Files
ds-chat/backend/README.md
T
ksmith 8ca3e2e23d Add user profile management: display name + avatar upload (Gitea issue #12)
Users can set a display name (shown instead of username in the message
list, room member list, TopBar, and admin Users tab) and upload a real
avatar, replacing the generated color-initial avatars everywhere a user
appears. Avatars are square-cropped and downscaled to 512px, reusing
app/storage.py's upload primitives from image uploads with a new square
option.

Two deliberate divergences from message-image handling, documented in
backend/README.md: the previous avatar file is deleted on replace/remove
(safe since it's strictly one file per user), and avatar serving is not
room-gated and uses a short cache (identity-addressed and mutable, unlike
a message image's permanent content-addressed URL).

Frontend: new ProfileModal reachable from the TopBar account menu;
AuthContext gains updateUser() so a profile change reflects instantly
everywhere without a refetch.
2026-08-14 16:59:56 -06:00

437 lines
22 KiB
Markdown

# KeepItTalking backend (Phase 1 + 2 + 4 + 5 + 6 + 7 + 8, image uploads, emoji & reactions, user profiles)
FastAPI + SQLAlchemy 2.0 (async) + PostgreSQL + Redis. Implements auth, room
CRUD (open and private), room roles (owner/admin/member) and invites, a
WebSocket chat endpoint that fans out across multiple app-server instances
via Redis pub/sub, Web Push notifications for offline room members, a
site-admin portal (user/room/bot management + an audit log), a bot/
extension layer (scoped API tokens, live bot WebSocket access, incoming and
outgoing webhooks, message editing), image uploads in chat messages, emoji
reactions on messages, and self-service user profiles (display name,
avatar). See `../ARCHITECTURE.md` for the full system design and the
phased build plan.
This is an **invite-only site**: there is no public registration endpoint.
Accounts are created by an operator on the app server — see step 4 below.
## Local dev setup
### 1. Postgres
Any local Postgres 14+ works. The quickest option is a container:
```bash
docker run -d --name chatapp-postgres \
-e POSTGRES_USER=chatapp -e POSTGRES_PASSWORD=chatapp -e POSTGRES_DB=chatapp \
-p 5432:5432 postgres:16-alpine
```
Then create the test database (used by the test suite, kept separate from dev data):
```bash
docker exec chatapp-postgres psql -U chatapp -d chatapp -c "CREATE DATABASE chatapp_test;"
```
(Docker here is purely a local-dev convenience for standing up Postgres quickly —
the actual deployment target has no containers at all, see `ARCHITECTURE.md` §9.)
### 2. Redis
Used for cross-instance WebSocket fan-out and presence (see the section
below). Required — there's no in-memory fallback.
```bash
docker run -d --name chatapp-redis -p 6379:6379 redis:7-alpine
```
### 3. Python environment
```bash
cd backend
python3 -m venv .venv
.venv/bin/pip install -e ".[dev]"
cp .env.example .env
# edit .env: set SESSION_SECRET to a long random string, e.g.
# python3 -c "import secrets; print(secrets.token_urlsafe(32))"
```
### 4. Migrations
```bash
.venv/bin/alembic upgrade head
```
### 5. Create a user
There's no public sign-up. Create accounts directly with the CLI (add
`--admin` to grant `is_site_admin`, which unlocks the admin portal at
`/admin` on the frontend and the `/api/admin/*` routes below):
```bash
.venv/bin/python -m app.cli create-user alice alice@example.com "some-password"
```
### 6. (Optional) Set up push notifications
Push works without any setup — `VAPID_PUBLIC_KEY`/`VAPID_PRIVATE_KEY` are
unset by default and push delivery is silently skipped. To enable it:
```bash
.venv/bin/python -m app.cli generate-vapid-keys
# paste the three printed lines into backend/.env
```
### 7. Run the dev server
```bash
.venv/bin/uvicorn app.main:app --reload
```
API docs: http://localhost:8000/docs. WebSocket chat endpoint: `ws://localhost:8000/ws/chat`.
To try horizontal scaling locally, run a second instance on another port
against the same Postgres + Redis (`.venv/bin/uvicorn app.main:app --port 8001`)
— a message sent through one instance's WebSocket is delivered to clients
connected to the other, purely via Redis.
