Private
Public Access
Push a live signal when a user is added to a room (#26)
Previously GET /api/rooms/mine was only ever fetched once at app mount, so a room added mid-session stayed invisible until a full page reload -- add_member had no way to reach an already-open client at all. Backend: ConnectionManager and Broadcaster (renamed from RoomBroadcaster) now support per-user channels alongside the existing per-room ones, so a signal can reach a user's socket even for a room they haven't joined (and by definition can't have, until this fires). add_member publishes a room_added event on the target user's channel. Frontend: the WebSocket connection is no longer scoped to whichever room is open -- ChatShellPage now owns one persistent connection for the whole session (including while no room is open, which is exactly when this bug showed), and ChatPane joins/leaves rooms on top of it. A room_added event triggers a room-list refetch with no reload needed. Verified end-to-end in the browser: a user sitting on the empty room list saw a newly-added room appear live, then chatted in it normally. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
+2
-2
@@ -12,7 +12,7 @@ from starlette.middleware.sessions import SessionMiddleware
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from app.config import settings
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from app.routers import admin, auth, bots, health, push, rooms, signup, uploads, users, webhooks
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from app.ws.broadcaster import RoomBroadcaster
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from app.ws.broadcaster import Broadcaster
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from app.ws.chat import router as ws_router
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from app.ws.connection_manager import ConnectionManager
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from app.ws.presence import Presence
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@@ -68,7 +68,7 @@ def create_app() -> FastAPI:
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app.state.connection_manager = ConnectionManager()
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app.state.redis = Redis.from_url(settings.redis_url, decode_responses=True)
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app.state.presence = Presence(app.state.redis)
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app.state.broadcaster = RoomBroadcaster(app.state.redis, app.state.connection_manager)
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app.state.broadcaster = Broadcaster(app.state.redis, app.state.connection_manager)
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app.include_router(health.router)
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app.include_router(auth.router)
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@@ -34,6 +34,7 @@ from app.schemas.webhook import (
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WebhookIncomingCreate,
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WebhookIncomingRead,
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)
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from app.services.message_events import broadcast_room_added
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from app.services.message_service import get_reactions_for_messages, list_recent_messages
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from app.services.upload_settings_service import format_mb, get_upload_settings
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from app.services.room_service import (
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@@ -466,6 +467,7 @@ async def add_member_endpoint(
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raise HTTPException(status_code=404, detail="No user with that ID")
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except AlreadyMemberError:
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raise HTTPException(status_code=409, detail="That user is already a member")
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await broadcast_room_added(request.app.state.broadcaster, data.user_id, room)
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return RoomMemberRead(
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user_id=membership.user_id,
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username=membership.user.username,
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@@ -7,7 +7,7 @@ from app.models import Message, MessageFile, Room, RoomMembership, User
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from app.schemas.message import ReactionSummary
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from app.services.push_service import send_push_to_user
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from app.services.webhook_service import dispatch_event
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from app.ws.broadcaster import RoomBroadcaster
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from app.ws.broadcaster import Broadcaster
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from app.ws.presence import Presence
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@@ -70,7 +70,7 @@ async def _message_payload(db: AsyncSession, message: Message, username: str) ->
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async def broadcast_new_message(
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db: AsyncSession,
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broadcaster: RoomBroadcaster,
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broadcaster: Broadcaster,
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presence: Presence,
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room_id: uuid.UUID,
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message: Message,
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@@ -86,7 +86,7 @@ async def broadcast_new_message(
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async def broadcast_message_update(
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db: AsyncSession, broadcaster: RoomBroadcaster, room_id: uuid.UUID, message: Message
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db: AsyncSession, broadcaster: Broadcaster, room_id: uuid.UUID, message: Message
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) -> None:
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payload = {
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"type": "message_update",
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@@ -100,7 +100,7 @@ async def broadcast_message_update(
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async def broadcast_reaction_update(
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broadcaster: RoomBroadcaster,
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broadcaster: Broadcaster,
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room_id: uuid.UUID,
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message_id: uuid.UUID,
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reactions: list[ReactionSummary],
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@@ -115,3 +115,15 @@ async def broadcast_reaction_update(
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# Deliberately no dispatch_event() call -- reactions don't get an
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# outgoing-webhook event type, matching the same scope cut made for
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# image uploads (see backend/README.md).
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async def broadcast_room_added(broadcaster: Broadcaster, user_id: uuid.UUID, room: Room) -> None:
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"""The only signal a user's open client gets that they were just added
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to a room -- without it, GET /rooms/mine is only ever fetched once at
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app mount, so a room added mid-session stays invisible until a full
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reload. Published on the user's own channel rather than the room's,
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since the whole point is reaching someone who hasn't joined that room's
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channel yet (and by definition can't have)."""
