The previous pass only emailed on a mention. Corrected scope: the
room's first unread message triggers one debounced email (same shape
as #66), and every mention additionally emails regardless of that
debounce, since a mention shouldn't get silently absorbed by an
earlier plain message's already-sent notification.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Lets a member subscribe to email when they're @mentioned in a room
while offline, alongside #66's always-on DM email. Debounced the same
way #66 is (one email per unread burst, not one per mention), and
deliberately scoped to regular rooms only -- DMs already have #66's
automatic offline email with no separate toggle needed.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A live "no emails arriving" report produced literally nothing in the
logs, not even the SMTP-not-configured line -- this app has no logging
config lowering the root level below Python's own WARNING default, so
every .debug()/.info() call has been silently invisible in production
all along. Bumped the SMTP-not-configured line to .warning, and added
one at each early-return in _maybe_email_dm_notification (no other
participant, recipient online, already has unread messages) plus a
confirmation right before actually sending -- next attempt will show
exactly which branch is being hit instead of nothing at all.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Every email went through one shared plain-text-only path. Redesigned
send_email/send_test_email around structured paragraphs + an optional
CTA button instead of one pre-formatted string, and render both a
proper styled HTML card (table-based, inline styles -- email clients
strip <style> blocks and don't support CSS variables) and a clean
plain-text fallback from the same input, sent as multipart/alternative.
The HTML is themed per recipient: an email to an existing user renders
in their own selected theme (dark/light/midnight/sunset, or their saved
custom palette), resolved server-side from User.theme/
active_custom_theme_id. Site invites have no account yet to read a
theme from, so they use the default DarkSingularity palette. All five
existing email triggers (site invite, room-added, password reset,
#66's DM notification, admin test email) updated to the new call shape.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Scoped to direct messages only, and deliberately narrower than the
existing push/desktop "offline" (not connected to this room's channel
right now, which fires on every message) -- email uses GlobalPresence
instead (no open connection anywhere, or appear_offline), since the
other participant could easily just be active in a different room.
Debounced to the first unread message in the conversation rather than
firing on every message in a burst, resetting once they mark it read.
Reuses the existing SMTP/send_email infrastructure from the invite
feature, so it silently no-ops if SMTP isn't configured, same as
everywhere else that already uses it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Message.deleted_at has existed since the initial schema but was never
wired up -- no WS envelope, no permission check, no frontend concept of
it at all. Soft delete, author-only (mirrors the existing edit
permission exactly): content and any attached image/file are cleared
and the underlying MessageImage/MessageFile row and stored file are
actually removed, not just detached, so the message becomes a "This
message was deleted" tombstone with nothing left to recover through a
stale attachment URL. A deleted message can no longer be edited or
reacted to.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The sidebar shows every DM's online/offline dot at once, but the only
existing signal for a presence change (member_updated) is broadcast to
a room's own channel, which Presence only delivers to a connection that
currently has that specific room joined -- never true for a DM sitting
unopened in the sidebar. Add a dedicated per-user broadcast
(dm_presence_update) sent to each of a user's DM partners on their own
per-user channel whenever their global online/offline state changes, so
the sidebar dot updates without needing that DM to be the open room.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Desktop mode's focus gating (from #49) made losing OS focus send "leave"
for every open room, which stopped live message delivery to that room,
not just notification eligibility -- so a message wouldn't render until
the room was manually left and rejoined. Room join/leave is now gated on
visibility alone, matching the browser; notification eligibility gets its
own separate signal (a "focus"/"blur" WS frame tracked by a new
Redis-backed FocusPresence), so a connected-but-unfocused desktop member
still gets notified without losing live delivery.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two related fixes:
1. A hidden DM's un-hide-on-new-message path only cleared
RoomMembership.hidden_at in the DB -- it never told an already-open
client to refresh. The only existing signal for that room
(unread_update) does setRooms(prev => prev.map(...)), which is a
no-op for a room that isn't in `prev` at all -- exactly what a
hidden DM is. Now broadcasts the same room_added signal a brand new
DM gets (via UPDATE ... RETURNING to know exactly who was
un-hidden), reusing the fix already established for that class of
bug.
2. While debugging #1's test, found the actual root cause behind the
deploy-blocking migrations from earlier this session: every
WebSocket connection shares one AsyncSession for its entire
lifetime, and SQLAlchemy opens a transaction implicitly on first
use. Nothing ever committed it -- not the initial auth lookup, not
any of the several read-then-continue branches in the message loop
(join/message/edit/reaction all check membership this way). A
connection that's just sitting open (which for a real user can be
hours) was holding that transaction open the entire time, which is
exactly what blocked ALTER TABLE twice in production this session
(confirmed both times via pg_stat_activity -- idle in transaction
for 30+ minutes on this exact query shape). Now commits once after
connection setup and once after every frame via a try/finally
wrapping the whole dispatch, so no exit path (including the many
`continue`s) can leave a transaction open while idling on the next
receive_json().
