Users can change their own password from the profile modal, and a
"forgot password" link sends a 15-minute expiring reset link (same
hashed-token pattern as site invites). The forgot-password response is
always generic so it never reveals which emails are registered.
Also fixes two admin-page display bugs found while testing: table row
divider lines that didn't line up across a row (the actions column had
`display: flex` on the <td> itself, breaking it out of normal table-cell
layout -- moved to a child <div>), and the pending-invites list floating
with no visual grouping (now boxed with a label and per-status badges).
Room info panel is now user-resizable (fixing a layout clip at narrow
widths), and every user-selection spot (room membership, admin ownership
transfer) uses a new searchable UserPicker instead of raw text input or
prompt(). Member rows fold role + actions into a single inline dropdown
instead of a row of buttons, so the member list stays usable as rooms grow.
Room invites (the accept/decline flow) are replaced by adding a user to a
room directly -- an admin/owner picks someone and they're a member
immediately, with a "you've been added" notification email instead of an
invite email. Drops the now-unused room_invites table.
Site admins can invite a brand-new person by email from the Admin portal
Users tab -- a signup-link email lets them set their own username/password
and lands them in the app already logged in. Existing users invited to a
room now also get an email. Closes the "invited but never notified" gap
from both directions.
SMTP is configured through the Admin Settings tab at runtime (not the env
file), persisted in a new smtp_settings table with the password encrypted
at rest via a Fernet key derived from SESSION_SECRET -- the first
reversible secret this app stores in the database. A "send test email"
button surfaces real delivery errors; the invite/notification paths
themselves never fail loudly, since an SMTP outage shouldn't block an
action that already succeeded in the database.
New site_invites table mirrors RoomInvite's shape but targets an email
address with no room context; the raw signup token is hashed the same way
API tokens are, and only ever exists in the email link. POST /api/signup
is the first genuinely public, unauthenticated account-creation endpoint
in this app, reusing the existing register_user path for identical
validation.
Saving a display name previously gave no feedback and left the modal
open, and an open room's message list/member panel kept showing the
pre-edit profile until reload -- both fetch that data from a member list
ChatShellPage only fetched once per room. Now the save closes the modal
(clear confirmation it worked) and ChatShellPage re-fetches room members
whenever the logged-in user's own display_name/avatar_filename changes,
so the update appears immediately everywhere without a reload.
Users can set a display name (shown instead of username in the message
list, room member list, TopBar, and admin Users tab) and upload a real
avatar, replacing the generated color-initial avatars everywhere a user
appears. Avatars are square-cropped and downscaled to 512px, reusing
app/storage.py's upload primitives from image uploads with a new square
option.
Two deliberate divergences from message-image handling, documented in
backend/README.md: the previous avatar file is deleted on replace/remove
(safe since it's strictly one file per user), and avatar serving is not
room-gated and uses a short cache (identity-addressed and mutable, unlike
a message image's permanent content-addressed URL).
Frontend: new ProfileModal reachable from the TopBar account menu;
AuthContext gains updateUser() so a profile change reflects instantly
everywhere without a refetch.
Bot accounts (User rows with is_bot=True), scoped API tokens (read:messages,
write:messages, manage:rooms) authenticated via Authorization: Bearer on both
REST and the WS handshake, live bot WebSocket access on the same /ws/chat
endpoint humans use, message editing (WS "edit" envelope -> message_update
broadcast, fans out cross-instance for free via the existing broadcaster),
incoming webhooks (room-scoped, no auth beyond the URL token), and outgoing
webhooks/event subscriptions (HMAC-SHA256 signed, backgrounded delivery,
creation-time SSRF validation against private/loopback/link-local targets).
Token auth is additive, not a parallel system: a bearer-token-authenticated
bot goes through the exact same room-membership/role checks a session-
authenticated human does everywhere; only read:messages/write:messages are
separately scope-gated (the two message endpoints). manage:rooms scope
enforcement, full per-delivery SSRF re-validation, and bot API rate limiting
were explicitly scoped out (confirmed with the repo owner) as disproportionate
to this phase -- documented as known gaps in backend/README.md rather than
silently skipped.
Admin portal gains a Bots tab (create bots, issue/revoke scoped tokens,
cross-room webhook visibility); RoomInfoPanel gains room-scoped webhook/
subscription management, mirroring how invites already work there. The chat
UI also gets a minimal "edit your own message" affordance -- not asked for
by the issue, but the only practical way to exercise the edit pipeline by
hand instead of only via a scripted bot client.