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await broadcaster.publish_to_user(
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user_id, {"type": "room_added", "room_id": str(room.id)}
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)
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@@ -6,16 +6,24 @@ from redis.asyncio import Redis
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from app.ws.connection_manager import ConnectionManager
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ROOM_CHANNEL_PREFIX = "room:"
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USER_CHANNEL_PREFIX = "user:"
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class RoomBroadcaster:
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class Broadcaster:
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"""Cross-instance message fan-out (ARCHITECTURE.md phase 5).
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Publishes to a per-room Redis channel; every app instance -- including
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the one that published -- subscribes via a single pattern subscription
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and forwards to its own locally connected WebSocket clients via
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ConnectionManager. A single instance just talks to itself through Redis,
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so there's no separate code path for the 1-instance vs N-instance case.
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Publishes to a per-room or per-user Redis channel; every app instance --
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including the one that published -- subscribes via a single pattern
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subscription and forwards to its own locally connected WebSocket clients
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via ConnectionManager. A single instance just talks to itself through
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Redis, so there's no separate code path for the 1-instance vs N-instance
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case.
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Room channels carry anything scoped to a room's joined members (new
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messages, edits, reactions). User channels carry anything scoped to one
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person regardless of which rooms they've joined -- currently just
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"you've been added to a room," which by definition arrives before the
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recipient could ever have joined that room's own channel.
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"""
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def __init__(self, redis: Redis, manager: ConnectionManager) -> None:
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@@ -25,17 +33,24 @@ class RoomBroadcaster:
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async def publish(self, room_id: uuid.UUID, payload: dict) -> None:
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await self._redis.publish(f"{ROOM_CHANNEL_PREFIX}{room_id}", json.dumps(payload))
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async def publish_to_user(self, user_id: uuid.UUID, payload: dict) -> None:
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await self._redis.publish(f"{USER_CHANNEL_PREFIX}{user_id}", json.dumps(payload))
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async def listen(self) -> None:
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pubsub = self._redis.pubsub()
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await pubsub.psubscribe(f"{ROOM_CHANNEL_PREFIX}*")
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await pubsub.psubscribe(f"{ROOM_CHANNEL_PREFIX}*", f"{USER_CHANNEL_PREFIX}*")
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try:
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async for message in pubsub.listen():
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if message["type"] != "pmessage":
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continue
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channel = message["channel"]
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room_id = uuid.UUID(channel.removeprefix(ROOM_CHANNEL_PREFIX))
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payload = json.loads(message["data"])
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await self._manager.broadcast(room_id, payload)
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if channel.startswith(ROOM_CHANNEL_PREFIX):
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room_id = uuid.UUID(channel.removeprefix(ROOM_CHANNEL_PREFIX))
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await self._manager.broadcast(room_id, payload)
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elif channel.startswith(USER_CHANNEL_PREFIX):
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user_id = uuid.UUID(channel.removeprefix(USER_CHANNEL_PREFIX))
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await self._manager.send_to_user(user_id, payload)
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finally:
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await pubsub.punsubscribe(f"{ROOM_CHANNEL_PREFIX}*")
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await pubsub.punsubscribe(f"{ROOM_CHANNEL_PREFIX}*", f"{USER_CHANNEL_PREFIX}*")
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await pubsub.aclose()
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@@ -78,6 +78,7 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
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presence = websocket.app.state.presence
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broadcaster = websocket.app.state.broadcaster
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joined_rooms: set[uuid.UUID] = set()
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manager.register_user(user.id, websocket)
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try:
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while True:
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@@ -225,5 +226,6 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
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pass
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finally:
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manager.leave_all(websocket)
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manager.unregister_user(user.id, websocket)
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for room_id in joined_rooms:
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await presence.leave(room_id, user.id)
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@@ -8,13 +8,14 @@ class ConnectionManager:
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"""Local, single-process WebSocket socket registry.
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Purely about delivering to sockets connected to *this* process --
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cross-instance fan-out lives in RoomBroadcaster, and cross-instance
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"who's connected" for push lives in Presence, both backed by Redis
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cross-instance fan-out lives in Broadcaster, and cross-instance "who's
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connected" for push lives in Presence, both backed by Redis
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(ARCHITECTURE.md phase 5).
