@username tokens in a sent message are parsed against the room's actual
members (skipping fenced/inline code, so pasted code isn't misread) and
recorded as MessageMention rows, reusing #38's read-tracking and
offline-member broadcast infrastructure rather than building a parallel
notification path:
- Sidebar: a mentioned-and-unread room shows a distinct highlight-
colored badge instead of (not alongside) the plain unread dot --
computed the same way as has_unread, just scoped to messages that
mention the caller, and cleared by the same last_read_at mark-read
flow.
- Push notifications: a mentioned offline recipient gets "X mentioned
you: ..." instead of the generic "X: ...", still per-recipient since
the same message can page some room members and not others.
- Message rendering: a validated @username is highlighted inline,
implemented by turning it into a `[@username](mention:username)` link
before markdown parsing and overriding link rendering to style
`mention:`-scheme links as a span instead of an anchor -- reuses
markdown-to-jsx's existing parser rather than hand-rolling text-node
splitting.
- Composer: typing @ opens an autocomplete dropdown of matching room
members (arrow keys to navigate, Enter/Tab/click to insert, Escape or
moving the cursor away to dismiss).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the single custom_theme_colors blob (one palette per user) with
a proper CustomTheme table -- users can now save, name, and switch
between as many custom palettes as they like, not just one.
Data model: users.active_custom_theme_id references whichever saved
CustomTheme (if any) is currently active; theme='custom' + that id
together determine what's rendered. The migration data-migrates any
already-saved single palette into a named CustomTheme row on upgrade,
and best-effort backfills the active one back into the old column shape
on downgrade.
New endpoints under /api/custom-themes: list, create, rename/recolor,
delete (falls back the user to a preset if the deleted theme was
active, so the two theme columns can never disagree), and activate.
UserRead.active_custom_theme is only populated when theme == 'custom'
even though the DB deliberately keeps the id set while a preset is
active, so switching to a preset and back doesn't lose the saved
palette.
ProfileModal now lists saved themes as swatches (click to activate,
pencil to edit -- active or not, trash to delete with a confirm), plus
a "+ New" button that creates, activates, and opens the editor for a
fresh theme immediately.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds a 5th "Custom" option to the theme swatch grid alongside the
existing 4 presets, opening a picker for all ~12 CSS custom properties
(backgrounds, borders, text, three accent tiers, highlight, danger) plus
a light/dark toggle for native control rendering.
Persisted as a new users.custom_theme_colors JSONB column, validated
server-side against exactly what a native <input type="color"> can ever
produce. Colors survive switching to a preset and back, since there's no
reason picking a preset for a moment should force redoing every color
pick. Applied at runtime as inline custom properties on :root (presets
stay static CSS) via a shared applyTheme() helper, which is also
responsible for clearing those inline overrides when switching away --
otherwise they'd silently keep winning over whatever preset's own
stylesheet values should apply next.
Live preview on every color change; persists only on explicit "Save
colors" (not per keystroke, since a color input fires continuously while
dragging), and closing the modal without saving reverts the preview back
to whatever's actually persisted.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Shows a dot on rooms with unread messages in the sidebar, updated live
over WebSocket. Reuses the same offline-member audience computation
already used for push notifications: a member gets the real-time signal
whenever they aren't currently connected to that room's channel, which
correctly covers both "room not open" and "room open but tab
backgrounded" (the client leaves a room's channel while hidden).
Persisted server-side via a new room_memberships.last_read_at column so
state survives reload and stays consistent across devices, advanced by
an explicit mark-read call the frontend makes on room-open and on each
live message received while the room is genuinely visible -- gated on a
live visibility check, not a cached ref, so a backgrounded-but-open room
keeps accumulating unread instead of auto-marking-read the instant a
message arrives somewhere it can't be seen.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Every avatar in the app (chat messages, room member list, your own
avatar in the top bar/profile, the admin user list, the room-invite
search) now shows a green/red presence dot. Also adds a global
"Appear offline" toggle in the account menu, letting a user lurk in a
room undetected -- it overrides the real connection state everywhere,
not per-room.
