lets a reverse proxy (Nginx Proxy
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Manager, in the deployment this was built for) forward a whole domain to a
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single upstream with no custom per-path routing.
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## Admin portal (Phase 6)
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Every `/api/admin/*` route (`app/routers/admin.py`) requires
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`current_user.is_site_admin` (checked via `require_site_admin`,
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`app/dependencies.py`) and is backed by `app/services/admin_service.py`:
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- **Users**: list, deactivate/reactivate (`User.is_active`), reset password,
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promote/demote `is_site_admin`. An admin can't deactivate or demote their
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own account (`CannotActOnSelfError` → 400) — the one guard against an
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admin locking themselves out. Deactivation takes effect immediately, even
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for an already-open session: `get_current_user` re-checks `is_active` on
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every request since it already loads the user row.
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- **Rooms**: list every room including private ones (unlike the
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member-facing `GET /api/rooms`, which is open-rooms-only), archive/
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unarchive (`Room.is_archived` — archived rooms drop out of the open-room
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browse list but stay readable for existing members, matching how
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Mattermost archive works), and force a transfer of ownership to any
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existing member without needing to already be the owner (the "admin
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override" of the member-initiated transfer in `room_service.py`, which
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otherwise requires exactly that).
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- **Audit log**: every mutating admin action writes one `AdminAuditLog` row
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(actor, action, target type/id, JSON metadata) in the same transaction as
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the change, listed newest-first via `GET /api/admin/audit-log`.
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Bot/integration management (deferred from this phase originally) is now in
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place — see Phase 7 below. One item is still deliberately not here:
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- **System settings** — no settings storage or concrete setting exists yet.
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The frontend has an empty "Settings" tab as a placeholder for when one
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does.
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## Bot/extension system (Phase 7)
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Bots are `User` rows with `is_bot=True` (`app/services/bot_service.py`,
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admin-only, `/api/admin/bots/*`) — a generated-and-discarded password since
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bots never log in with one, and a `{username}@bots.example.com` placeholder
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email (`.local`/`.invalid` are rejected by `EmailStr`'s special-use-TLD
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check; a subdomain of the real, if reserved-for-docs, `.com` isn't). A bot
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authenticates instead with a **scoped API token** (`read:messages`,
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`write:messages`, `manage:rooms`) — shown once at issuance, stored as a
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SHA-256 hash (`security.hash_token`, deliberately *not* argon2: a bearer
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token has to be looked up by itself with no username to key off first,
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which argon2's per-call random salt makes impossible; a fast hash of a
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256-bit random token is the standard approach, same as GitHub/Stripe keys).
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**Auth**: `get_current_user` (`app/dependencies.py`) checks for an
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`Authorization: Bearer` header before falling back to the session cookie;
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a resolved token is stashed on `request.state.api_token` so `require_scope`
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can gate specific actions. A token-authenticated bot is subject to the
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*exact same* room-membership/role checks as a session-authenticated human
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on every existing endpoint — the token only narrows things further, it
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doesn't grant anything a plain room membership wouldn't. Only
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`read:messages`/`write:messages` are actually scope-gated (on
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`GET /api/rooms/{id}/messages` and the WS message/edit handlers) —
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`manage:rooms` is a recognized, issuable scope with no separate enforcement
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yet, so a bot's room-management ability is bounded by its ordinary room
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role, same as any user; wiring real `manage:rooms` gating into the dozen
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room-management endpoints was cut from this phase's scope (confirmed with
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the repo owner) as disproportionate to the win. The WS handshake
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(`app/ws/chat.py`) accepts the same header directly (bots set it on the
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handshake; browsers use the cookie) — same `/ws/chat` endpoint a human
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client uses, per `ARCHITECTURE.md`'s "same connection type" design.
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**Message editing**: `{"type": "edit", "room_id", "message_id", "content"}`
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over the existing WS connection (`message_service.edit_message` — 403 if
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you're not the author), broadcasts `{"type": "message_update", ...}` via the
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same `RoomBroadcaster.publish()` new messages use, so it fans out
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cross-instance for free. `Message.edited_at` (present in the schema since
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Phase 1, unused until now) is exposed on `MessageRead`. The frontend also
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gets a minimal "edit your own message" UI affordance (hover a bubble you
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own) — not asked for by the issue, but the only practical way to exercise
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the pipeline by hand instead of only via a scripted bot client, and it's a
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small addition once the WS envelope exists anyway.