### 8. Run tests
Tests run against a real Postgres database (`chatapp_test` by default — native
`ENUM`/`UUID` types aren't faithfully reproduced by SQLite) and a real Redis
(db 15 by default, kept separate from dev use of db 0), with each test
wrapped in a transaction that's rolled back afterward:
```bash
DATABASE_URL=postgresql+asyncpg://chatapp:chatapp@localhost:5432/chatapp_test .venv/bin/pytest
```
## Layout
```
app/
main.py create_app(), session middleware, router/WS mounting,
serves frontend/dist if it exists (see below)
config.py environment-driven settings (pydantic-settings)
database.py async engine/session, get_db() dependency
dependencies.py get_current_user (session cookie or Bearer token),
require_room_member, require_room_role,
require_site_admin, require_scope
security.py argon2 password hashing + token generate/hash (sha256)
storage.py uploaded-image validation (Pillow), downscaling
(optionally square-cropped, for avatars), and
on-disk save/read -- see Image uploads below
cli.py `python -m app.cli create-user` / `generate-vapid-keys`
models/ SQLAlchemy models (users, rooms, room_memberships,
messages, message_images, message_reactions,
room_invites, push_subscriptions,
admin_audit_log, api_tokens, webhooks_incoming,
event_subscriptions)
schemas/ Pydantic request/response models
routers/ auth, rooms, users, invites, push, admin, bots,
webhooks, health
services/ business logic called by routers
ws/ connection_manager (local sockets), presence +
broadcaster (Redis), /ws/chat handler
alembic/ migrations
tests/ pytest + httpx/TestClient tests
```
## Production deployment (Phase 8)
See [`../DEPLOYMENT.md`](../DEPLOYMENT.md) for the full runbook. The one
piece that lives in this backend's own code: `app/main.py` serves the built
frontend directly (mounts `frontend/dist/assets` with far-future
`Cache-Control` on Vite's content-hashed filenames, and a catch-all route
that serves any other real file under `frontend/dist` or falls back to
`index.html` for client-side routes like `/rooms/<id>``index.html`/
`sw.js`/`manifest.webmanifest` always get `Cache-Control: no-cache` instead,
since caching any of those is exactly how a client ends up stuck on a stale
app version after a deploy) — but only if `frontend/dist` exists at
startup. It never does in local dev (the Vite dev server handles the
frontend there instead), so this is fully inert until someone actually runs
`npm run build`. The point: one Gunicorn port ends up serving the frontend
*and* `/api` *and* `/ws`, which is what lets a reverse proxy (Nginx Proxy
Manager, in the deployment this was built for) forward a whole domain to a
single upstream with no custom per-path routing.
## Admin portal (Phase 6)
Every `/api/admin/*` route (`app/routers/admin.py`) requires
`current_user.is_site_admin` (checked via `require_site_admin`,
`app/dependencies.py`) and is backed by `app/services/admin_service.py`:
- **Users**: list, deactivate/reactivate (`User.is_active`), reset password,
promote/demote `is_site_admin`. An admin can't deactivate or demote their
own account (`CannotActOnSelfError` → 400) — the one guard against an
admin locking themselves out. Deactivation takes effect immediately, even
for an already-open session: `get_current_user` re-checks `is_active` on
every request since it already loads the user row.
- **Rooms**: list every room including private ones (unlike the
member-facing `GET /api/rooms`, which is open-rooms-only), archive/
unarchive (`Room.is_archived` — archived rooms drop out of the open-room
browse list but stay readable for existing members, matching how
Mattermost archive works), and force a transfer of ownership to any
existing member without needing to already be the owner (the "admin
override" of the member-initiated transfer in `room_service.py`, which
otherwise requires exactly that).
- **Audit log**: every mutating admin action writes one `AdminAuditLog` row
(actor, action, target type/id, JSON metadata) in the same transaction as
the change, listed newest-first via `GET /api/admin/audit-log`.
Bot/integration management (deferred from this phase originally) is now in
place — see Phase 7 below. One item is still deliberately not here:
- **System settings** — no settings storage or concrete setting exists yet.
The frontend has an empty "Settings" tab as a placeholder for when one
does.
## Bot/extension system (Phase 7)
Bots are `User` rows with `is_bot=True` (`app/services/bot_service.py`,
admin-only, `/api/admin/bots/*`) — a generated-and-discarded password since
bots never log in with one, and a `{username}@bots.example.com` placeholder
email (`.local`/`.invalid` are rejected by `EmailStr`'s special-use-TLD
check; a subdomain of the real, if reserved-for-docs, `.com` isn't). A bot
authenticates instead with a **scoped API token** (`read:messages`,
`write:messages`, `manage:rooms`) — shown once at issuance, stored as a
SHA-256 hash (`security.hash_token`, deliberately *not* argon2: a bearer
token has to be looked up by itself with no username to key off first,
which argon2's per-call random salt makes impossible; a fast hash of a
256-bit random token is the standard approach, same as GitHub/Stripe keys).
