Every email went through one shared plain-text-only path. Redesigned
send_email/send_test_email around structured paragraphs + an optional
CTA button instead of one pre-formatted string, and render both a
proper styled HTML card (table-based, inline styles -- email clients
strip <style> blocks and don't support CSS variables) and a clean
plain-text fallback from the same input, sent as multipart/alternative.
The HTML is themed per recipient: an email to an existing user renders
in their own selected theme (dark/light/midnight/sunset, or their saved
custom palette), resolved server-side from User.theme/
active_custom_theme_id. Site invites have no account yet to read a
theme from, so they use the default DarkSingularity palette. All five
existing email triggers (site invite, room-added, password reset,
#66's DM notification, admin test email) updated to the new call shape.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Scoped to direct messages only, and deliberately narrower than the
existing push/desktop "offline" (not connected to this room's channel
right now, which fires on every message) -- email uses GlobalPresence
instead (no open connection anywhere, or appear_offline), since the
other participant could easily just be active in a different room.
Debounced to the first unread message in the conversation rather than
firing on every message in a burst, resetting once they mark it read.
Reuses the existing SMTP/send_email infrastructure from the invite
feature, so it silently no-ops if SMTP isn't configured, same as
everywhere else that already uses it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>