Commit Graph
45 Commits
Author SHA1 Message Date
ksmithandClaude Sonnet 5 4cc3823adf Fix DM presence indicator never updating live (#63)
The sidebar shows every DM's online/offline dot at once, but the only
existing signal for a presence change (member_updated) is broadcast to
a room's own channel, which Presence only delivers to a connection that
currently has that specific room joined -- never true for a DM sitting
unopened in the sidebar. Add a dedicated per-user broadcast
(dm_presence_update) sent to each of a user's DM partners on their own
per-user channel whenever their global online/offline state changes, so
the sidebar dot updates without needing that DM to be the open room.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-27 20:41:57 -06:00
ksmithandClaude Sonnet 5 d42bf114dd Drop accepted/revoked invites from the pending invites list (#61)
list_site_invites returned every invite ever sent, so the admin UI's
"Pending invites" section kept showing accepted/revoked rows forever
(just relabeled with a status badge) instead of dropping them. Filter
the query to pending only, and have the revoke action remove its row
from local state immediately instead of leaving a relabeled one behind.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-27 19:13:23 -06:00
ksmithandClaude Sonnet 5 ed88eb0205 Fix desktop messages not appearing live until refocus (#59)
Desktop mode's focus gating (from #49) made losing OS focus send "leave"
for every open room, which stopped live message delivery to that room,
not just notification eligibility -- so a message wouldn't render until
the room was manually left and rejoined. Room join/leave is now gated on
visibility alone, matching the browser; notification eligibility gets its
own separate signal (a "focus"/"blur" WS frame tracked by a new
Redis-backed FocusPresence), so a connected-but-unfocused desktop member
still gets notified without losing live delivery.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 18:08:04 -06:00
ksmithandClaude Sonnet 5 1d9fe25410 Fix hidden DMs not reappearing live, and the recurring idle-transaction leak
Two related fixes:

1. A hidden DM's un-hide-on-new-message path only cleared
   RoomMembership.hidden_at in the DB -- it never told an already-open
   client to refresh. The only existing signal for that room
   (unread_update) does setRooms(prev => prev.map(...)), which is a
   no-op for a room that isn't in `prev` at all -- exactly what a
   hidden DM is. Now broadcasts the same room_added signal a brand new
   DM gets (via UPDATE ... RETURNING to know exactly who was
   un-hidden), reusing the fix already established for that class of
   bug.

2. While debugging #1's test, found the actual root cause behind the
   deploy-blocking migrations from earlier this session: every
   WebSocket connection shares one AsyncSession for its entire
   lifetime, and SQLAlchemy opens a transaction implicitly on first
   use. Nothing ever committed it -- not the initial auth lookup, not
   any of the several read-then-continue branches in the message loop
   (join/message/edit/reaction all check membership this way). A
   connection that's just sitting open (which for a real user can be
   hours) was holding that transaction open the entire time, which is
   exactly what blocked ALTER TABLE twice in production this session
   (confirmed both times via pg_stat_activity -- idle in transaction
   for 30+ minutes on this exact query shape). Now commits once after
   connection setup and once after every frame via a try/finally
   wrapping the whole dispatch, so no exit path (including the many
   `continue`s) can leave a transaction open while idling on the next
   receive_json().

Verified end-to-end in the browser (a hidden DM reappears in an
already-open tab with zero reload when the other person messages
again) and via a new WS-level test reproducing the exact scenario.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 17:20:00 -06:00
ksmithandClaude Sonnet 5 766883c992 Add the ability to hide a DM conversation (#52 follow-up)
Neither participant could get rid of a DM at all -- Leave/Delete were
both deliberately hidden for DMs during the initial build to sidestep
an edge case (removing a membership would break find_or_create_dm's
exactly-two-members assumption), but that left no way out whatsoever.

RoomMembership.hidden_at is a per-viewer display flag, not a
membership deletion: hiding a DM only sets it on your own membership
row, so it disappears from just your sidebar without touching the
other participant's copy or any messages. It's automatically cleared
(reappearing) in two cases: a new message arrives in the room
(broadcast_new_message), or find_or_create_dm resolves back to the
same room because either person re-opens it from the People list --
both count as the conversation being active again.

Also fixes two now-flaky tests (test_message_edit, test_reactions):
broadcast_new_message doing more work before returning shifted timing
enough to expose a pre-existing race where a per-user-channel frame
(desktop_notification/unread_update) could legitimately arrive before
a connection's own "joined" ack. Broadened their existing _recv()
noise-filtering helper (already used for member_updated) to cover
those types too, and used it at the two call sites that were reading
raw receive_json() instead.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 16:58:02 -06:00
ksmithandClaude Sonnet 5 1d322d9516 Fix DM recipient never seeing the new conversation (#52 follow-up)
start_dm_endpoint created the room and membership correctly but never
sent the room_added signal every other "you're now in a room" path
(add_member) already sends -- without it, GET /rooms/mine is only
fetched once at app mount, so a DM started against an already-open
client stayed completely invisible until a manual reload. The
recipient still got an offline push/desktop notification (that path
is independent, via _notify_offline_members), just nothing to
actually open when they went looking in an already-loaded session.