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**Incoming webhooks** (`POST /api/rooms/{id}/webhooks/incoming`, room-admin
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managed, mirrors how invites are nested under rooms): a room-scoped URL
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with no auth beyond the token in it being correct
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(`webhooks_incoming.token` is stored **in the clear**, unlike API tokens —
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the room admin needs to view/copy the full URL anytime). `POST
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/api/webhooks/incoming/{token}` (public, no auth dependency) creates a
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message attributed to the webhook's creator and runs the identical
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post-message pipeline a WS-originated message does
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(`app/services/message_events.py`'s `broadcast_new_message`, shared by both
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call sites rather than duplicated).
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**Outgoing webhooks / event subscriptions** (`POST
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/api/rooms/{id}/event-subscriptions`, room-admin managed; room-scoped or
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global via `room_id=null`): fires an HMAC-SHA256-signed POST
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(`X-DS-Chat-Signature: sha256=...`) on `message.created`/
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`message.updated`, delivered via a backgrounded `asyncio.create_task`
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(`app/services/webhook_delivery.py`) — safe to background here, unlike the
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Phase 4 push lesson, since there's no DB session involved, just the
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already-serialized payload and secret. Fire-once, no retry/backoff — a
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failed delivery is logged and dropped, documented limitation, not a
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guarantee.
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**SSRF protection** (`app/services/ssrf.py`): target URLs are validated at
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*subscription-creation time* — non-http(s) schemes rejected, hostname
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resolved and rejected if any address is private/loopback/link-local/
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reserved/multicast. Not re-validated per delivery, so DNS rebinding between
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creation and a later send isn't defended against — a real gap, deliberately
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left open (confirmed with the repo owner) rather than building the
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meaningfully more involved per-request IP-pinning that would close it.
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**Rate limiting**: `ARCHITECTURE.md` calls for rate-limiting bot API calls
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the same as human ones. Not implemented — there's no rate limiting
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anywhere in the app today (human or bot) to extend, and building one well
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is its own scope. Documented gap, not an oversight.
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## Cross-instance broadcast (Phase 5)
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The WebSocket layer is split into three pieces so that running one app
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instance and running many behave identically:
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- `app/ws/connection_manager.py` — purely local: which sockets on *this*
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process are in which room, used only to actually `send_json` to them.
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- `app/ws/broadcaster.py` (`RoomBroadcaster`) — on a chat message,
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`publish()`s it to a Redis channel scoped to the room (`room:{id}`).
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Every app instance, including the publisher, runs a single background
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`listen()` task (started in `app/main.py`'s lifespan) pattern-subscribed
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to `room:*`; each message it receives is handed to its own local
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`ConnectionManager.broadcast()`. One instance just talks to itself
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through Redis, so there's no separate single-instance code path.
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- `app/ws/presence.py` (`Presence`) — a Redis hash per room
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(`presence:{room_id}`, field = user ID, value = connection refcount) is
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the cross-instance answer to "is this member connected *anywhere* right
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now," which is what the Phase 4 offline-push check uses instead of the
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local `ConnectionManager`. Refcounted so a user connected from two tabs
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(or two instances) isn't marked offline until every connection closes.
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Known limitation: `Presence` has no heartbeat/TTL, so a hard process crash
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(not a clean disconnect) leaks that connection's increment forever — same
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category of simplification as the "no server-side session revocation" note
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below.
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## Push notifications (Phase 4)
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`POST /api/push/subscribe` (upserts by `endpoint`) / `DELETE /api/push/subscribe`
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manage a user's `push_subscriptions` rows; `GET /api/push/vapid-public-key` gives
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the frontend the key it needs for `PushManager.subscribe()`. On every chat
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message, `app/services/message_events.py` computes `room members -
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Presence.connected_user_ids(room_id) - {sender}` (who's actually connected
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to *that room* right now, across every app instance — see Phase 5 below;
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the sender is subtracted explicitly rather than relied on to be "connected,"
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since that's only true for WS-originated messages, not the Phase 7
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incoming-webhook path) and sends each offline member a push via `pywebpush`,
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awaited inline against the same request-scoped session rather than fired as
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a background task — the broadcast to online members already happened by
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that point, so nothing online-facing is delayed, and it sidesteps
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`asyncio.create_task()`s outliving the session/event loop they were created
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on. An expired/invalid subscription (pywebpush 404/410) is deleted
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automatically.