**Auth**: `get_current_user` (`app/dependencies.py`) checks for an
`Authorization: Bearer` header before falling back to the session cookie;
a resolved token is stashed on `request.state.api_token` so `require_scope`
can gate specific actions. A token-authenticated bot is subject to the
*exact same* room-membership/role checks as a session-authenticated human
on every existing endpoint — the token only narrows things further, it
doesn't grant anything a plain room membership wouldn't. Only
`read:messages`/`write:messages` are actually scope-gated (on
`GET /api/rooms/{id}/messages` and the WS message/edit handlers) —
`manage:rooms` is a recognized, issuable scope with no separate enforcement
yet, so a bot's room-management ability is bounded by its ordinary room
role, same as any user; wiring real `manage:rooms` gating into the dozen
room-management endpoints was cut from this phase's scope (confirmed with
the repo owner) as disproportionate to the win. The WS handshake
(`app/ws/chat.py`) accepts the same header directly (bots set it on the
handshake; browsers use the cookie) — same `/ws/chat` endpoint a human
client uses, per `ARCHITECTURE.md`'s "same connection type" design.
**Message editing**: `{"type": "edit", "room_id", "message_id", "content"}`
over the existing WS connection (`message_service.edit_message` — 403 if
you're not the author), broadcasts `{"type": "message_update", ...}` via the
same `RoomBroadcaster.publish()` new messages use, so it fans out
cross-instance for free. `Message.edited_at` (present in the schema since
Phase 1, unused until now) is exposed on `MessageRead`. The frontend also
gets a minimal "edit your own message" UI affordance (hover a bubble you
own) — not asked for by the issue, but the only practical way to exercise
the pipeline by hand instead of only via a scripted bot client, and it's a
small addition once the WS envelope exists anyway.
**Incoming webhooks** (`POST /api/rooms/{id}/webhooks/incoming`, room-admin
managed, mirrors how invites are nested under rooms): a room-scoped URL
with no auth beyond the token in it being correct
(`webhooks_incoming.token` is stored **in the clear**, unlike API tokens —
the room admin needs to view/copy the full URL anytime). `POST
/api/webhooks/incoming/{token}` (public, no auth dependency) creates a
message attributed to the webhook's creator and runs the identical
post-message pipeline a WS-originated message does
(`app/services/message_events.py`'s `broadcast_new_message`, shared by both
call sites rather than duplicated).
**Outgoing webhooks / event subscriptions** (`POST
/api/rooms/{id}/event-subscriptions`, room-admin managed; room-scoped or
global via `room_id=null`): fires an HMAC-SHA256-signed POST
(`X-KeepItTalking-Signature: sha256=...`) on `message.created`/
`message.updated`, delivered via a backgrounded `asyncio.create_task`
(`app/services/webhook_delivery.py`) — safe to background here, unlike the
Phase 4 push lesson, since there's no DB session involved, just the
already-serialized payload and secret. Fire-once, no retry/backoff — a
failed delivery is logged and dropped, documented limitation, not a
guarantee.
**SSRF protection** (`app/services/ssrf.py`): target URLs are validated at
*subscription-creation time* — non-http(s) schemes rejected, hostname
resolved and rejected if any address is private/loopback/link-local/
reserved/multicast. Not re-validated per delivery, so DNS rebinding between
creation and a later send isn't defended against — a real gap, deliberately
left open (confirmed with the repo owner) rather than building the
meaningfully more involved per-request IP-pinning that would close it.
**Rate limiting**: `ARCHITECTURE.md` calls for rate-limiting bot API calls
the same as human ones. Not implemented — there's no rate limiting
anywhere in the app today (human or bot) to extend, and building one well
is its own scope. Documented gap, not an oversight.
## Cross-instance broadcast (Phase 5)
The WebSocket layer is split into three pieces so that running one app
instance and running many behave identically:
- `app/ws/connection_manager.py` — purely local: which sockets on *this*
process are in which room, used only to actually `send_json` to them.
- `app/ws/broadcaster.py` (`RoomBroadcaster`) — on a chat message,
`publish()`s it to a Redis channel scoped to the room (`room:{id}`).