Added a test mirroring the existing add_member broadcast test exactly
(recipient connected but never joined any room channel, proving the
signal alone is what tells their client the room exists) -- it failed
before this fix and passes now.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 16:22:40 -06:00
ksmithandClaude Sonnet 5 f3f59ad822 Add direct messages (#52)
A DM is a Room with a new is_dm flag, not a separate model -- reuses
all the membership/message/WS plumbing Room already has instead of
duplicating it. The room's `name` (still required + globally unique)
is an internal, never-displayed token derived deterministically from
the two participants' sorted user IDs (dm_room_name), which makes
find-or-create a single indexed lookup and gets free race-condition
safety from the existing unique constraint -- a concurrent double-
start from both people just hits the same IntegrityError->retry-as-
lookup path create_room already established.

Both participants get the plain 'member' role (no owner/admin
distinction makes sense for a 1:1 DM), which incidentally reuses
every existing role gate to block add-member, room-settings edits,
and join-via-browse on a DM for free. update_room also gets an
explicit is_dm guard independent of that, since renaming a DM isn't
just a privacy concern -- it would silently corrupt the find-or-create
invariant. DMs are excluded from both Browse Rooms and the admin
portal's room listing (fully private, per scope).

GET /api/rooms/mine precomputes each DM's other participant (name,
avatar, presence) as dm_partner in one batched query, so the sidebar
can render a DM row without a fetch per row. Frontend: a new "Direct
Messages" sidebar section (searchable by partner name, not the
internal room name), clicking someone in the People list starts or
resumes a DM, and the chat header/composer/RoomInfoPanel all render
the partner's identity instead of a room name where it's a DM.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 16:09:21 -06:00
ksmithandClaude Sonnet 5 8a461ebb13 Fix room deletion 500ing on attachments, integrations, or references (#55)
delete_room() only ever cleaned up Message and RoomMembership rows,
but none of the FK constraints referencing a room (or its messages)
are declared ON DELETE CASCADE at the DB level -- confirmed across
every migration that added one. Any room that ever had an image/file
attachment, an incoming webhook, an outgoing event subscription, or
was ever #referenced from a message in a *different* room (the one
that originally surfaced this as a message_room_references FK
violation in production) couldn't be deleted at all.

Now explicitly cleans up, in dependency order: message mentions,
reactions, and room-references (both the message-id and room-id
directions), the messages themselves, then room-scoped images/files
(including unlinking the actual stored files after a successful
commit, not just their DB rows) and incoming webhooks/event
subscriptions, before removing memberships and the room.

Added a test reproducing the full scenario -- attachments,
integrations, and a cross-room reference all on one room -- that
would have 500'd before this fix, plus a sanity check that deleting
the room doesn't touch the unrelated room that referenced it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-19 15:41:40 -06:00
ksmithandClaude Sonnet 5 0a91f4f347 Add an About section to the account menu (#51)
Shows the app version, links the AGPL-3.0-or-later license text, and
links the source repo -- AGPL's own suggested-usage text recommends
exactly this ("if your software can interact with users remotely...
its interface could display a 'Source' link"), not just a courtesy
credits screen.

Version comes from package.json at build time via a Vite `define`
(__APP_VERSION__), so it can't drift from what's actually released.
License text is served at /LICENSE via a frontend/public/ symlink to
the repo-root LICENSE, the same pattern already used for the user
guide. Also bumps both package manifests to 1.0.0 ahead of tagging
the first release.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-18 18:59:50 -06:00
ksmithandClaude Sonnet 5 3fdfbd96e2 License the project under AGPL-3.0-or-later
Adds the verbatim license text as LICENSE, sets license metadata in
both package manifests, and links it from both README.md files.
Chosen specifically for the network-copyleft clause (AGPL §13): a
modified version run as a hosted service must offer its source to
that service's users, which plain GPL's distribution-only trigger
doesn't cover.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-18 18:49:08 -06:00
ksmithandClaude Sonnet 5 e0f85cec79 Add desktop notification bridge for DS Chat Desktop (#49)
Offline members now also get a desktop_notification WS envelope
alongside the existing Web Push send, since Electron has no push
delivery service configured. The client only acts on it when
window.dsDesktop is present and the user's local preference allows it,
so the server needs no awareness of which clients are Electron.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-18 10:27:20 -06:00
ksmithandClaude Sonnet 5 12264b4d18 Add #roomname references in chat messages (#47)
Mirrors the existing @-mention system's shape: a regex finds #roomname
tokens, extract_referenced_room_ids validates them against rooms the
*sender* actually belongs to (mirrors mentions' "must be a real member"
rule -- referencing a private room the sender isn't in would otherwise
leak its existence), and a MessageRoomReference join row is stored per
match in create_message. No notification/unread layer, unlike mentions --
referencing a room has no "you were referenced" semantics.

Rendering is the same markdown-link rewrite trick MessageContent.tsx
already uses for mentions (#username -> [#username](mention:username)),
but resolved against the *viewer's* own room list (threaded down from
ChatShellPage's room state through ChatPane/MessageList) rather than the
stored server-side reference -- a reference to a room the current viewer
isn't in quietly renders as plain text instead of a link, same as an
@mention of someone outside the room does. The href scheme renders a
real react-router Link instead of mentions' inert span, since a room
reference is meant to be navigable.

mention_service.strip_code_spans (was _strip_code_spans) is now shared
between both extraction paths rather than private to one module.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 19:03:18 -06:00
ksmithandClaude Sonnet 5 84dc99d1a1 Allow toggling room privacy after creation (#48)
is_private was previously only settable at room creation. RoomUpdate now
accepts it, update_room() applies it, and PATCH /api/rooms/{id} allows a
site admin to make the change even for a room they haven't joined (in
addition to the existing room owner/admin gate) -- require_room_role
normally 403s a non-member before the role check ever runs, so this is a
deliberate bypass for site admins specifically.