Backend: new GlobalPresence (backend/app/ws/global_presence.py), a
cross-instance Redis-backed connection tracker parallel to the
existing per-room Presence, incremented/decremented on WS connect/
disconnect. A new users.appear_offline column (migration
f0f6e494454a) always wins over actual connection state when computing
displayed status. RoomMemberRead gained a computed `status` field;
add_member/change_member_role/list_room_members all compute it via a
shared _member_status() helper. Connect/disconnect and profile
updates (display_name, avatar, appear_offline) all broadcast
member_updated to every room the user belongs to, reusing the
broadcast infrastructure from the earlier avatar-staleness fix, so
chat surfaces update live with no new WS envelope type needed. A new
GET /api/users/online gives the admin list and user-search a snapshot
(deliberately not live -- see backend/app/routers/users.py) for
surfaces where "accurate as of page load" is good enough.
Frontend: UserAvatar renders an optional status dot; every call site
threads status/appear_offline through from whichever data source it
already has (room members, the current user, or the new online-ids
snapshot for admin/search).
4 new backend tests (backend/tests/test_presence.py); existing
broadcast-adjacent WS tests updated to tolerate the new member_updated
noise on connect. Verified end-to-end in the browser with two real
users: presence dot flips live on connect/disconnect via the existing
room-broadcast channel, and the lurk toggle correctly forces offline
while still connected.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Four preset color themes, switchable from Profile settings with instant
preview and server-side persistence (User.theme, applied via a data-theme
attribute the CSS custom-property overrides in themes.css key off). Dark
stays the existing DarkSingularity palette and default. Light is a genuine
new light-mode design; Midnight is a higher-contrast OLED-friendly dark
variant; Sunset swaps in a warm amber/coral accent family.
Custom theme building (pick-your-own-colors) is out of scope for this
pass -- presets only.
Also: fixed the PATCH /api/auth/me handler to only apply fields actually
present in the request body. It previously always overwrote display_name
unconditionally, which happened to be harmless when it was the only
field on ProfileUpdate but would have silently cleared it on any
theme-only update. And switched two hardcoded hex colors
(.btn-primary:hover, .role-badge-admin) to token-derived color-mix()
values so they adapt across themes instead of staying fixed to the
original cyan/violet palette.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The 8MB image/file/avatar cap is now a site setting (UploadSettings,
single-row table like SmtpSettings) editable from the Admin Settings tab,
instead of a hardcoded constant. All three upload endpoints read the live
value and interpolate it into their 413 messages. A new GET
/api/uploads/limit endpoint (open to any authenticated user, unlike the
admin-only settings endpoints) lets the composer reject an oversized file
client-side before it ever hits the network, though the server still
enforces the same cap independently.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Messages can now carry an arbitrary file (MessageFile), parallel to the
existing MessageImage feature rather than a refactor of it. Files serve
with Content-Disposition: attachment to force a download and prevent an
uploaded HTML/SVG from executing same-origin. No content-type allowlist,
same 8MB cap as images for now (a separate size-limit redesign is tracked
as its own issue).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Users can change their own password from the profile modal, and a
"forgot password" link sends a 15-minute expiring reset link (same
hashed-token pattern as site invites). The forgot-password response is
always generic so it never reveals which emails are registered.
Also fixes two admin-page display bugs found while testing: table row
divider lines that didn't line up across a row (the actions column had
`display: flex` on the <td> itself, breaking it out of normal table-cell
layout -- moved to a child <div>), and the pending-invites list floating
with no visual grouping (now boxed with a label and per-status badges).
Room info panel is now user-resizable (fixing a layout clip at narrow
widths), and every user-selection spot (room membership, admin ownership
transfer) uses a new searchable UserPicker instead of raw text input or
prompt(). Member rows fold role + actions into a single inline dropdown
instead of a row of buttons, so the member list stays usable as rooms grow.
Room invites (the accept/decline flow) are replaced by adding a user to a
room directly -- an admin/owner picks someone and they're a member
immediately, with a "you've been added" notification email instead of an
invite email. Drops the now-unused room_invites table.
Site admins can invite a brand-new person by email from the Admin portal
Users tab -- a signup-link email lets them set their own username/password
and lands them in the app already logged in. Existing users invited to a
room now also get an email. Closes the "invited but never notified" gap
from both directions.