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## Desktop notifications
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DS Chat Desktop (a separate Electron wrapper, not this repo) has no push
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delivery service configured, so it can't receive Web Push. Instead,
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`app/services/message_events.py`'s existing offline-member computation
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(`room members - Presence.connected_user_ids(room_id) - {sender}` — the
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same audience Web Push uses, described above) also broadcasts a
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`desktop_notification` WS envelope (`{type, id, room_id, title, body}`,
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`id` being the message's own id so the client can dedupe across
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reconnects) to every eligible offline member over their already-open
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authenticated socket, unconditionally — the server has no notion of which
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clients are running inside Electron. It's sent alongside the Web Push
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send, not instead of it, so a member with only a browser tab open is
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unaffected.
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The client decides whether to act on it: `frontend/src/lib/desktopBridge.ts`
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feature-detects `window.dsDesktop` (the bridge Electron's preload script
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exposes, per-method rather than via user-agent sniffing — an older wrapper
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build may be missing individual methods) and only calls
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`showNotification` when the bridge is present and the user's
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localStorage-backed preference (`ds-chat-desktop-notifications-enabled`,
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default on) allows it. This preference is deliberately a plain client-side
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flag rather than reusing `PushSubscription` — desktop notifications need
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no server round trip to enable/disable, unlike a push subscription which
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has a row to create/delete. `frontend/src/components/DesktopNotificationBridge.tsx`
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is mounted once, as a sibling of the routed pages inside the `user.id`-keyed
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`ChatSocketProvider`, so it subscribes exactly once per authenticated
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session; it also wires `window.dsDesktop.onNotificationClick` to navigate
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to the notification's room.
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No `User`/`PushSubscription` schema change was needed for this feature —
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the only backend change is the new `desktop_notification` envelope type,
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covered by `backend/tests/test_desktop_notifications.py`.
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## Room roles and membership (Phase 2)
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Rooms can be `open` (anyone can join via `POST /api/rooms/{id}/join`) or
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`private` (`is_private: true` at creation — joinable only by being added).
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Room roles are `owner` > `admin` > `member`:
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- **member**: post messages, leave the room
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- **admin**: edit room settings, add/remove plain members
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- **owner**: everything admin can, plus delete the room, remove admins, change
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member roles, and transfer ownership
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Adding to a private room: an admin+ calls `POST /api/rooms/{id}/members` with
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an existing user's `user_id` — this adds them straight to
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`room_memberships` (no accept/decline step) and fires a "you've been added"
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notification email (see Site invites & email below; silently skipped if
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SMTP isn't configured). There used to be a separate accept/decline
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`RoomInvite` flow here; it was removed in favor of direct add + notify,
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since nothing meaningful was gained by making the target confirm first.
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`GET /api/rooms/mine` lists every room (open + private) the current user
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belongs to, alongside their role.
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## Image uploads
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A message can carry an image (`Message.image_id`, nullable), a caption
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(`Message.content`, nullable), or both — a `CheckConstraint` requires at
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least one. Images live on the app server's local disk (`<repo root>/uploads`,
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resolved the same way `app/main.py` locates `frontend/dist` — see
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`app/storage.py`), not S3, matching this project's plain-two-servers
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deployment; see `../DEPLOYMENT.md` for the production directory and its
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(currently missing) backup coverage.
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- `POST /api/rooms/{room_id}/images` (room-member gated, multipart) —
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`app/storage.read_capped` rejects (413) as soon as the streamed byte count
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passes 8 MB, before buffering the whole body. `app/storage.process_image`
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then opens the result with Pillow to confirm it's a genuinely decodable
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image (not just a spoofed `Content-Type` header — 400 if not) and
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downscales it so its longer side is ≤2000px, except GIF, left untouched so
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animation isn't collapsed to a single frame. Returns the new
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`message_images` row's id; the frontend attaches it to a message
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afterward, it isn't a message by itself.