Flipping the flag has no effect on existing members either direction
(confirmed is_private is only ever checked at self-serve join time) --
it purely controls Browse Rooms visibility and future self-joins.

Frontend: RoomInfoPanel's "Room settings" section is now visible to room
owner, room admin, or site admin (was owner-only), with a privacy toggle
reusing NewRoomModal's existing toggle-switch UI. "Delete room" stays
owner-only, now nested inside that wider section rather than gating the
whole thing.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 18:25:33 -06:00
ksmithandClaude Sonnet 5 54932c9c03 Expand direct image links instead of showing nothing (#43 follow-up)
A URL that points straight at an image file (Content-Type: image/*) has
no HTML to scrape Open Graph tags from, so the fetch found nothing and
the message showed no preview at all -- reported against
https://imgs.xkcd.com/comics/creepy.png.

link_preview_service now recognizes an allowed image content-type (same
list storage.py uses for uploads) before falling through to the HTML/og:
path, and returns the URL itself as the preview (LinkPreview.is_image).
No need to download the body -- the already-SSRF-validated URL is the
image. The frontend renders that case as a real expandable image
(message-image + lightbox, same as an actual attachment) instead of the
small title+description card, which would have nothing to show anyway.

Verified end-to-end against the reported URL.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 18:01:56 -06:00
ksmithandClaude Sonnet 5 760d2cf5dd Add URL previews for chat messages (#43)
Slack/Discord-style link unfurling: the first http(s) URL in a message's
content gets a small preview card (title/description/image/site name)
fetched from the page's Open Graph tags.

Backend:
- Message.preview_url (extracted at create/edit time, cheap regex, no
  I/O) points at a link_previews cache row keyed by URL -- the same URL
  posted in different messages/rooms fetches once, and a failed fetch is
  cached too so a dead URL isn't retried on every reference.
- The actual fetch runs in a background asyncio.create_task from
  broadcast_new_message/broadcast_message_update, on its own DB session,
  so a slow third-party site never delays message delivery. A separate
  "link_preview" WS envelope carries the result once it resolves.
- SSRF protection reuses app/services/ssrf.py's validate_target_url
  (renamed from UnsafeWebhookUrlError to UnsafeUrlError now that it's
  shared with webhooks), but re-validates before every hop of a redirect
  chain rather than once up front -- redirects are followed manually so
  each intermediate URL is checked before it's ever connected to.
- Parsed with stdlib html.parser -- no new dependency.

Frontend: a LinkPreviewCard rendered under message content when present,
patched into state live via the new WS envelope and included in message
history for reloads.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 17:50:55 -06:00
ksmithandClaude Sonnet 5 5527b25e52 Fix the real cause of out-of-order messages: now() vs clock_timestamp() (#45)
Root cause, confirmed live against Postgres and reproduced end-to-end
through two real WebSocket connections: ws/chat.py shares one AsyncSession
for a whole connection's lifetime. A read-only action (e.g. a "join"
frame's membership check) can leave a transaction open with nothing to
commit it until the next write. Postgres's now()/CURRENT_TIMESTAMP
returns that transaction's *start* time in that case, not the actual
statement's -- so a reply sent after any idle/reading period got
timestamped to when the idle period started, sorting it before messages
that were genuinely sent earlier. This is independent of the two earlier
#45 fixes (missing ORDER BY tiebreakers, a stale-response race on
reload) -- both were real bugs, but this was the actual mechanism behind
"my message appears before theirs even though theirs was sent first."

Switched Message.created_at and MessageReaction.created_at from
func.now() to func.clock_timestamp(), which always reflects the actual
moment of execution regardless of how long the transaction has been
open. Migration is a plain column-default change -- no table rewrite, no
lock risk, round-trips cleanly.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 13:44:48 -06:00
ksmithandClaude Sonnet 5 a0e1565097 Fix chat/room ordering that could differ between devices (#45)
Two independent gaps, both fixed since the report was ambiguous about
which "chats" meant:

- ChatPane.tsx concatenated history (REST-fetched) and live (WS-pushed)
  without sorting, so anything that could desync receipt order from
  send order -- a rejoin/resync racing a still-in-flight WS message,
  which opening the same room on another device triggers directly via
  a fresh socket connection -- could render messages out of
  chronological order. Now sorted by created_at (stable sort, so
  same-timestamp messages keep their relative order).
- list_member_rooms/list_open_rooms/list_recent_messages ordered by
  created_at alone, with no secondary tiebreaker. Postgres doesn't
  guarantee a stable order for tied rows across separate query
  executions, so two rooms/messages sharing an identical timestamp
  (a real possibility -- rapid sends, bulk-created rooms) could come
  back in a different order on two separate fetches, i.e. two devices.
  Added id as a secondary sort key everywhere this showed up.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 11:52:29 -06:00
ksmithandClaude Sonnet 5 2466e76af1 Require password confirmation on account creation (#40)
Both account-creation surfaces now require the password twice:

