The theme editor used to expand inline inside ProfileModal, whose .modal
is capped at min(380px, 100%) -- too narrow to comfortably see the live
CustomThemePreview mockup it's built around. Pulled the editor out into
a new ThemeBuilderModal (min(820px, 95vw), two-column layout above 680px)
opened on top of the profile modal, same stacked-dialog pattern already
used by ImageLightbox/FilePreviewModal. No changes to the theme data
model, activation, save, or delete behavior.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The 12 color pickers (Background, Sidebar background, Surface, Border,
etc.) gave no indication of what each one actually affects without
trial and error. Adds a miniature, self-contained mockup of the real
chat UI above the picker grid -- a sidebar with room rows, a message
with an avatar/mention/role badge, a composer, a danger button -- styled
from inline styles bound to the draft colors (not the --ds-* custom
properties, since those reflect whatever theme is currently active, not
necessarily the one being edited).
Hovering or focusing either a color input or its matching element in
the mockup highlights both, using a fixed amber outline that stays
visible regardless of the theme's own palette -- makes the mapping
between the 12 fields and where they actually show up immediately
obvious in either direction, without needing to activate the theme and
go look around the rest of the app.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the single custom_theme_colors blob (one palette per user) with
a proper CustomTheme table -- users can now save, name, and switch
between as many custom palettes as they like, not just one.
Data model: users.active_custom_theme_id references whichever saved
CustomTheme (if any) is currently active; theme='custom' + that id
together determine what's rendered. The migration data-migrates any
already-saved single palette into a named CustomTheme row on upgrade,
and best-effort backfills the active one back into the old column shape
on downgrade.
New endpoints under /api/custom-themes: list, create, rename/recolor,
delete (falls back the user to a preset if the deleted theme was
active, so the two theme columns can never disagree), and activate.
UserRead.active_custom_theme is only populated when theme == 'custom'
even though the DB deliberately keeps the id set while a preset is
active, so switching to a preset and back doesn't lose the saved
palette.
ProfileModal now lists saved themes as swatches (click to activate,
pencil to edit -- active or not, trash to delete with a confirm), plus
a "+ New" button that creates, activates, and opens the editor for a
fresh theme immediately.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds a 5th "Custom" option to the theme swatch grid alongside the
existing 4 presets, opening a picker for all ~12 CSS custom properties
(backgrounds, borders, text, three accent tiers, highlight, danger) plus
a light/dark toggle for native control rendering.
Persisted as a new users.custom_theme_colors JSONB column, validated
server-side against exactly what a native <input type="color"> can ever
produce. Colors survive switching to a preset and back, since there's no
reason picking a preset for a moment should force redoing every color
pick. Applied at runtime as inline custom properties on :root (presets
stay static CSS) via a shared applyTheme() helper, which is also
responsible for clearing those inline overrides when switching away --
otherwise they'd silently keep winning over whatever preset's own
stylesheet values should apply next.
Live preview on every color change; persists only on explicit "Save
colors" (not per keystroke, since a color input fires continuously while
dragging), and closing the modal without saving reverts the preview back
to whatever's actually persisted.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Four preset color themes, switchable from Profile settings with instant
preview and server-side persistence (User.theme, applied via a data-theme
attribute the CSS custom-property overrides in themes.css key off). Dark
stays the existing DarkSingularity palette and default. Light is a genuine
new light-mode design; Midnight is a higher-contrast OLED-friendly dark
variant; Sunset swaps in a warm amber/coral accent family.
Custom theme building (pick-your-own-colors) is out of scope for this
pass -- presets only.
Also: fixed the PATCH /api/auth/me handler to only apply fields actually
present in the request body. It previously always overwrote display_name
unconditionally, which happened to be harmless when it was the only
field on ProfileUpdate but would have silently cleared it on any
theme-only update. And switched two hardcoded hex colors
(.btn-primary:hover, .role-badge-admin) to token-derived color-mix()
values so they adapt across themes instead of staying fixed to the
original cyan/violet palette.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Users can change their own password from the profile modal, and a
"forgot password" link sends a 15-minute expiring reset link (same
hashed-token pattern as site invites). The forgot-password response is
always generic so it never reveals which emails are registered.
Also fixes two admin-page display bugs found while testing: table row
divider lines that didn't line up across a row (the actions column had
`display: flex` on the <td> itself, breaking it out of normal table-cell
layout -- moved to a child <div>), and the pending-invites list floating
with no visual grouping (now boxed with a label and per-status badges).
Users can set a display name (shown instead of username in the message
list, room member list, TopBar, and admin Users tab) and upload a real
avatar, replacing the generated color-initial avatars everywhere a user
appears. Avatars are square-cropped and downscaled to 512px, reusing
app/storage.py's upload primitives from image uploads with a new square
option.
Two deliberate divergences from message-image handling, documented in
backend/README.md: the previous avatar file is deleted on replace/remove
(safe since it's strictly one file per user), and avatar serving is not
room-gated and uses a short cache (identity-addressed and mutable, unlike
a message image's permanent content-addressed URL).
Frontend: new ProfileModal reachable from the TopBar account menu;
AuthContext gains updateUser() so a profile change reflects instantly
everywhere without a refetch.
Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).
The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.
Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>