Every app instance, including the publisher, runs a single background
`listen()` task (started in `app/main.py`'s lifespan) pattern-subscribed
to `room:*`; each message it receives is handed to its own local
`ConnectionManager.broadcast()`. One instance just talks to itself
through Redis, so there's no separate single-instance code path.
- `app/ws/presence.py` (`Presence`) — a Redis hash per room
(`presence:{room_id}`, field = user ID, value = connection refcount) is
the cross-instance answer to "is this member connected *anywhere* right
now," which is what the Phase 4 offline-push check uses instead of the
local `ConnectionManager`. Refcounted so a user connected from two tabs
(or two instances) isn't marked offline until every connection closes.
Known limitation: `Presence` has no heartbeat/TTL, so a hard process crash
(not a clean disconnect) leaks that connection's increment forever — same
category of simplification as the "no server-side session revocation" note
below.
## Push notifications (Phase 4)
`POST /api/push/subscribe` (upserts by `endpoint`) / `DELETE /api/push/subscribe`
manage a user's `push_subscriptions` rows; `GET /api/push/vapid-public-key` gives
the frontend the key it needs for `PushManager.subscribe()`. On every chat
message, `app/services/message_events.py` computes `room members -
Presence.connected_user_ids(room_id) - {sender}` (who's actually connected
to *that room* right now, across every app instance — see Phase 5 below;
the sender is subtracted explicitly rather than relied on to be "connected,"
since that's only true for WS-originated messages, not the Phase 7
incoming-webhook path) and sends each offline member a push via `pywebpush`,
awaited inline against the same request-scoped session rather than fired as
a background task — the broadcast to online members already happened by
that point, so nothing online-facing is delayed, and it sidesteps
`asyncio.create_task()`s outliving the session/event loop they were created
on. An expired/invalid subscription (pywebpush 404/410) is deleted
automatically.
## Room roles and invites (Phase 2)
Rooms can be `open` (anyone can join via `POST /api/rooms/{id}/join`) or
`private` (`is_private: true` at creation — joinable only via invite). Room
roles are `owner` > `admin` > `member`:
- **member**: post messages, leave the room
- **admin**: edit room settings, create/list/revoke invites, remove plain members
- **owner**: everything admin can, plus delete the room, remove admins, change
member roles, and transfer ownership
Invite flow: an admin+ calls `POST /api/rooms/{id}/invites` with an existing
`target_username`; the invited user sees it via `GET /api/invites/mine` and
calls `POST /api/invites/{id}/accept` (or `/decline`). `GET /api/rooms/mine`
lists every room (open + private) the current user belongs to, alongside
their role.
## Image uploads
A message can carry an image (`Message.image_id`, nullable), a caption
(`Message.content`, nullable), or both — a `CheckConstraint` requires at
least one. Images live on the app server's local disk (`<repo root>/uploads`,
resolved the same way `app/main.py` locates `frontend/dist` — see
`app/storage.py`), not S3, matching this project's plain-two-servers
deployment; see `../DEPLOYMENT.md` for the production directory and its
(currently missing) backup coverage.
- `POST /api/rooms/{room_id}/images` (room-member gated, multipart) —
`app/storage.read_capped` rejects (413) as soon as the streamed byte count
passes 8 MB, before buffering the whole body. `app/storage.process_image`
then opens the result with Pillow to confirm it's a genuinely decodable
image (not just a spoofed `Content-Type` header — 400 if not) and
downscales it so its longer side is ≤2000px, except GIF, left untouched so
animation isn't collapsed to a single frame. Returns the new
`message_images` row's id; the frontend attaches it to a message
afterward, it isn't a message by itself.
- `GET /api/rooms/{room_id}/images/{image_id}` (room-member gated) — 404s if
the image doesn't belong to that room, otherwise streams it with
`Cache-Control: private, max-age=31536000, immutable` (content-addressed
by a generated UUID filename, so once served it never changes).
- The WS `"message"` handler (`app/ws/chat.py`) accepts an optional
`image_id`, validated against the room before attaching. Push notification
bodies (`app/services/message_events.py`) say "`{username} sent an image`"
for an image-only message instead of a body that's just `"username: "`.
Known gap: an uploaded-but-never-sent image (a user attaches a file, then
navigates away before hitting Send) leaks an orphaned file on disk — no
cleanup job for this yet. Not a security issue, since serving still goes
through the same room-membership gate as everything else; just an eventual
disk-space housekeeping item.