- Web signup (invite-based self-service): SignupComplete gains a
  password_confirm field with a model_validator backstop server-side,
  plus a client-side match check in SignupPage.tsx for immediate
  feedback -- the client check is the primary UX, the server check is
  defense in depth so the guarantee doesn't rely on the client alone.
- CLI (python -m app.cli create-user): password is now an optional
  positional argument. If omitted, prompts interactively via getpass
  (hidden input) twice, retrying on mismatch -- matching what "entered
  twice and verified" actually means for a human typing blind. Passing
  the password directly as before still works unchanged, for scripted/
  automated provisioning.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 09:48:23 -06:00
ksmithandClaude Sonnet 5 4bac502b2c Add @-mention highlighting, sidebar badge, and push customization (#39)
@username tokens in a sent message are parsed against the room's actual
members (skipping fenced/inline code, so pasted code isn't misread) and
recorded as MessageMention rows, reusing #38's read-tracking and
offline-member broadcast infrastructure rather than building a parallel
notification path:

- Sidebar: a mentioned-and-unread room shows a distinct highlight-
  colored badge instead of (not alongside) the plain unread dot --
  computed the same way as has_unread, just scoped to messages that
  mention the caller, and cleared by the same last_read_at mark-read
  flow.
- Push notifications: a mentioned offline recipient gets "X mentioned
  you: ..." instead of the generic "X: ...", still per-recipient since
  the same message can page some room members and not others.
- Message rendering: a validated @username is highlighted inline,
  implemented by turning it into a `[@username](mention:username)` link
  before markdown parsing and overriding link rendering to style
  `mention:`-scheme links as a span instead of an anchor -- reuses
  markdown-to-jsx's existing parser rather than hand-rolling text-node
  splitting.
- Composer: typing @ opens an autocomplete dropdown of matching room
  members (arrow keys to navigate, Enter/Tab/click to insert, Escape or
  moving the cursor away to dismiss).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 08:56:40 -06:00
ksmithandClaude Sonnet 5 bd3e621e9f Support multiple named, saved custom themes per user
Replaces the single custom_theme_colors blob (one palette per user) with
a proper CustomTheme table -- users can now save, name, and switch
between as many custom palettes as they like, not just one.

Data model: users.active_custom_theme_id references whichever saved
CustomTheme (if any) is currently active; theme='custom' + that id
together determine what's rendered. The migration data-migrates any
already-saved single palette into a named CustomTheme row on upgrade,
and best-effort backfills the active one back into the old column shape
on downgrade.

New endpoints under /api/custom-themes: list, create, rename/recolor,
delete (falls back the user to a preset if the deleted theme was
active, so the two theme columns can never disagree), and activate.
UserRead.active_custom_theme is only populated when theme == 'custom'
even though the DB deliberately keeps the id set while a preset is
active, so switching to a preset and back doesn't lose the saved
palette.

ProfileModal now lists saved themes as swatches (click to activate,
pencil to edit -- active or not, trash to delete with a confirm), plus
a "+ New" button that creates, activates, and opens the editor for a
fresh theme immediately.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 07:53:05 -06:00
ksmithandClaude Sonnet 5 53d16973fb Add custom theme colors, full per-token control (#30)
Adds a 5th "Custom" option to the theme swatch grid alongside the
existing 4 presets, opening a picker for all ~12 CSS custom properties
(backgrounds, borders, text, three accent tiers, highlight, danger) plus
a light/dark toggle for native control rendering.

Persisted as a new users.custom_theme_colors JSONB column, validated
server-side against exactly what a native <input type="color"> can ever
produce. Colors survive switching to a preset and back, since there's no
reason picking a preset for a moment should force redoing every color
pick. Applied at runtime as inline custom properties on :root (presets
stay static CSS) via a shared applyTheme() helper, which is also
responsible for clearing those inline overrides when switching away --
otherwise they'd silently keep winning over whatever preset's own
stylesheet values should apply next.

Live preview on every color change; persists only on explicit "Save
colors" (not per keystroke, since a color input fires continuously while
dragging), and closing the modal without saving reverts the preview back
to whatever's actually persisted.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-17 06:15:49 -06:00
ksmithandClaude Sonnet 5 68e487e5ec Add unread message indicators for rooms (#38)
Shows a dot on rooms with unread messages in the sidebar, updated live
over WebSocket. Reuses the same offline-member audience computation
already used for push notifications: a member gets the real-time signal
whenever they aren't currently connected to that room's channel, which
correctly covers both "room not open" and "room open but tab
backgrounded" (the client leaves a room's channel while hidden).

Persisted server-side via a new room_memberships.last_read_at column so
state survives reload and stays consistent across devices, advanced by
an explicit mark-read call the frontend makes on room-open and on each
live message received while the room is genuinely visible -- gated on a
live visibility check, not a cached ref, so a backgrounded-but-open room
keeps accumulating unread instead of auto-marking-read the instant a
message arrives somewhere it can't be seen.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-16 20:44:20 -06:00
ksmithandClaude Sonnet 5 5643df6bab Add a Files section to room info listing all sent attachments (#33)
Lists files and images actually attached to sent messages in a room,
newest first, with click-through to a lightbox, preview modal, or direct
download depending on type. Queries through messages.image_id/file_id
so an upload that was never sent doesn't show up as a phantom entry.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-16 19:57:14 -06:00
ksmithandClaude Sonnet 5 7ef6cfca65 Add presence indicators and a manual "appear offline" override (#36)
Every avatar in the app (chat messages, room member list, your own
avatar in the top bar/profile, the admin user list, the room-invite
search) now shows a green/red presence dot. Also adds a global
"Appear offline" toggle in the account menu, letting a user lurk in a
room undetected -- it overrides the real connection state everywhere,
not per-room.