Along the way: fixed a real bug caught while writing the incoming-webhook
test -- offline-push notification relied on the sender being "connected" to
exclude themselves, true for WS-originated messages but not for the new
webhook path, which has no WS connection for the attributed sender at all.
Now explicitly excluded. Also discovered the REST-only test fixture never
triggered ASGI lifespan, so app.state.broadcaster/presence didn't exist for
it; moved their construction out of the lifespan into create_app() itself
(Redis client construction is synchronous/lazy) so both the WS and
REST-only paths always have them.
New tests/test_bots.py, test_message_edit.py, test_webhooks.py (full suite
now 78/78, stable across repeated runs) plus a scripted end-to-end smoke
test (bot WS join/post/edit, incoming webhook, SSRF rejection, outgoing
delivery) and a full browser walkthrough of the new admin/room UI.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds is_site_admin-gated site administration: user management (list,
deactivate/reactivate, reset password, promote/demote), room management
(list all rooms including private ones, archive/unarchive, force-transfer
ownership), and an audit log of every admin action.
Backend: User.is_active (deactivation) and Room.is_archived (archive) are
new columns; AdminAuditLog is a new table matching ARCHITECTURE.md's
admin_audit_log design, written to in the same transaction as every
mutating admin action. require_site_admin (dependencies.py) gates all
/api/admin/* routes. get_current_user now rechecks is_active on every
request, so deactivating a user kills their already-open session
immediately, not just future logins. An admin can't deactivate or demote
their own account (the one self-lockout guard included). Archived rooms
drop out of the open-room browse list but stay readable for existing
members.
Frontend: new /admin route (AdminRoute guard, redirects non-admins to
/rooms) with a tabbed Users / Rooms / Audit log / Settings page, plus an
"Admin" link in the account menu for site admins.
Bot/integration management and system settings -- both listed in the
original issue -- are intentionally not here: bot management has nothing
to manage until Phase 7 builds the actual bot data model, and there's no
settings storage or concrete setting to configure yet. Settings has an
empty placeholder tab; bot management is deferred entirely to Phase 7.
Confirmed this scope cut with the repo owner before implementing.
New tests/test_admin.py (14 tests, full suite now 58/58) covers every
admin endpoint's permission gate, the self-action guards, deactivation's
immediate effect on an already-open session, and that every mutating
action produces exactly one audit log row.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds a real Workbox runtime-caching strategy on top of the Phase 1 app-shell
precache: StaleWhileRevalidate (cache-and-refresh) for the five read
endpoints (rooms/mine, open rooms, room messages, room members, invites/mine)
with a bounded/expiring cache per endpoint, while /api/auth/* and all
mutations stay network-only. An OfflineBanner (navigator.onLine-driven) and
a clearer Composer status line ("Connecting..." vs "You're offline") surface
what's actually happening; api/client.ts gains a NetworkError distinct from
ApiError so a genuine cache-miss-while-offline shows a quiet empty state
instead of a red error.
Manual offline testing (backend stopped, `vite preview` against the real
production service worker) surfaced a real gap the plan hadn't accounted
for: GET /api/auth/me is intentionally NetworkOnly, but that meant
ProtectedRoute could never confirm a session while offline and always
bounced to /login -- none of the newly-cached room/message data was ever
reachable. Fixed by caching a minimal, non-sensitive "last known user" in
localStorage (lib/lastUser.ts) and having AuthContext fall back to it for
any *unconfirmed* auth check (network failure, or a down backend answering
through a live reverse proxy with its own 502/503/504 -- both happen in
real deployments, not just literal airplane-mode). Only a server-confirmed
401 still clears it and signs the user out; every real action still
re-checks the actual session cookie server-side, so this can't grant
anything -- it only keeps cached UI reachable.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).
The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.
Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Invite-only FastAPI + SQLAlchemy(async) + Postgres backend (session-cookie
auth via CLI-provisioned accounts, open-room CRUD, single-instance /ws/chat)
and a React + Vite PWA frontend (login, room list, chat view). Backend tests
pass against a local Postgres DB. See README.md and backend/README.md for
setup, and ARCHITECTURE.md for the full phased design.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>