SMTP is configured through the Admin Settings tab at runtime (not the env
file), persisted in a new smtp_settings table with the password encrypted
at rest via a Fernet key derived from SESSION_SECRET -- the first
reversible secret this app stores in the database. A "send test email"
button surfaces real delivery errors; the invite/notification paths
themselves never fail loudly, since an SMTP outage shouldn't block an
action that already succeeded in the database.
New site_invites table mirrors RoomInvite's shape but targets an email
address with no room context; the raw signup token is hashed the same way
API tokens are, and only ever exists in the email link. POST /api/signup
is the first genuinely public, unauthenticated account-creation endpoint
in this app, reusing the existing register_user path for identical
validation.
Users can set a display name (shown instead of username in the message
list, room member list, TopBar, and admin Users tab) and upload a real
avatar, replacing the generated color-initial avatars everywhere a user
appears. Avatars are square-cropped and downscaled to 512px, reusing
app/storage.py's upload primitives from image uploads with a new square
option.
Two deliberate divergences from message-image handling, documented in
backend/README.md: the previous avatar file is deleted on replace/remove
(safe since it's strictly one file per user), and avatar serving is not
room-gated and uses a short cache (identity-addressed and mutable, unlike
a message image's permanent content-addressed URL).
Frontend: new ProfileModal reachable from the TopBar account menu;
AuthContext gains updateUser() so a profile change reflects instantly
everywhere without a refetch.
Composer gains an emoji picker (static curated unicode list, insert at
cursor position) and messages gain Slack/Mattermost-style reactions:
react with any emoji, toggle off by reacting again, see who reacted via
a tooltip on each pill.
Backend: MessageReaction model (unique on message_id+user_id+emoji backs
toggle semantics), WS "reaction" envelope broadcasts the full recomputed
reaction list per message (same approach as message edits), REST message
list embeds reactions so a reload doesn't lose state that only arrived
over WS.
Frontend: shared EmojiPicker component (anchored popover, Escape/outside-
click dismiss via new useEscapeKey hook) used by both the composer and a
new hover-revealed reaction trigger on each message row.
Images live on the app server's local disk (uploads/), served through an
authenticated, room-membership-gated endpoint since rooms can be private.
Uploads are streamed with a byte-count cap, validated as genuine decodable
images with Pillow (not just a spoofed Content-Type), and downscaled to
2000px on the longer side (except GIF, to preserve animation).
Backend: MessageImage model + nullable Message.content/image_id with a
content-or-image CheckConstraint, upload/serve endpoints in rooms.py, WS
message envelope gains image_id, push notification body says "sent an
image" for image-only messages.
Frontend: Composer gets an attach button with upload progress and a
thumbnail chip; MessageList renders images inline with a click-to-zoom
ImageLightbox.
Bot accounts (User rows with is_bot=True), scoped API tokens (read:messages,
write:messages, manage:rooms) authenticated via Authorization: Bearer on both
REST and the WS handshake, live bot WebSocket access on the same /ws/chat
endpoint humans use, message editing (WS "edit" envelope -> message_update
broadcast, fans out cross-instance for free via the existing broadcaster),
incoming webhooks (room-scoped, no auth beyond the URL token), and outgoing
webhooks/event subscriptions (HMAC-SHA256 signed, backgrounded delivery,
creation-time SSRF validation against private/loopback/link-local targets).
Token auth is additive, not a parallel system: a bearer-token-authenticated
bot goes through the exact same room-membership/role checks a session-
authenticated human does everywhere; only read:messages/write:messages are
separately scope-gated (the two message endpoints). manage:rooms scope
enforcement, full per-delivery SSRF re-validation, and bot API rate limiting
were explicitly scoped out (confirmed with the repo owner) as disproportionate
to this phase -- documented as known gaps in backend/README.md rather than
silently skipped.
Admin portal gains a Bots tab (create bots, issue/revoke scoped tokens,
cross-room webhook visibility); RoomInfoPanel gains room-scoped webhook/
subscription management, mirroring how invites already work there. The chat
UI also gets a minimal "edit your own message" affordance -- not asked for
by the issue, but the only practical way to exercise the edit pipeline by
hand instead of only via a scripted bot client.