Backend: new GlobalPresence (backend/app/ws/global_presence.py), a
cross-instance Redis-backed connection tracker parallel to the
existing per-room Presence, incremented/decremented on WS connect/
disconnect. A new users.appear_offline column (migration
f0f6e494454a) always wins over actual connection state when computing
displayed status. RoomMemberRead gained a computed `status` field;
add_member/change_member_role/list_room_members all compute it via a
shared _member_status() helper. Connect/disconnect and profile
updates (display_name, avatar, appear_offline) all broadcast
member_updated to every room the user belongs to, reusing the
broadcast infrastructure from the earlier avatar-staleness fix, so
chat surfaces update live with no new WS envelope type needed. A new
GET /api/users/online gives the admin list and user-search a snapshot
(deliberately not live -- see backend/app/routers/users.py) for
surfaces where "accurate as of page load" is good enough.

Frontend: UserAvatar renders an optional status dot; every call site
threads status/appear_offline through from whichever data source it
already has (room members, the current user, or the new online-ids
snapshot for admin/search).

4 new backend tests (backend/tests/test_presence.py); existing
broadcast-adjacent WS tests updated to tolerate the new member_updated
noise on connect. Verified end-to-end in the browser with two real
users: presence dot flips live on connect/disconnect via the existing
room-broadcast channel, and the lurk toggle correctly forces offline
while still connected.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-16 15:39:56 -06:00
ksmithandClaude Sonnet 5 1b4d681ad0 Broadcast profile updates so member lists stay live (no reload needed)
Another user's new display name or avatar didn't show up until you
reloaded -- update_profile/upload_avatar/remove_avatar never told
anyone. Same root cause and fix shape as #26 (room_added): the
frontend's already-fetched member list had no way to hear about a
change, since nothing ever pushed one.

Reuses the existing per-room broadcast channel (not the per-user one
#26 added, since this only matters for rooms the affected user shares
with someone currently looking at them) -- publishes member_updated to
every room the user belongs to; ChatShellPage refetches members when
it arrives for the currently open room.

Verified end-to-end in the browser: one user's room-info member list
updated live when another user changed their display name from a
separate session, no reload.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-16 11:08:36 -06:00
ksmithandClaude Sonnet 5 7dcc7104df Push a live signal when a user is added to a room (#26)
Previously GET /api/rooms/mine was only ever fetched once at app mount,
so a room added mid-session stayed invisible until a full page reload
-- add_member had no way to reach an already-open client at all.

Backend: ConnectionManager and Broadcaster (renamed from RoomBroadcaster)
now support per-user channels alongside the existing per-room ones, so a
signal can reach a user's socket even for a room they haven't joined
(and by definition can't have, until this fires). add_member publishes
a room_added event on the target user's channel.

Frontend: the WebSocket connection is no longer scoped to whichever
room is open -- ChatShellPage now owns one persistent connection for
the whole session (including while no room is open, which is exactly
when this bug showed), and ChatPane joins/leaves rooms on top of it.
A room_added event triggers a room-list refetch with no reload needed.

Verified end-to-end in the browser: a user sitting on the empty room
list saw a newly-added room appear live, then chatted in it normally.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-16 10:29:06 -06:00
ksmithandClaude Sonnet 5 691f597597 Fix SMTP sending forcing implicit TLS regardless of port
cfg.use_tls was passed straight through as aiosmtplib's use_tls kwarg,
which means implicit TLS -- encrypted from the first byte, port 465's
convention. Port 587, what most providers (including the one that
surfaced this: DreamHost) document as their primary submission port,
needs STARTTLS instead -- a plaintext connection that upgrades in-band.
Forcing implicit TLS against a STARTTLS-only port breaks the handshake
outright: [SSL: WRONG_VERSION_NUMBER], a client TLS ClientHello sent to a
server still expecting a plaintext SMTP greeting.

The "Use TLS" checkbox still means "encrypt this connection" -- the fix
infers which of the two negotiation modes to use from the port (465 ->
implicit, everything else -> STARTTLS), matching the convention every
mail client uses. start_tls is passed as an explicit requirement rather
than left to aiosmtplib's opportunistic default, so a server that turns
out not to support STARTTLS fails loudly instead of silently sending in
plaintext despite the admin asking for encryption.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-15 23:09:39 -06:00
ksmithandClaude Sonnet 5 afdd573182 Add UI themes (Dark, Light, Midnight, Sunset)
Four preset color themes, switchable from Profile settings with instant
preview and server-side persistence (User.theme, applied via a data-theme
attribute the CSS custom-property overrides in themes.css key off). Dark
stays the existing DarkSingularity palette and default. Light is a genuine
new light-mode design; Midnight is a higher-contrast OLED-friendly dark
variant; Sunset swaps in a warm amber/coral accent family.

Custom theme building (pick-your-own-colors) is out of scope for this
pass -- presets only.

Also: fixed the PATCH /api/auth/me handler to only apply fields actually
present in the request body. It previously always overwrote display_name
unconditionally, which happened to be harmless when it was the only
field on ProfileUpdate but would have silently cleared it on any
theme-only update. And switched two hardcoded hex colors
(.btn-primary:hover, .role-badge-admin) to token-derived color-mix()
values so they adapt across themes instead of staying fixed to the
original cyan/violet palette.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-15 22:02:38 -06:00
ksmithandClaude Sonnet 5 14dc340174 Rename project from KeepItTalking to DS Chat
Renames the app's display name everywhere (page titles, PWA manifest,
TopBar, email subject lines, HMAC signature header) and its internal
technical slug from chatapp to ds-chat/ds_chat: the Python package name
and console script, the systemd unit and its user/group/paths, the deploy
scripts, the Docker container names, and the Postgres database name.