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- `GET /api/rooms/{room_id}/images/{image_id}` (room-member gated) — 404s if
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the image doesn't belong to that room, otherwise streams it with
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`Cache-Control: private, max-age=31536000, immutable` (content-addressed
|
||
by a generated UUID filename, so once served it never changes).
|
||
- The WS `"message"` handler (`app/ws/chat.py`) accepts an optional
|
||
`image_id`, validated against the room before attaching. Push notification
|
||
bodies (`app/services/message_events.py`) say "`{username} sent an image`"
|
||
for an image-only message instead of a body that's just `"username: "`.
|
||
|
||
Known gap: an uploaded-but-never-sent image (a user attaches a file, then
|
||
navigates away before hitting Send) leaks an orphaned file on disk — no
|
||
cleanup job for this yet. Not a security issue, since serving still goes
|
||
through the same room-membership gate as everything else; just an eventual
|
||
disk-space housekeeping item.
|
||
|
||
## File attachments
|
||
|
||
A message can also carry a generic file attachment (`Message.file_id`,
|
||
nullable, alongside the pre-existing `content` and `image_id`) — a
|
||
parallel `MessageFile` model/table, not a generalization of `MessageImage`,
|
||
so the working image feature stayed untouched. `app/storage.py`'s
|
||
`save_image`/`delete_image` were content-agnostic already (no Pillow
|
||
usage) and were renamed to `save_file`/`delete_file` now that both features
|
||
share them; `ImageTooLargeError` was likewise renamed to
|
||
`UploadTooLargeError`.
|
||
|
||
- `POST /api/rooms/{room_id}/files` (room-member gated, multipart) — same
|
||
8 MB cap as images (`MAX_FILE_BYTES`, currently an alias of
|
||
`MAX_IMAGE_BYTES`; a real, independently-configurable size-limit redesign
|
||
is a separate later task — see the open file/image size-limit issue), but
|
||
**no content-type allowlist** — arbitrary file types are the point of this
|
||
endpoint, unlike `/images`.
|
||
- `GET /api/rooms/{room_id}/files/{file_id}` (room-member gated) — 404s if
|
||
the file doesn't belong to that room, otherwise streams it via
|
||
`FileResponse(..., filename=...)`. Passing `filename=` makes Starlette set
|
||
`Content-Disposition: attachment`, which forces a download in the browser
|
||
regardless of content-type — the deliberate mitigation against a
|
||
user-uploaded `.html`/`.svg` executing script same-origin (session-cookie
|
||
theft) if opened directly. This is why there's no content-type blocklist
|
||
on top of it: forcing a download already neutralizes that whole class of
|
||
risk.
|
||
- The WS `"message"` handler and `message_events.py` push-body/broadcast
|
||
logic mirror the image path exactly (an optional `file_id`, validated
|
||
against the room; push body says "`{username} sent a file`" for a
|
||
file-only message).
|
||
|
||
Same orphaned-upload disk-space caveat as images applies here too.
|
||
|
||
## Upload size limits
|
||
|
||
The 8 MB image/file/avatar cap is no longer hardcoded — it's an
|
||
admin-configurable site setting (`UploadSettings`, single-row table, same
|
||
"fetch-or-create" convention as `SmtpSettings`), editable from the Admin
|
||
portal's Settings tab. Unlike `SmtpSettings` (where "no row yet" means
|
||
"unconfigured, skip"), a missing row here still needs a usable value, so
|
||
`upload_settings_service.get_upload_settings` creates it with the 8 MB
|
||
default (`storage.DEFAULT_MAX_UPLOAD_BYTES`) on first read instead of
|
||
returning `None`.
|
||
|
||
- `GET`/`PUT /api/admin/settings/uploads` (site-admin only) — read/update
|
||
the cap. Bounds-checked to 1–500 MB (`UploadSettingsUpdate`) to guard
|
||
against a fat-fingered 0 or an unbounded figure that could exhaust disk.
|
||
- `GET /api/uploads/limit` — unlike the admin endpoints, this one is open
|
||
to any authenticated user (same `Depends(get_current_user)`-only pattern
|
||
as `/api/push/vapid-public-key`), since every room member needs to know
|
||
the cap, not just admins. The frontend composer fetches it once per
|
||
mount and rejects an oversized file client-side before ever hitting the
|
||
network; the server still enforces the same value independently via
|
||
`read_capped(file, cap=...)`, so the client-side check is a UX nicety,
|
||
not the actual security boundary.
|
||
- All three upload endpoints (room image, room file, avatar) now call
|
||
`get_upload_settings(db)` and pass the live value into `read_capped`
|
||
instead of relying on a module-level constant; their 413 error messages
|
||
interpolate the actual configured limit (`upload_settings_service.
|
||
format_mb`) rather than a hardcoded "8 MB" string.