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"""
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def __init__(self) -> None:
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self._rooms: dict[uuid.UUID, set[WebSocket]] = defaultdict(set)
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self._users: dict[uuid.UUID, set[WebSocket]] = defaultdict(set)
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def join(self, room_id: uuid.UUID, websocket: WebSocket) -> None:
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self._rooms[room_id].add(websocket)
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@@ -28,6 +29,22 @@ class ConnectionManager:
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for room_id in list(self._rooms.keys()):
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self.leave(room_id, websocket)
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def register_user(self, user_id: uuid.UUID, websocket: WebSocket) -> None:
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"""Ties a socket to the authenticated user who owns it, independent
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of which (if any) room it has joined -- lets a user be reached the
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instant they're added to a room, before they've ever joined that
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room's channel."""
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self._users[user_id].add(websocket)
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def unregister_user(self, user_id: uuid.UUID, websocket: WebSocket) -> None:
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self._users[user_id].discard(websocket)
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if not self._users[user_id]:
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del self._users[user_id]
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async def broadcast(self, room_id: uuid.UUID, payload: dict) -> None:
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for websocket in list(self._rooms.get(room_id, ())):
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await websocket.send_json(payload)
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async def send_to_user(self, user_id: uuid.UUID, payload: dict) -> None:
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for websocket in list(self._users.get(user_id, ())):
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await websocket.send_json(payload)
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@@ -8,6 +8,16 @@ def _unique(prefix: str) -> str:
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return f"{prefix}-{uuid.uuid4().hex[:8]}"
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def _fake_send_email(monkeypatch):
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calls = []
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async def fake(db, to, subject, body):
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calls.append({"to": to, "subject": subject, "body": body})
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monkeypatch.setattr("app.services.room_service.send_email", fake)
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return calls
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def _register_ws(ws_client, username: str) -> dict:
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async def _seed():
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async with ws_client.session_factory() as session:
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@@ -101,3 +111,26 @@ def test_presence_is_shared_across_instances(ws_client_factory, monkeypatch):
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assert alice_ws.receive_json()["type"] == "joined"
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assert calls == []
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def test_add_member_notifies_target_user_via_websocket(ws_client_factory, monkeypatch):
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# Bob is only ever "connected," never "joined" -- proving the room_added
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# signal reaches him on his own per-user channel, independent of (and
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# necessarily before) ever joining the room's own channel, which he
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# can't do until this signal tells his client the room exists at all.
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_fake_send_email(monkeypatch)
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instance1 = ws_client_factory()
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instance2 = ws_client_factory()
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alice = _register_ws(instance1, _unique("alice"))
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room = instance1.post("/api/rooms", json={"name": _unique("general")}).json()
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bob = _register_ws(instance2, _unique("bob"))
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with instance2.websocket_connect("/ws/chat") as bob_ws:
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resp = instance1.post(f"/api/rooms/{room['id']}/members", json={"user_id": bob["id"]})
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assert resp.status_code == 201, resp.text
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received = bob_ws.receive_json()
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assert received == {"type": "room_added", "room_id": room["id"]}
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@@ -1,8 +1,7 @@
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import { useCallback, useEffect, useState } from 'react'
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import { useNavigate } from 'react-router-dom'
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import { NetworkError } from '../api/client'
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import { getRoomMessages } from '../api/rooms'
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import { useChatSocket } from '../ws/useChatSocket'
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import type { ChatSocketHandle } from '../ws/useChatSocket'
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import type { ChatMessageEnvelope, Message, MyRoomItem, RoomMember, ServerEnvelope } from '../types'
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import { Composer } from './Composer'
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import { MessageList } from './MessageList'
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@@ -15,10 +14,10 @@ interface ChatPaneProps {
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onBack: () => void
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onToggleInfo: () => void
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infoOpen: boolean
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socket: ChatSocketHandle
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}
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export function ChatPane({ room, members, isMobile, onBack, onToggleInfo, infoOpen }: ChatPaneProps) {
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const navigate = useNavigate()
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export function ChatPane({ room, members, isMobile, onBack, onToggleInfo, infoOpen, socket }: ChatPaneProps) {
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const [history, setHistory] = useState<Message[]>([])
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const [live, setLive] = useState<ChatMessageEnvelope[]>([])
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const [wsError, setWsError] = useState<string | null>(null)
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@@ -40,35 +39,60 @@ export function ChatPane({ room, members, isMobile, onBack, onToggleInfo, infoOp
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})
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}, [room.id])
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const onMessage = useCallback((envelope: ServerEnvelope) => {
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if (envelope.type === 'message') {
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setLive((prev) => [...prev, envelope])
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} else if (envelope.type === 'message_update') {
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setHistory((prev) =>
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prev.map((m) =>
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m.id === envelope.id ? { ...m, content: envelope.content, edited_at: envelope.edited_at } : m,
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),
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)
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setLive((prev) =>
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prev.map((m) =>
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m.id === envelope.id ? { ...m, content: envelope.content, edited_at: envelope.edited_at } : m,
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),
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)
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} else if (envelope.type === 'reaction_update') {
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setHistory((prev) =>
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prev.map((m) => (m.id === envelope.id ? { ...m, reactions: envelope.reactions } : m)),
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)
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setLive((prev) =>
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prev.map((m) => (m.id === envelope.id ? { ...m, reactions: envelope.reactions } : m)),
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)
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} else if (envelope.type === 'error') {
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setWsError(envelope.detail)
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}
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}, [])
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useEffect(() => {
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socket.joinRoom(room.id)
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return () => socket.leaveRoom(room.id)
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}, [socket, room.id])
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const onUnauthenticated = useCallback(() => navigate('/login'), [navigate])
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useEffect(
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() =>
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// The socket is shared across every room this tab visits, so a
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// stray in-flight event for a room just left (or a different tab's
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// room, in theory) has to be filtered out here rather than assumed
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// away -- `error` has no room_id to filter on, but is rare enough
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// that misattributing one to the wrong room's banner isn't worth
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// guarding against separately.