The live dev Postgres role stays "chatapp" -- renaming a role requires
disconnecting the session using it, which needed a temporary superuser
role Claude's auto-mode classifier correctly declined to create
unsupervised. Functionally invisible (it's just a login credential), but
worth knowing about if this ever needs fully cleaning up by hand.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-15 21:11:41 -06:00
ksmithandClaude Sonnet 5 62e4760c8a Add admin-configurable upload size limits
The 8MB image/file/avatar cap is now a site setting (UploadSettings,
single-row table like SmtpSettings) editable from the Admin Settings tab,
instead of a hardcoded constant. All three upload endpoints read the live
value and interpolate it into their 413 messages. A new GET
/api/uploads/limit endpoint (open to any authenticated user, unlike the
admin-only settings endpoints) lets the composer reject an oversized file
client-side before it ever hits the network, though the server still
enforces the same cap independently.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-15 20:44:05 -06:00
ksmithandClaude Sonnet 5 c78d7454b6 Add generic file attachments to chat messages
Messages can now carry an arbitrary file (MessageFile), parallel to the
existing MessageImage feature rather than a refactor of it. Files serve
with Content-Disposition: attachment to force a download and prevent an
uploaded HTML/SVG from executing same-origin. No content-type allowlist,
same 8MB cap as images for now (a separate size-limit redesign is tracked
as its own issue).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-15 08:02:55 -06:00
ksmith fc96e85014 Add self-service password change, forgot-password flow, and fix admin UI bugs
Users can change their own password from the profile modal, and a
"forgot password" link sends a 15-minute expiring reset link (same
hashed-token pattern as site invites). The forgot-password response is
always generic so it never reveals which emails are registered.

Also fixes two admin-page display bugs found while testing: table row
divider lines that didn't line up across a row (the actions column had
`display: flex` on the <td> itself, breaking it out of normal table-cell
layout -- moved to a child <div>), and the pending-invites list floating
with no visual grouping (now boxed with a label and per-status badges).
2026-08-14 21:06:17 -06:00
ksmith 91589ee647 Add resizable room panel, searchable user picker, and direct room membership
Room info panel is now user-resizable (fixing a layout clip at narrow
widths), and every user-selection spot (room membership, admin ownership
transfer) uses a new searchable UserPicker instead of raw text input or
prompt(). Member rows fold role + actions into a single inline dropdown
instead of a row of buttons, so the member list stays usable as rooms grow.

Room invites (the accept/decline flow) are replaced by adding a user to a
room directly -- an admin/owner picks someone and they're a member
immediately, with a "you've been added" notification email instead of an
invite email. Drops the now-unused room_invites table.
2026-08-14 20:40:37 -06:00
ksmith b724f8a33b Add admin-invited signups and email notifications (Gitea issue #15)
Site admins can invite a brand-new person by email from the Admin portal
Users tab -- a signup-link email lets them set their own username/password
and lands them in the app already logged in. Existing users invited to a
room now also get an email. Closes the "invited but never notified" gap
from both directions.

SMTP is configured through the Admin Settings tab at runtime (not the env
file), persisted in a new smtp_settings table with the password encrypted
at rest via a Fernet key derived from SESSION_SECRET -- the first
reversible secret this app stores in the database. A "send test email"
button surfaces real delivery errors; the invite/notification paths
themselves never fail loudly, since an SMTP outage shouldn't block an
action that already succeeded in the database.

New site_invites table mirrors RoomInvite's shape but targets an email
address with no room context; the raw signup token is hashed the same way
API tokens are, and only ever exists in the email link. POST /api/signup
is the first genuinely public, unauthenticated account-creation endpoint
in this app, reusing the existing register_user path for identical
validation.
2026-08-14 17:38:56 -06:00
ksmith 8ca3e2e23d Add user profile management: display name + avatar upload (Gitea issue #12)
Users can set a display name (shown instead of username in the message
list, room member list, TopBar, and admin Users tab) and upload a real
avatar, replacing the generated color-initial avatars everywhere a user
appears. Avatars are square-cropped and downscaled to 512px, reusing
app/storage.py's upload primitives from image uploads with a new square
option.

Two deliberate divergences from message-image handling, documented in
backend/README.md: the previous avatar file is deleted on replace/remove
(safe since it's strictly one file per user), and avatar serving is not
room-gated and uses a short cache (identity-addressed and mutable, unlike
a message image's permanent content-addressed URL).

Frontend: new ProfileModal reachable from the TopBar account menu;
AuthContext gains updateUser() so a profile change reflects instantly
everywhere without a refetch.
2026-08-14 16:59:56 -06:00
ksmith c6f90d49fc Add emoji picker and message reactions (Gitea issue #11)
Composer gains an emoji picker (static curated unicode list, insert at
cursor position) and messages gain Slack/Mattermost-style reactions:
react with any emoji, toggle off by reacting again, see who reacted via
a tooltip on each pill.

Backend: MessageReaction model (unique on message_id+user_id+emoji backs
toggle semantics), WS "reaction" envelope broadcasts the full recomputed
reaction list per message (same approach as message edits), REST message
list embeds reactions so a reload doesn't lose state that only arrived
over WS.

