The 8MB image/file/avatar cap is now a site setting (UploadSettings,
single-row table like SmtpSettings) editable from the Admin Settings tab,
instead of a hardcoded constant. All three upload endpoints read the live
value and interpolate it into their 413 messages. A new GET
/api/uploads/limit endpoint (open to any authenticated user, unlike the
admin-only settings endpoints) lets the composer reject an oversized file
client-side before it ever hits the network, though the server still
enforces the same cap independently.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Messages can now carry an arbitrary file (MessageFile), parallel to the
existing MessageImage feature rather than a refactor of it. Files serve
with Content-Disposition: attachment to force a download and prevent an
uploaded HTML/SVG from executing same-origin. No content-type allowlist,
same 8MB cap as images for now (a separate size-limit redesign is tracked
as its own issue).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Room info panel is now user-resizable (fixing a layout clip at narrow
widths), and every user-selection spot (room membership, admin ownership
transfer) uses a new searchable UserPicker instead of raw text input or
prompt(). Member rows fold role + actions into a single inline dropdown
instead of a row of buttons, so the member list stays usable as rooms grow.
Room invites (the accept/decline flow) are replaced by adding a user to a
room directly -- an admin/owner picks someone and they're a member
immediately, with a "you've been added" notification email instead of an
invite email. Drops the now-unused room_invites table.
Site admins can invite a brand-new person by email from the Admin portal
Users tab -- a signup-link email lets them set their own username/password
and lands them in the app already logged in. Existing users invited to a
room now also get an email. Closes the "invited but never notified" gap
from both directions.
SMTP is configured through the Admin Settings tab at runtime (not the env
file), persisted in a new smtp_settings table with the password encrypted
at rest via a Fernet key derived from SESSION_SECRET -- the first
reversible secret this app stores in the database. A "send test email"
button surfaces real delivery errors; the invite/notification paths
themselves never fail loudly, since an SMTP outage shouldn't block an
action that already succeeded in the database.
New site_invites table mirrors RoomInvite's shape but targets an email
address with no room context; the raw signup token is hashed the same way
API tokens are, and only ever exists in the email link. POST /api/signup
is the first genuinely public, unauthenticated account-creation endpoint
in this app, reusing the existing register_user path for identical
validation.
Users can set a display name (shown instead of username in the message
list, room member list, TopBar, and admin Users tab) and upload a real
avatar, replacing the generated color-initial avatars everywhere a user
appears. Avatars are square-cropped and downscaled to 512px, reusing
app/storage.py's upload primitives from image uploads with a new square
option.
Two deliberate divergences from message-image handling, documented in
backend/README.md: the previous avatar file is deleted on replace/remove
(safe since it's strictly one file per user), and avatar serving is not
room-gated and uses a short cache (identity-addressed and mutable, unlike
a message image's permanent content-addressed URL).
Frontend: new ProfileModal reachable from the TopBar account menu;
AuthContext gains updateUser() so a profile change reflects instantly
everywhere without a refetch.
Composer gains an emoji picker (static curated unicode list, insert at
cursor position) and messages gain Slack/Mattermost-style reactions:
react with any emoji, toggle off by reacting again, see who reacted via
a tooltip on each pill.
Backend: MessageReaction model (unique on message_id+user_id+emoji backs
toggle semantics), WS "reaction" envelope broadcasts the full recomputed
reaction list per message (same approach as message edits), REST message
list embeds reactions so a reload doesn't lose state that only arrived
over WS.
Frontend: shared EmojiPicker component (anchored popover, Escape/outside-
click dismiss via new useEscapeKey hook) used by both the composer and a
new hover-revealed reaction trigger on each message row.
Images live on the app server's local disk (uploads/), served through an
authenticated, room-membership-gated endpoint since rooms can be private.
Uploads are streamed with a byte-count cap, validated as genuine decodable
images with Pillow (not just a spoofed Content-Type), and downscaled to
2000px on the longer side (except GIF, to preserve animation).
Backend: MessageImage model + nullable Message.content/image_id with a
content-or-image CheckConstraint, upload/serve endpoints in rooms.py, WS
message envelope gains image_id, push notification body says "sent an
image" for image-only messages.
Frontend: Composer gets an attach button with upload progress and a
thumbnail chip; MessageList renders images inline with a click-to-zoom
ImageLightbox.
Bot accounts (User rows with is_bot=True), scoped API tokens (read:messages,
write:messages, manage:rooms) authenticated via Authorization: Bearer on both
REST and the WS handshake, live bot WebSocket access on the same /ws/chat
endpoint humans use, message editing (WS "edit" envelope -> message_update
broadcast, fans out cross-instance for free via the existing broadcaster),
incoming webhooks (room-scoped, no auth beyond the URL token), and outgoing
webhooks/event subscriptions (HMAC-SHA256 signed, backgrounded delivery,
creation-time SSRF validation against private/loopback/link-local targets).
Token auth is additive, not a parallel system: a bearer-token-authenticated
bot goes through the exact same room-membership/role checks a session-
authenticated human does everywhere; only read:messages/write:messages are
separately scope-gated (the two message endpoints). manage:rooms scope
enforcement, full per-delivery SSRF re-validation, and bot API rate limiting
were explicitly scoped out (confirmed with the repo owner) as disproportionate
to this phase -- documented as known gaps in backend/README.md rather than
silently skipped.
Admin portal gains a Bots tab (create bots, issue/revoke scoped tokens,
cross-room webhook visibility); RoomInfoPanel gains room-scoped webhook/
subscription management, mirroring how invites already work there. The chat
UI also gets a minimal "edit your own message" affordance -- not asked for
by the issue, but the only practical way to exercise the edit pipeline by
hand instead of only via a scripted bot client.
Along the way: fixed a real bug caught while writing the incoming-webhook
test -- offline-push notification relied on the sender being "connected" to
exclude themselves, true for WS-originated messages but not for the new
webhook path, which has no WS connection for the attributed sender at all.
Now explicitly excluded. Also discovered the REST-only test fixture never
triggered ASGI lifespan, so app.state.broadcaster/presence didn't exist for
it; moved their construction out of the lifespan into create_app() itself
(Redis client construction is synchronous/lazy) so both the WS and
REST-only paths always have them.
New tests/test_bots.py, test_message_edit.py, test_webhooks.py (full suite
now 78/78, stable across repeated runs) plus a scripted end-to-end smoke
test (bot WS join/post/edit, incoming webhook, SSRF rejection, outgoing
delivery) and a full browser walkthrough of the new admin/room UI.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).
The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.
Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds room_invites table + migration, owner/admin/member role enforcement
(require_room_role), and endpoints for private room creation, room
management (update/delete/leave/transfer-ownership/change-role/remove-member),
and the invite lifecycle (create/list/accept/decline/revoke). Registration
stays invite-only via the CLI from Phase 1 — this is a separate, room-level
invite system for adding existing users to private rooms.
Frontend is untouched: the UI redesign is happening separately, so this phase
is backend + tests only (35 passing). Verified no regressions in the Phase 1
open-room/WebSocket flow via manual smoke test.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Invite-only FastAPI + SQLAlchemy(async) + Postgres backend (session-cookie
auth via CLI-provisioned accounts, open-room CRUD, single-instance /ws/chat)
and a React + Vite PWA frontend (login, room list, chat view). Backend tests
pass against a local Postgres DB. See README.md and backend/README.md for
setup, and ARCHITECTURE.md for the full phased design.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>