|
||
|
||
## Emoji & reactions
|
||
|
||
An emoji picker in the frontend composer is purely client-side (a static
|
||
curated unicode list, no backend involvement). Message **reactions** are
|
||
full-stack: `message_reactions` (`app/models/message_reaction.py`) has
|
||
`message_id`, `user_id`, `emoji`, and a `UniqueConstraint` on all three
|
||
backing toggle semantics — the same user reacting with the same emoji on
|
||
the same message twice removes it (Slack/Mattermost convention).
|
||
`message_service.toggle_reaction` is a plain select-then-delete-or-insert,
|
||
no upsert needed.
|
||
|
||
WS `"reaction"` envelope (`room_id`, `message_id`, `emoji`) toggles a
|
||
reaction; the server broadcasts the message's **full recomputed** reaction
|
||
list (`{"type": "reaction_update", "id", "room_id", "reactions": [...]}`),
|
||
not an add/remove delta — same approach `message_update` already uses for
|
||
edits, keeping client-side state a simple replace rather than a merge.
|
||
`GET /{room_id}/messages` embeds each message's `reactions` too
|
||
(`message_service.get_reactions_for_messages`, batched, not N+1), so a page
|
||
reload doesn't lose reaction state that only ever arrived over WS.
|
||
|
||
Scope cuts: no outgoing-webhook event type for reactions (`VALID_EVENT_TYPES`
|
||
in `webhook_service.py` is unchanged — same restraint as image uploads), no
|
||
reaction-count limit or rate limiting, no custom/uploaded emoji (unicode
|
||
only, curated client-side list in `frontend/src/lib/emoji.ts`).
|
||
|
||
## User profiles
|
||
|
||
Display name and avatar live directly on `User`
|
||
(`display_name`, `avatar_filename`, `avatar_content_type`, all nullable) —
|
||
no separate profile table, since it's a strict 1:1 with no room-scoping
|
||
concern the way message images have. Bio was considered and explicitly
|
||
scoped out.
|
||
|
||
- `PATCH /api/auth/me` — updates `display_name` (`app/routers/auth.py`).
|
||
Empty/whitespace clears it back to `None`, falling back to the username
|
||
everywhere it's displayed.
|
||
- `POST /api/auth/me/avatar` / `DELETE /api/auth/me/avatar` — reuse
|
||
`app/storage.py`'s upload primitives (`read_capped`, `process_image`,
|
||
`save_file`) from image uploads, but call `process_image(..., square=True,
|
||
max_dimension=512)` — a new option that center-crops before downscaling,
|
||
since avatars need a fixed square shape at a much smaller size than a
|
||
message image. Unlike message images (which never delete), the previous
|
||
avatar file **is deleted** on replace/remove (`storage.delete_file`) —
|
||
safe to do here because it's strictly one file per user, no accumulation
|
||
risk to accept the way an orphaned message-image upload has.
|
||
- `GET /api/users/{user_id}/avatar` (`app/routers/users.py`, new router) —
|
||
serves the file. Two deliberate divergences from the message-image
|
||
serving endpoint: **not** room-membership-gated (avatar visibility
|
||
matches username visibility — any authenticated user can see anyone's),
|
||
and `Cache-Control: private, max-age=300` rather than `immutable` (an
|
||
avatar URL is identity-addressed and its content changes on re-upload,
|
||
unlike a message image's permanent content-addressed URL).
|
||
|
||
`RoomMemberRead` and `AdminUserRead` both carry `display_name`/
|
||
`avatar_filename` so the frontend can render an avatar and a preferred name
|
||
anywhere a user appears (message list, room member list, admin Users tab,
|
||
TopBar) — `MessageRead` deliberately does **not** carry them; the frontend
|
||
resolves both live from the room's member list instead of freezing them
|
||
per-message, which is the more correct behavior for a field the sender can
|
||
change after the fact.
|
||
|
||
## Site invites & email
|
||
|
||
Two related gaps closed together: creating a new account was CLI-only, and
|
||
neither a brand-new invitee nor an existing user added to a room got any
|
||
notification. Site admins (only) invite a brand-new person by email from
|
||
the Admin portal; being added directly to a room (see Room roles and
|
||
membership above) sends a "you've been added" email too.