Along the way: fixed a real bug caught while writing the incoming-webhook
test -- offline-push notification relied on the sender being "connected" to
exclude themselves, true for WS-originated messages but not for the new
webhook path, which has no WS connection for the attributed sender at all.
Now explicitly excluded. Also discovered the REST-only test fixture never
triggered ASGI lifespan, so app.state.broadcaster/presence didn't exist for
it; moved their construction out of the lifespan into create_app() itself
(Redis client construction is synchronous/lazy) so both the WS and
REST-only paths always have them.
New tests/test_bots.py, test_message_edit.py, test_webhooks.py (full suite
now 78/78, stable across repeated runs) plus a scripted end-to-end smoke
test (bot WS join/post/edit, incoming webhook, SSRF rejection, outgoing
delivery) and a full browser walkthrough of the new admin/room UI.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds is_site_admin-gated site administration: user management (list,
deactivate/reactivate, reset password, promote/demote), room management
(list all rooms including private ones, archive/unarchive, force-transfer
ownership), and an audit log of every admin action.
Backend: User.is_active (deactivation) and Room.is_archived (archive) are
new columns; AdminAuditLog is a new table matching ARCHITECTURE.md's
admin_audit_log design, written to in the same transaction as every
mutating admin action. require_site_admin (dependencies.py) gates all
/api/admin/* routes. get_current_user now rechecks is_active on every
request, so deactivating a user kills their already-open session
immediately, not just future logins. An admin can't deactivate or demote
their own account (the one self-lockout guard included). Archived rooms
drop out of the open-room browse list but stay readable for existing
members.
Frontend: new /admin route (AdminRoute guard, redirects non-admins to
/rooms) with a tabbed Users / Rooms / Audit log / Settings page, plus an
"Admin" link in the account menu for site admins.
Bot/integration management and system settings -- both listed in the
original issue -- are intentionally not here: bot management has nothing
to manage until Phase 7 builds the actual bot data model, and there's no
settings storage or concrete setting to configure yet. Settings has an
empty placeholder tab; bot management is deferred entirely to Phase 7.
Confirmed this scope cut with the repo owner before implementing.
New tests/test_admin.py (14 tests, full suite now 58/58) covers every
admin endpoint's permission gate, the self-action guards, deactivation's
immediate effect on an already-open session, and that every mutating
action produces exactly one audit log row.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Backend: PushSubscription model/migration, VAPID config + `cli.py
generate-vapid-keys`, push_service.send_push_to_user (upsert-by-endpoint
subscribe/unsubscribe, auto-cleanup of expired 404/410 subscriptions),
/api/push/* router, and ConnectionManager now tracks connected user IDs
per room so chat.py can push only to offline members after broadcasting
to online ones.
Two test-infra bugs found and fixed along the way: send_push_to_user
takes the caller's AsyncSession and is awaited inline rather than fired
via asyncio.create_task with its own session (background tasks were
outliving the test event loop); and the ws_client fixture now uses
NullPool to eliminate a connection-pool checkout race that was failing
WS tests intermittently.
Frontend: service worker rebuilt with vite-plugin-pwa's injectManifest
strategy (custom src/sw.ts) so it can add push/notificationclick
handlers alongside the existing precaching and StaleWhileRevalidate
routes ported over from generateSW. New subscribe/unsubscribe flow
(lib/push.ts, api/push.ts) with a toggle in the account menu.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds room_invites table + migration, owner/admin/member role enforcement
(require_room_role), and endpoints for private room creation, room
management (update/delete/leave/transfer-ownership/change-role/remove-member),
and the invite lifecycle (create/list/accept/decline/revoke). Registration
stays invite-only via the CLI from Phase 1 — this is a separate, room-level
invite system for adding existing users to private rooms.
Frontend is untouched: the UI redesign is happening separately, so this phase
is backend + tests only (35 passing). Verified no regressions in the Phase 1
open-room/WebSocket flow via manual smoke test.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Invite-only FastAPI + SQLAlchemy(async) + Postgres backend (session-cookie
auth via CLI-provisioned accounts, open-room CRUD, single-instance /ws/chat)
and a React + Vite PWA frontend (login, room list, chat view). Backend tests
pass against a local Postgres DB. See README.md and backend/README.md for
setup, and ARCHITECTURE.md for the full phased design.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>