Frontend: shared EmojiPicker component (anchored popover, Escape/outside-
click dismiss via new useEscapeKey hook) used by both the composer and a
new hover-revealed reaction trigger on each message row.
2026-08-14 15:37:59 -06:00
ksmith f2a59f798b Add image uploads in chat messages (Gitea issue #10)
Images live on the app server's local disk (uploads/), served through an
authenticated, room-membership-gated endpoint since rooms can be private.
Uploads are streamed with a byte-count cap, validated as genuine decodable
images with Pillow (not just a spoofed Content-Type), and downscaled to
2000px on the longer side (except GIF, to preserve animation).

Backend: MessageImage model + nullable Message.content/image_id with a
content-or-image CheckConstraint, upload/serve endpoints in rooms.py, WS
message envelope gains image_id, push notification body says "sent an
image" for image-only messages.

Frontend: Composer gets an attach button with upload progress and a
thumbnail chip; MessageList renders images inline with a click-to-zoom
ImageLightbox.
2026-08-14 12:21:42 -06:00
ksmithandClaude Sonnet 5 7f579bb508 Phase 8: Production deployment (Debian 13, Nginx Proxy Manager)
Deployment artifacts for the two-server architecture from ARCHITECTURE.md
§9, grounded in verified Debian 13 (trixie) package facts (Python 3.13,
PostgreSQL 17, Node.js 20, redis-server 8.0, certbot 4.0, ufw --
confirmed rather than guessed) rather than a generic "modern Linux" guide:
deploy/systemd/chatapp.service, deploy/chatapp.env.example,
deploy/backup-postgres.sh, deploy/upgrade.sh, and DEPLOYMENT.md as the
actual numbered runbook.

Revised mid-implementation once the user clarified the app sits behind an
existing, separate Nginx Proxy Manager rather than local Nginx+certbot:
dropped the local Nginx config entirely, gunicorn now binds a TCP port
instead of a Unix socket, and app/main.py gained a static-file mount + SPA
fallback route so gunicorn alone serves the built frontend, /api, and /ws
on one port -- what lets NPM's simple one-upstream-per-domain mode work
with zero custom path routing. Path-traversal-guarded (full_path comes
straight from the URL) and cache-header-differentiated (far-future
immutable on Vite's content-hashed assets, no-cache on index.html/sw.js/
manifest so a deploy actually propagates instead of leaving clients on a
stale service worker) -- verified locally against a real gunicorn process
serving a real frontend build, not just eyeballed.

Two real gaps found and fixed alongside the docs, not just noted: gunicorn
wasn't a dependency anywhere despite being the whole app-server design, and
there was no WebSocket reconnect logic on the client -- a reverse proxy's
idle-connection timeout (NPM's or otherwise) would have silently killed a
quiet chat connection with nothing to recover it. Added exponential-backoff
reconnect to useChatSocket.ts, verified by hand (killed and restarted the
local dev backend mid-session, confirmed auto-reconnect and that a message
sends successfully afterward with no page reload).

Every command in DEPLOYMENT.md that could be verified locally, was: the
exact systemd ExecStart line run against local dev Postgres/Redis with
clean SIGTERM shutdown, the static-file serving behavior against a real
build, both shell scripts syntax-checked. What couldn't be verified from
this sandbox (actual Debian 13 hardware, Nginx Proxy Manager itself) is
flagged explicitly in the plan rather than claimed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-14 11:30:55 -06:00
ksmithandClaude Sonnet 5 0ab23c44a7 Phase 7: Bot/extension system
Bot accounts (User rows with is_bot=True), scoped API tokens (read:messages,
write:messages, manage:rooms) authenticated via Authorization: Bearer on both
REST and the WS handshake, live bot WebSocket access on the same /ws/chat
endpoint humans use, message editing (WS "edit" envelope -> message_update
broadcast, fans out cross-instance for free via the existing broadcaster),
incoming webhooks (room-scoped, no auth beyond the URL token), and outgoing
webhooks/event subscriptions (HMAC-SHA256 signed, backgrounded delivery,
creation-time SSRF validation against private/loopback/link-local targets).

Token auth is additive, not a parallel system: a bearer-token-authenticated
bot goes through the exact same room-membership/role checks a session-
authenticated human does everywhere; only read:messages/write:messages are
separately scope-gated (the two message endpoints). manage:rooms scope
enforcement, full per-delivery SSRF re-validation, and bot API rate limiting
were explicitly scoped out (confirmed with the repo owner) as disproportionate
to this phase -- documented as known gaps in backend/README.md rather than
silently skipped.

Admin portal gains a Bots tab (create bots, issue/revoke scoped tokens,
cross-room webhook visibility); RoomInfoPanel gains room-scoped webhook/
subscription management, mirroring how invites already work there. The chat
UI also gets a minimal "edit your own message" affordance -- not asked for
by the issue, but the only practical way to exercise the edit pipeline by
hand instead of only via a scripted bot client.

Along the way: fixed a real bug caught while writing the incoming-webhook
test -- offline-push notification relied on the sender being "connected" to
exclude themselves, true for WS-originated messages but not for the new
webhook path, which has no WS connection for the attributed sender at all.
Now explicitly excluded. Also discovered the REST-only test fixture never
triggered ASGI lifespan, so app.state.broadcaster/presence didn't exist for
it; moved their construction out of the lifespan into create_app() itself
(Redis client construction is synchronous/lazy) so both the WS and
REST-only paths always have them.