|
||
|
||
**Email sending** (`app/services/email_service.py`, using `aiosmtplib`):
|
||
`send_email(db, to, subject, body)` is the fire-and-forget path used by
|
||
invite flows — if `SmtpSettings` isn't configured yet it logs at debug and
|
||
returns (same "silently skip if unconfigured" UX push notifications already
|
||
use for a missing VAPID key), and it never raises on delivery failure (an
|
||
SMTP outage must not block an invite/membership action that already
|
||
succeeded in the database). `send_test_email(db, to)` is the one exception —
|
||
used only by the admin "send test email" button, it raises so the UI can
|
||
show *why* it failed instead of a silent no-op. Plain-text bodies only, no
|
||
HTML templates, matching this codebase's existing minimalism.
|
||
|
||
**SMTP configuration** (`app/models/smtp_settings.py`, `app/routers/admin.py`'s
|
||
`/settings/smtp` endpoints) lives in the database, not the env file — the
|
||
Admin Settings tab edits it at runtime with no redeploy. It's the first
|
||
reversible secret this app stores in the database (`password_hash` is
|
||
one-way, API tokens are looked up by hash and never decrypted), so it's
|
||
encrypted at rest via `app/crypto.py`: a Fernet key derived from the
|
||
already-required `SESSION_SECRET` rather than a new env var. A blank
|
||
password on update means "keep the current one" — the frontend never has
|
||
the plaintext to send back, only whether one is set (`has_password`).
|
||
|
||
**Site invites** (`app/models/site_invite.py`, `app/services/site_invite_service.py`) —
|
||
distinct from adding an existing user to a room: this targets an email
|
||
address for the site, no room involved. The raw token exists only in the
|
||
email link, stored hashed (`security.hash_token`, the same convention API
|
||
tokens use — it's a bearer secret looked up by itself). `POST /api/signup`
|
||
(`app/routers/signup.py`) is the first genuinely public,
|
||
unauthenticated endpoint in this app that creates a `User` row — it calls
|
||
the existing `auth_service.register_user` directly for identical
|
||
hashing/uniqueness handling, and logs the new user in immediately (same
|
||
session-cookie line `auth.py`'s `login()` uses) so they land in the app
|
||
already signed in. No new rate limiting on it — the unguessable, single-use,
|
||
expiring token is the actual protection, inheriting the same "no rate
|
||
limiting on human/bot traffic" gap already documented below, not a new one.
|
||
|
||
**Room-membership email**: `room_service.add_member` sends one email to
|
||
the target user after creating the `RoomMembership`, using the live
|
||
request's `base_url` for the link — no new "public URL" config needed.
|
||
|
||
Scope cuts: no outgoing-webhook event type for these (matching image
|
||
uploads/reactions), no resend for a site invite (revoke + re-invite covers
|
||
it), no HTML email templates.
|
||
|
||
## Self-service password change and reset
|
||
|
||
Two related, previously-missing pieces: a logged-in user changing their own
|
||
password, and a "forgot password" flow for someone locked out.
|
||
|
||
**Change password** (`PATCH /api/auth/password`, authenticated) — takes
|
||
`current_password` + `new_password`; verifies the current one with
|
||
`security.verify_password` before setting `password_hash =
|
||
hash_password(new_password)`. Same self-service shape as `PATCH /api/auth/me`
|
||
(profile update): mutate `current_user`, commit, done. No session
|
||
invalidation elsewhere (there's no server-side session table to invalidate
|
||
against — see Notes below), so other logged-in sessions for that account
|
||
stay valid until they expire naturally.
|
||
|
||
**Forgot password** (`app/models/password_reset.py`,
|
||
`app/services/password_service.py`) — same hashed-token-with-expiry shape as
|
||
site invites, but a shorter 15-minute lifetime (a reset link is meant to be
|
||
used immediately, unlike a signup invite someone might not open for days) and
|
||
a boolean `used` flag instead of an enum (there's no third state to track).
|
||
`POST /api/auth/forgot-password` always returns `204`, whether or not the
|
||
email matched an account — the response must never reveal which emails are
|
||
registered, so a miss is a silent no-op (no row created, no email sent) after
|
||
a single `SELECT`. `GET /api/auth/reset-password/validate` lets the frontend
|
||
show a "this link is invalid" state before rendering the password form.
|
||
`POST /api/auth/reset-password` completes it and — like signup — logs the
|
||
user in immediately (`request.session["user_id"]`), since they've just proven
|
||
they control the account's email.
|
||
|
||
Scope cuts: no rate limiting on `/forgot-password` (inherits the same
|
||
documented gap as every other endpoint below, not a new one — the
|
||
unguessable expiring token is the actual protection once a request is made),
|
||
no cleanup job for expired/used `password_resets` rows (same as
|
||
`site_invites`, which has never had one either).