Verified end-to-end in the browser (a hidden DM reappears in an
already-open tab with zero reload when the other person messages
again) and via a new WS-level test reproducing the exact scenario.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Neither participant could get rid of a DM at all -- Leave/Delete were
both deliberately hidden for DMs during the initial build to sidestep
an edge case (removing a membership would break find_or_create_dm's
exactly-two-members assumption), but that left no way out whatsoever.
RoomMembership.hidden_at is a per-viewer display flag, not a
membership deletion: hiding a DM only sets it on your own membership
row, so it disappears from just your sidebar without touching the
other participant's copy or any messages. It's automatically cleared
(reappearing) in two cases: a new message arrives in the room
(broadcast_new_message), or find_or_create_dm resolves back to the
same room because either person re-opens it from the People list --
both count as the conversation being active again.
Also fixes two now-flaky tests (test_message_edit, test_reactions):
broadcast_new_message doing more work before returning shifted timing
enough to expose a pre-existing race where a per-user-channel frame
(desktop_notification/unread_update) could legitimately arrive before
a connection's own "joined" ack. Broadened their existing _recv()
noise-filtering helper (already used for member_updated) to cover
those types too, and used it at the two call sites that were reading
raw receive_json() instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Offline members now also get a desktop_notification WS envelope
alongside the existing Web Push send, since Electron has no push
delivery service configured. The client only acts on it when
window.dsDesktop is present and the user's local preference allows it,
so the server needs no awareness of which clients are Electron.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Slack/Discord-style link unfurling: the first http(s) URL in a message's
content gets a small preview card (title/description/image/site name)
fetched from the page's Open Graph tags.
Backend:
- Message.preview_url (extracted at create/edit time, cheap regex, no
I/O) points at a link_previews cache row keyed by URL -- the same URL
posted in different messages/rooms fetches once, and a failed fetch is
cached too so a dead URL isn't retried on every reference.
- The actual fetch runs in a background asyncio.create_task from
broadcast_new_message/broadcast_message_update, on its own DB session,
so a slow third-party site never delays message delivery. A separate
"link_preview" WS envelope carries the result once it resolves.
- SSRF protection reuses app/services/ssrf.py's validate_target_url
(renamed from UnsafeWebhookUrlError to UnsafeUrlError now that it's
shared with webhooks), but re-validates before every hop of a redirect
chain rather than once up front -- redirects are followed manually so
each intermediate URL is checked before it's ever connected to.
- Parsed with stdlib html.parser -- no new dependency.
Frontend: a LinkPreviewCard rendered under message content when present,
patched into state live via the new WS envelope and included in message
history for reloads.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
@username tokens in a sent message are parsed against the room's actual
members (skipping fenced/inline code, so pasted code isn't misread) and
recorded as MessageMention rows, reusing #38's read-tracking and
offline-member broadcast infrastructure rather than building a parallel
notification path:
- Sidebar: a mentioned-and-unread room shows a distinct highlight-
colored badge instead of (not alongside) the plain unread dot --
computed the same way as has_unread, just scoped to messages that
mention the caller, and cleared by the same last_read_at mark-read
flow.
- Push notifications: a mentioned offline recipient gets "X mentioned
you: ..." instead of the generic "X: ...", still per-recipient since
the same message can page some room members and not others.
- Message rendering: a validated @username is highlighted inline,
implemented by turning it into a `[@username](mention:username)` link
before markdown parsing and overriding link rendering to style
`mention:`-scheme links as a span instead of an anchor -- reuses
markdown-to-jsx's existing parser rather than hand-rolling text-node
splitting.
- Composer: typing @ opens an autocomplete dropdown of matching room
members (arrow keys to navigate, Enter/Tab/click to insert, Escape or
moving the cursor away to dismiss).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Shows a dot on rooms with unread messages in the sidebar, updated live
over WebSocket. Reuses the same offline-member audience computation
already used for push notifications: a member gets the real-time signal
whenever they aren't currently connected to that room's channel, which
correctly covers both "room not open" and "room open but tab
backgrounded" (the client leaves a room's channel while hidden).
Persisted server-side via a new room_memberships.last_read_at column so
state survives reload and stays consistent across devices, advanced by
an explicit mark-read call the frontend makes on room-open and on each
live message received while the room is genuinely visible -- gated on a
live visibility check, not a cached ref, so a backgrounded-but-open room
keeps accumulating unread instead of auto-marking-read the instant a
message arrives somewhere it can't be seen.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Another user's new display name or avatar didn't show up until you
reloaded -- update_profile/upload_avatar/remove_avatar never told
anyone. Same root cause and fix shape as #26 (room_added): the
frontend's already-fetched member list had no way to hear about a
change, since nothing ever pushed one.
Reuses the existing per-room broadcast channel (not the per-user one
#26 added, since this only matters for rooms the affected user shares
with someone currently looking at them) -- publishes member_updated to
every room the user belongs to; ChatShellPage refetches members when
it arrives for the currently open room.