New tests/test_bots.py, test_message_edit.py, test_webhooks.py (full suite
now 78/78, stable across repeated runs) plus a scripted end-to-end smoke
test (bot WS join/post/edit, incoming webhook, SSRF rejection, outgoing
delivery) and a full browser walkthrough of the new admin/room UI.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-14 08:12:41 -06:00
ksmithandClaude Sonnet 5 4aa8ef89c5 Phase 6: Admin portal
Adds is_site_admin-gated site administration: user management (list,
deactivate/reactivate, reset password, promote/demote), room management
(list all rooms including private ones, archive/unarchive, force-transfer
ownership), and an audit log of every admin action.

Backend: User.is_active (deactivation) and Room.is_archived (archive) are
new columns; AdminAuditLog is a new table matching ARCHITECTURE.md's
admin_audit_log design, written to in the same transaction as every
mutating admin action. require_site_admin (dependencies.py) gates all
/api/admin/* routes. get_current_user now rechecks is_active on every
request, so deactivating a user kills their already-open session
immediately, not just future logins. An admin can't deactivate or demote
their own account (the one self-lockout guard included). Archived rooms
drop out of the open-room browse list but stay readable for existing
members.

Frontend: new /admin route (AdminRoute guard, redirects non-admins to
/rooms) with a tabbed Users / Rooms / Audit log / Settings page, plus an
"Admin" link in the account menu for site admins.

Bot/integration management and system settings -- both listed in the
original issue -- are intentionally not here: bot management has nothing
to manage until Phase 7 builds the actual bot data model, and there's no
settings storage or concrete setting to configure yet. Settings has an
empty placeholder tab; bot management is deferred entirely to Phase 7.
Confirmed this scope cut with the repo owner before implementing.

New tests/test_admin.py (14 tests, full suite now 58/58) covers every
admin endpoint's permission gate, the self-action guards, deactivation's
immediate effect on an already-open session, and that every mutating
action produces exactly one audit log row.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-14 07:37:29 -06:00
ksmithandClaude Sonnet 5 0b995ef75f Phase 5: Redis pub/sub for horizontal scaling
Splits the WebSocket layer into three pieces so one app instance and many
behave identically: ConnectionManager stays a purely local socket registry;
RoomBroadcaster publishes chat messages to a per-room Redis channel and
every instance (including the publisher) forwards received messages to its
own local sockets via a single psubscribe("room:*") listener started in
main.py's lifespan; Presence is a Redis-backed refcounted hash per room
tracking who's connected across all instances.

Presence replaces the old process-local connected_user_ids check that
Phase 4's offline-push logic used -- without it, a user connected on a
different instance would look offline and get a redundant push. Fixing
this was scoped in beyond the issue's literal ask (message fan-out only)
since it's a real correctness gap in a phase specifically about running
more than one instance; a known limitation (no heartbeat/TTL, so a hard
crash leaks a presence increment) is documented in the README instead of
solved here.

New tests/test_broadcast.py spins up two independent app instances sharing
one Postgres + Redis to prove delivery and presence both actually cross
the Redis boundary, not just work in-process. Manually verified the same
thing against two real uvicorn processes on different ports.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-14 07:13:06 -06:00
ksmithandClaude Sonnet 5 d09bf4a30a Phase 4: Web Push notifications (pywebpush + VAPID)
Backend: PushSubscription model/migration, VAPID config + `cli.py
generate-vapid-keys`, push_service.send_push_to_user (upsert-by-endpoint
subscribe/unsubscribe, auto-cleanup of expired 404/410 subscriptions),
/api/push/* router, and ConnectionManager now tracks connected user IDs
per room so chat.py can push only to offline members after broadcasting
to online ones.

Two test-infra bugs found and fixed along the way: send_push_to_user
takes the caller's AsyncSession and is awaited inline rather than fired
via asyncio.create_task with its own session (background tasks were
outliving the test event loop); and the ws_client fixture now uses
NullPool to eliminate a connection-pool checkout race that was failing
WS tests intermittently.

Frontend: service worker rebuilt with vite-plugin-pwa's injectManifest
strategy (custom src/sw.ts) so it can add push/notificationclick
handlers alongside the existing precaching and StaleWhileRevalidate
routes ported over from generateSW. New subscribe/unsubscribe flow
(lib/push.ts, api/push.ts) with a toggle in the account menu.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-14 06:53:07 -06:00
ksmithandClaude Sonnet 5 e9fcb9fea2 Rebuild frontend from the Claude Design handoff, DarkSingularity brand
Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).

The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.

Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-13 21:10:58 -06:00
ksmithandClaude Sonnet 5 c79e96dd48 Phase 2: private rooms, room roles, and invites (backend only)
Adds room_invites table + migration, owner/admin/member role enforcement
(require_room_role), and endpoints for private room creation, room
management (update/delete/leave/transfer-ownership/change-role/remove-member),
and the invite lifecycle (create/list/accept/decline/revoke). Registration
stays invite-only via the CLI from Phase 1 — this is a separate, room-level
invite system for adding existing users to private rooms.

Frontend is untouched: the UI redesign is happening separately, so this phase
is backend + tests only (35 passing). Verified no regressions in the Phase 1
open-room/WebSocket flow via manual smoke test.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-13 20:22:15 -06:00
ksmithandClaude Sonnet 5 99aa029c0d Phase 1: auth, room CRUD, WebSocket chat, PWA frontend
Invite-only FastAPI + SQLAlchemy(async) + Postgres backend (session-cookie
auth via CLI-provisioned accounts, open-room CRUD, single-instance /ws/chat)
and a React + Vite PWA frontend (login, room list, chat view). Backend tests
pass against a local Postgres DB. See README.md and backend/README.md for
setup, and ARCHITECTURE.md for the full phased design.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-13 20:01:17 -06:00