|
||
|
||
## Link previews
|
||
|
||
Slack/Discord-style unfurling: the first `http(s)://` URL found in a
|
||
message's `content` (`link_preview_service.extract_first_url`) gets a small
|
||
preview card fetched from that page's Open Graph tags (`og:title`,
|
||
`og:description`, `og:image`, `og:site_name`, falling back to `<title>`).
|
||
|
||
- **Never blocks the send.** `create_message` extracts and stores the URL
|
||
on `Message.preview_url` synchronously (cheap, no I/O), but the actual
|
||
fetch runs in a background `asyncio.create_task` from
|
||
`message_events.broadcast_new_message`/`broadcast_message_update`, on its
|
||
own DB session (`async_session_factory()`, never the caller's session —
|
||
see `push_service.send_push_to_user`'s docstring for why sharing a
|
||
session across a fire-and-forget task is unsafe). Once it resolves, a
|
||
separate `"link_preview"` WS envelope carries the result to the room;
|
||
the initial `"message"`/`"message_update"` broadcast always has
|
||
`link_preview: null`.
|
||
- **SSRF protection is the real security boundary here**, more so than for
|
||
outgoing webhooks — a webhook's `target_url` is admin-configured, but a
|
||
link-preview URL comes from *any* room member's message content. Reuses
|
||
`app/services/ssrf.py`'s `validate_target_url` (originally webhook-only,
|
||
the exception renamed from `UnsafeWebhookUrlError` to `UnsafeUrlError`
|
||
now that it's shared), but re-validates before **every hop** of a
|
||
redirect chain instead of once up front — redirects are followed
|
||
manually (`httpx.AsyncClient(follow_redirects=False)`) specifically so
|
||
each intermediate URL is checked before it's ever connected to, not
|
||
after. Same accepted DNS-rebinding gap as the webhook case (see that
|
||
module's docstring); response body capped at 512 KB and only fetched if
|
||
`Content-Type` is `text/html`.
|
||
- **Cached by URL, not by message** (`link_previews` table, unique on
|
||
`url`) — a URL posted by five different people in five different rooms
|
||
fetches once. A row also gets written on a *failed* fetch
|
||
(`fetch_failed=True`) so a URL that genuinely doesn't unfurl (SSRF
|
||
rejection, timeout, no usable title) isn't re-attempted on every message
|
||
that references it; both kinds expire after 7 days (`_CACHE_TTL`).
|
||
- Parsed with stdlib `html.parser.HTMLParser`, not a new dependency — only
|
||
meta-tag scraping is needed, not general HTML parsing.
|
||
- Editing a message re-extracts the URL; if it changed or was removed, the
|
||
frontend clears the now-stale preview immediately (`preview_url` on the
|
||
`message_update` envelope) rather than leaving the old one showing while
|
||
a new fetch (if any) is in flight.
|
||
- Scope cuts: one preview per message (the first URL only, matching the
|
||
issue's "a small preview" framing), no way to dismiss/suppress a preview
|
||
before sending, no re-fetch-on-demand if a cached preview goes stale
|
||
mid-TTL.
|
||
|
||
## Notes / scope decisions
|
||
|
||
- Invite-only site registration: no `POST /api/auth/register`. Accounts are
|
||
provisioned with `python -m app.cli create-user` (see step 4 above), or via
|
||
a site invite (see Site invites & email below). This is separate from
|
||
adding an existing user to a private room — site accounts vs. room
|
||
membership.
|
||
- Sessions are signed cookies (Starlette `SessionMiddleware`), not a server-side
|
||
session table — see `ARCHITECTURE.md`'s rationale (simplest way to carry auth
|
||
through a WebSocket handshake). This means there's currently no way to force-
|
||
revoke a session server-side; that needs a real session table later.
|
||
- No CSRF token yet — `SameSite=Lax` cookies plus a same-origin frontend dev
|
||
proxy (see `../frontend/vite.config.ts`) is the accepted phase-1 mitigation.
|
||
- Deleting a room explicitly deletes its messages/memberships first
|
||
(`room_service.delete_room`) rather than relying on DB-level cascades.
|
||
- `admin_audit_log` has no admin UI for filtering/searching yet — it's a
|
||
flat newest-first list with `limit`/`offset` pagination, no filter by
|
||
actor/action/target. Fine at current scale; revisit if the log grows.
|