Generalizes useResizableWidth with a left/right anchor option and wires
it into the sidebar the same way the room info panel already uses it,
so both sides of the chat shell can be dragged to a comfortable width.
Room info panel is now user-resizable (fixing a layout clip at narrow
widths), and every user-selection spot (room membership, admin ownership
transfer) uses a new searchable UserPicker instead of raw text input or
prompt(). Member rows fold role + actions into a single inline dropdown
instead of a row of buttons, so the member list stays usable as rooms grow.
Room invites (the accept/decline flow) are replaced by adding a user to a
room directly -- an admin/owner picks someone and they're a member
immediately, with a "you've been added" notification email instead of an
invite email. Drops the now-unused room_invites table.
Composer gains an emoji picker (static curated unicode list, insert at
cursor position) and messages gain Slack/Mattermost-style reactions:
react with any emoji, toggle off by reacting again, see who reacted via
a tooltip on each pill.
Backend: MessageReaction model (unique on message_id+user_id+emoji backs
toggle semantics), WS "reaction" envelope broadcasts the full recomputed
reaction list per message (same approach as message edits), REST message
list embeds reactions so a reload doesn't lose state that only arrived
over WS.
Frontend: shared EmojiPicker component (anchored popover, Escape/outside-
click dismiss via new useEscapeKey hook) used by both the composer and a
new hover-revealed reaction trigger on each message row.
Adds a real Workbox runtime-caching strategy on top of the Phase 1 app-shell
precache: StaleWhileRevalidate (cache-and-refresh) for the five read
endpoints (rooms/mine, open rooms, room messages, room members, invites/mine)
with a bounded/expiring cache per endpoint, while /api/auth/* and all
mutations stay network-only. An OfflineBanner (navigator.onLine-driven) and
a clearer Composer status line ("Connecting..." vs "You're offline") surface
what's actually happening; api/client.ts gains a NetworkError distinct from
ApiError so a genuine cache-miss-while-offline shows a quiet empty state
instead of a red error.
Manual offline testing (backend stopped, `vite preview` against the real
production service worker) surfaced a real gap the plan hadn't accounted
for: GET /api/auth/me is intentionally NetworkOnly, but that meant
ProtectedRoute could never confirm a session while offline and always
bounced to /login -- none of the newly-cached room/message data was ever
reachable. Fixed by caching a minimal, non-sensitive "last known user" in
localStorage (lib/lastUser.ts) and having AuthContext fall back to it for
any *unconfirmed* auth check (network failure, or a down backend answering
through a live reverse proxy with its own 502/503/504 -- both happen in
real deployments, not just literal airplane-mode). Only a server-confirmed
401 still clears it and signs the user out; every real action still
re-checks the actual session cookie server-side, so this can't grant
anything -- it only keeps cached UI reachable.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).
The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.
Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>