## Emoji & reactions
An emoji picker in the frontend composer is purely client-side (a static
curated unicode list, no backend involvement). Message **reactions** are
full-stack: `message_reactions` (`app/models/message_reaction.py`) has
`message_id`, `user_id`, `emoji`, and a `UniqueConstraint` on all three
backing toggle semantics — the same user reacting with the same emoji on
the same message twice removes it (Slack/Mattermost convention).
`message_service.toggle_reaction` is a plain select-then-delete-or-insert,
no upsert needed.
WS `"reaction"` envelope (`room_id`, `message_id`, `emoji`) toggles a
reaction; the server broadcasts the message's **full recomputed** reaction
list (`{"type": "reaction_update", "id", "room_id", "reactions": [...]}`),
not an add/remove delta — same approach `message_update` already uses for
edits, keeping client-side state a simple replace rather than a merge.
`GET /{room_id}/messages` embeds each message's `reactions` too
(`message_service.get_reactions_for_messages`, batched, not N+1), so a page
reload doesn't lose reaction state that only ever arrived over WS.
Scope cuts: no outgoing-webhook event type for reactions (`VALID_EVENT_TYPES`
in `webhook_service.py` is unchanged — same restraint as image uploads), no
reaction-count limit or rate limiting, no custom/uploaded emoji (unicode
only, curated client-side list in `frontend/src/lib/emoji.ts`).
## User profiles
Display name and avatar live directly on `User`
(`display_name`, `avatar_filename`, `avatar_content_type`, all nullable) —
no separate profile table, since it's a strict 1:1 with no room-scoping
concern the way message images have. Bio was considered and explicitly
scoped out.
- `PATCH /api/auth/me` — updates `display_name` (`app/routers/auth.py`).
Empty/whitespace clears it back to `None`, falling back to the username
everywhere it's displayed.
- `POST /api/auth/me/avatar` / `DELETE /api/auth/me/avatar` — reuse
`app/storage.py`'s upload primitives (`read_capped`, `process_image`,
`save_image`) from image uploads, but call `process_image(..., square=True,
max_dimension=512)` — a new option that center-crops before downscaling,
since avatars need a fixed square shape at a much smaller size than a
message image. Unlike message images (which never delete), the previous
avatar file **is deleted** on replace/remove (`storage.delete_image`) —
safe to do here because it's strictly one file per user, no accumulation
risk to accept the way an orphaned message-image upload has.
- `GET /api/users/{user_id}/avatar` (`app/routers/users.py`, new router) —
serves the file. Two deliberate divergences from the message-image
serving endpoint: **not** room-membership-gated (avatar visibility
matches username visibility — any authenticated user can see anyone's),
and `Cache-Control: private, max-age=300` rather than `immutable` (an
avatar URL is identity-addressed and its content changes on re-upload,
unlike a message image's permanent content-addressed URL).
`RoomMemberRead` and `AdminUserRead` both carry `display_name`/
`avatar_filename` so the frontend can render an avatar and a preferred name
anywhere a user appears (message list, room member list, admin Users tab,
TopBar) — `MessageRead` deliberately does **not** carry them; the frontend
resolves both live from the room's member list instead of freezing them
per-message, which is the more correct behavior for a field the sender can
change after the fact.
## Notes / scope decisions
- Invite-only site registration: no `POST /api/auth/register`. Accounts are
provisioned with `python -m app.cli create-user` (see step 4 above). This is
separate from *room* invites above — site accounts vs. room membership.
- Room invites are by **username only**`room_invites.target_email` exists
in the schema (per `ARCHITECTURE.md`) but is unused, since there's no
email-delivery mechanism anywhere in the stack yet.
- Sessions are signed cookies (Starlette `SessionMiddleware`), not a server-side
session table — see `ARCHITECTURE.md`'s rationale (simplest way to carry auth
through a WebSocket handshake). This means there's currently no way to force-
revoke a session server-side; that needs a real session table later.
- No CSRF token yet — `SameSite=Lax` cookies plus a same-origin frontend dev
proxy (see `../frontend/vite.config.ts`) is the accepted phase-1 mitigation.
- Deleting a room explicitly deletes its messages/memberships/invites first
(`room_service.delete_room`) rather than relying on DB-level cascades.
- `admin_audit_log` has no admin UI for filtering/searching yet — it's a
flat newest-first list with `limit`/`offset` pagination, no filter by
actor/action/target. Fine at current scale; revisit if the log grows.