The previous pass only emailed on a mention. Corrected scope: the
room's first unread message triggers one debounced email (same shape
as #66), and every mention additionally emails regardless of that
debounce, since a mention shouldn't get silently absorbed by an
earlier plain message's already-sent notification.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Lets a member subscribe to email when they're @mentioned in a room
while offline, alongside #66's always-on DM email. Debounced the same
way #66 is (one email per unread burst, not one per mention), and
deliberately scoped to regular rooms only -- DMs already have #66's
automatic offline email with no separate toggle needed.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Neither participant could get rid of a DM at all -- Leave/Delete were
both deliberately hidden for DMs during the initial build to sidestep
an edge case (removing a membership would break find_or_create_dm's
exactly-two-members assumption), but that left no way out whatsoever.
RoomMembership.hidden_at is a per-viewer display flag, not a
membership deletion: hiding a DM only sets it on your own membership
row, so it disappears from just your sidebar without touching the
other participant's copy or any messages. It's automatically cleared
(reappearing) in two cases: a new message arrives in the room
(broadcast_new_message), or find_or_create_dm resolves back to the
same room because either person re-opens it from the People list --
both count as the conversation being active again.
Also fixes two now-flaky tests (test_message_edit, test_reactions):
broadcast_new_message doing more work before returning shifted timing
enough to expose a pre-existing race where a per-user-channel frame
(desktop_notification/unread_update) could legitimately arrive before
a connection's own "joined" ack. Broadened their existing _recv()
noise-filtering helper (already used for member_updated) to cover
those types too, and used it at the two call sites that were reading
raw receive_json() instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A DM is a Room with a new is_dm flag, not a separate model -- reuses
all the membership/message/WS plumbing Room already has instead of
duplicating it. The room's `name` (still required + globally unique)
is an internal, never-displayed token derived deterministically from
the two participants' sorted user IDs (dm_room_name), which makes
find-or-create a single indexed lookup and gets free race-condition
safety from the existing unique constraint -- a concurrent double-
start from both people just hits the same IntegrityError->retry-as-
lookup path create_room already established.
Both participants get the plain 'member' role (no owner/admin
distinction makes sense for a 1:1 DM), which incidentally reuses
every existing role gate to block add-member, room-settings edits,
and join-via-browse on a DM for free. update_room also gets an
explicit is_dm guard independent of that, since renaming a DM isn't
just a privacy concern -- it would silently corrupt the find-or-create
invariant. DMs are excluded from both Browse Rooms and the admin
portal's room listing (fully private, per scope).
GET /api/rooms/mine precomputes each DM's other participant (name,
avatar, presence) as dm_partner in one batched query, so the sidebar
can render a DM row without a fetch per row. Frontend: a new "Direct
Messages" sidebar section (searchable by partner name, not the
internal room name), clicking someone in the People list starts or
resumes a DM, and the chat header/composer/RoomInfoPanel all render
the partner's identity instead of a room name where it's a DM.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
is_private was previously only settable at room creation. RoomUpdate now
accepts it, update_room() applies it, and PATCH /api/rooms/{id} allows a
site admin to make the change even for a room they haven't joined (in
addition to the existing room owner/admin gate) -- require_room_role
normally 403s a non-member before the role check ever runs, so this is a
deliberate bypass for site admins specifically.
Flipping the flag has no effect on existing members either direction
(confirmed is_private is only ever checked at self-serve join time) --
it purely controls Browse Rooms visibility and future self-joins.
Frontend: RoomInfoPanel's "Room settings" section is now visible to room
owner, room admin, or site admin (was owner-only), with a privacy toggle
reusing NewRoomModal's existing toggle-switch UI. "Delete room" stays
owner-only, now nested inside that wider section rather than gating the
whole thing.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Shows a dot on rooms with unread messages in the sidebar, updated live
over WebSocket. Reuses the same offline-member audience computation
already used for push notifications: a member gets the real-time signal
whenever they aren't currently connected to that room's channel, which
correctly covers both "room not open" and "room open but tab
backgrounded" (the client leaves a room's channel while hidden).
Persisted server-side via a new room_memberships.last_read_at column so
state survives reload and stays consistent across devices, advanced by
an explicit mark-read call the frontend makes on room-open and on each
live message received while the room is genuinely visible -- gated on a
live visibility check, not a cached ref, so a backgrounded-but-open room
keeps accumulating unread instead of auto-marking-read the instant a
message arrives somewhere it can't be seen.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Lists files and images actually attached to sent messages in a room,
newest first, with click-through to a lightbox, preview modal, or direct
download depending on type. Queries through messages.image_id/file_id
so an upload that was never sent doesn't show up as a phantom entry.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Messages can now carry an arbitrary file (MessageFile), parallel to the
existing MessageImage feature rather than a refactor of it. Files serve
with Content-Disposition: attachment to force a download and prevent an
uploaded HTML/SVG from executing same-origin. No content-type allowlist,
same 8MB cap as images for now (a separate size-limit redesign is tracked
as its own issue).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Room info panel is now user-resizable (fixing a layout clip at narrow
widths), and every user-selection spot (room membership, admin ownership
transfer) uses a new searchable UserPicker instead of raw text input or
prompt(). Member rows fold role + actions into a single inline dropdown
instead of a row of buttons, so the member list stays usable as rooms grow.
Room invites (the accept/decline flow) are replaced by adding a user to a
room directly -- an admin/owner picks someone and they're a member
immediately, with a "you've been added" notification email instead of an
invite email. Drops the now-unused room_invites table.
Images live on the app server's local disk (uploads/), served through an
authenticated, room-membership-gated endpoint since rooms can be private.
Uploads are streamed with a byte-count cap, validated as genuine decodable
images with Pillow (not just a spoofed Content-Type), and downscaled to
2000px on the longer side (except GIF, to preserve animation).
Backend: MessageImage model + nullable Message.content/image_id with a
content-or-image CheckConstraint, upload/serve endpoints in rooms.py, WS
message envelope gains image_id, push notification body says "sent an
image" for image-only messages.
Frontend: Composer gets an attach button with upload progress and a
thumbnail chip; MessageList renders images inline with a click-to-zoom
ImageLightbox.
Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).
The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.
Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Invite-only FastAPI + SQLAlchemy(async) + Postgres backend (session-cookie
auth via CLI-provisioned accounts, open-room CRUD, single-instance /ws/chat)
and a React + Vite PWA frontend (login, room list, chat view). Backend tests
pass against a local Postgres DB. See README.md and backend/README.md for
setup, and ARCHITECTURE.md for the full phased design.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>