Verified end-to-end in the browser: one user's room-info member list
updated live when another user changed their display name from a
separate session, no reload.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Previously GET /api/rooms/mine was only ever fetched once at app mount,
so a room added mid-session stayed invisible until a full page reload
-- add_member had no way to reach an already-open client at all.
Backend: ConnectionManager and Broadcaster (renamed from RoomBroadcaster)
now support per-user channels alongside the existing per-room ones, so a
signal can reach a user's socket even for a room they haven't joined
(and by definition can't have, until this fires). add_member publishes
a room_added event on the target user's channel.
Frontend: the WebSocket connection is no longer scoped to whichever
room is open -- ChatShellPage now owns one persistent connection for
the whole session (including while no room is open, which is exactly
when this bug showed), and ChatPane joins/leaves rooms on top of it.
A room_added event triggers a room-list refetch with no reload needed.
Verified end-to-end in the browser: a user sitting on the empty room
list saw a newly-added room appear live, then chatted in it normally.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Messages can now carry an arbitrary file (MessageFile), parallel to the
existing MessageImage feature rather than a refactor of it. Files serve
with Content-Disposition: attachment to force a download and prevent an
uploaded HTML/SVG from executing same-origin. No content-type allowlist,
same 8MB cap as images for now (a separate size-limit redesign is tracked
as its own issue).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Composer gains an emoji picker (static curated unicode list, insert at
cursor position) and messages gain Slack/Mattermost-style reactions:
react with any emoji, toggle off by reacting again, see who reacted via
a tooltip on each pill.
Backend: MessageReaction model (unique on message_id+user_id+emoji backs
toggle semantics), WS "reaction" envelope broadcasts the full recomputed
reaction list per message (same approach as message edits), REST message
list embeds reactions so a reload doesn't lose state that only arrived
over WS.
Frontend: shared EmojiPicker component (anchored popover, Escape/outside-
click dismiss via new useEscapeKey hook) used by both the composer and a
new hover-revealed reaction trigger on each message row.
Images live on the app server's local disk (uploads/), served through an
authenticated, room-membership-gated endpoint since rooms can be private.
Uploads are streamed with a byte-count cap, validated as genuine decodable
images with Pillow (not just a spoofed Content-Type), and downscaled to
2000px on the longer side (except GIF, to preserve animation).
Backend: MessageImage model + nullable Message.content/image_id with a
content-or-image CheckConstraint, upload/serve endpoints in rooms.py, WS
message envelope gains image_id, push notification body says "sent an
image" for image-only messages.
Frontend: Composer gets an attach button with upload progress and a
thumbnail chip; MessageList renders images inline with a click-to-zoom
ImageLightbox.
Bot accounts (User rows with is_bot=True), scoped API tokens (read:messages,
write:messages, manage:rooms) authenticated via Authorization: Bearer on both
REST and the WS handshake, live bot WebSocket access on the same /ws/chat
endpoint humans use, message editing (WS "edit" envelope -> message_update
broadcast, fans out cross-instance for free via the existing broadcaster),
incoming webhooks (room-scoped, no auth beyond the URL token), and outgoing
webhooks/event subscriptions (HMAC-SHA256 signed, backgrounded delivery,
creation-time SSRF validation against private/loopback/link-local targets).
Token auth is additive, not a parallel system: a bearer-token-authenticated
bot goes through the exact same room-membership/role checks a session-
authenticated human does everywhere; only read:messages/write:messages are
separately scope-gated (the two message endpoints). manage:rooms scope
enforcement, full per-delivery SSRF re-validation, and bot API rate limiting
were explicitly scoped out (confirmed with the repo owner) as disproportionate
to this phase -- documented as known gaps in backend/README.md rather than
silently skipped.
Admin portal gains a Bots tab (create bots, issue/revoke scoped tokens,
cross-room webhook visibility); RoomInfoPanel gains room-scoped webhook/
subscription management, mirroring how invites already work there. The chat
UI also gets a minimal "edit your own message" affordance -- not asked for
by the issue, but the only practical way to exercise the edit pipeline by
hand instead of only via a scripted bot client.
Along the way: fixed a real bug caught while writing the incoming-webhook
test -- offline-push notification relied on the sender being "connected" to
exclude themselves, true for WS-originated messages but not for the new
webhook path, which has no WS connection for the attributed sender at all.
Now explicitly excluded. Also discovered the REST-only test fixture never
triggered ASGI lifespan, so app.state.broadcaster/presence didn't exist for
it; moved their construction out of the lifespan into create_app() itself
(Redis client construction is synchronous/lazy) so both the WS and
REST-only paths always have them.
New tests/test_bots.py, test_message_edit.py, test_webhooks.py (full suite
now 78/78, stable across repeated runs) plus a scripted end-to-end smoke
test (bot WS join/post/edit, incoming webhook, SSRF rejection, outgoing
delivery) and a full browser walkthrough of the new admin/room UI.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>