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socket.subscribe((envelope: ServerEnvelope) => {
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if (envelope.type === 'message' && envelope.room_id === room.id) {
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setLive((prev) => [...prev, envelope])
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} else if (envelope.type === 'message_update' && envelope.room_id === room.id) {
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setHistory((prev) =>
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prev.map((m) =>
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m.id === envelope.id ? { ...m, content: envelope.content, edited_at: envelope.edited_at } : m,
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),
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)
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setLive((prev) =>
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prev.map((m) =>
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m.id === envelope.id ? { ...m, content: envelope.content, edited_at: envelope.edited_at } : m,
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),
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)
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} else if (envelope.type === 'reaction_update' && envelope.room_id === room.id) {
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setHistory((prev) =>
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prev.map((m) => (m.id === envelope.id ? { ...m, reactions: envelope.reactions } : m)),
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)
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setLive((prev) =>
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prev.map((m) => (m.id === envelope.id ? { ...m, reactions: envelope.reactions } : m)),
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)
|
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} else if (envelope.type === 'error') {
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setWsError(envelope.detail)
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}
|
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}),
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[socket, room.id],
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)
|
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const { connected, send, sendEdit, sendReaction } = useChatSocket({ roomId: room.id, onMessage, onUnauthenticated })
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const connected = socket.connected
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const send = useCallback(
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(content: string, imageId?: string, fileId?: string) => socket.send(room.id, content, imageId, fileId),
|
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[socket, room.id],
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)
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const sendEdit = useCallback(
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(messageId: string, content: string) => socket.sendEdit(room.id, messageId, content),
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[socket, room.id],
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)
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const sendReaction = useCallback(
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(messageId: string, emoji: string) => socket.sendReaction(room.id, messageId, emoji),
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[socket, room.id],
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)
|
||||
|
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return (
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<section className="chat-pane">
|
||||
|
||||
@@ -12,6 +12,7 @@ import { TopBar } from '../components/TopBar'
|
||||
import { useAuth } from '../context/AuthContext'
|
||||
import { MOBILE_BREAKPOINT, useWindowWidth } from '../hooks/useWindowWidth'
|
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import type { MyRoomItem, RoomMember } from '../types'
|
||||
import { useChatSocket } from '../ws/useChatSocket'
|
||||
import './ChatShellPage.css'
|
||||
|
||||
type ModalKind = 'new' | 'browse' | null
|
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@@ -56,6 +57,17 @@ export function ChatShellPage() {
|
||||
refreshRooms().catch(() => {})
|
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}, [refreshRooms])
|
||||
|
||||
const onSocketUnauthenticated = useCallback(() => navigate('/login'), [navigate])
|
||||
const socket = useChatSocket({ onUnauthenticated: onSocketUnauthenticated })
|
||||
|
||||
useEffect(
|
||||
() =>
|
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socket.subscribe((envelope) => {
|
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if (envelope.type === 'room_added') refreshRooms()
|
||||
}),
|
||||
[socket, refreshRooms],
|
||||
)
|
||||
|
||||
useEffect(() => {
|
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refreshMembers()
|
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// Also re-run when the logged-in user's own profile changes (display
|
||||
@@ -97,6 +109,7 @@ export function ChatShellPage() {
|
||||
onBack={() => navigate('/rooms')}
|
||||
onToggleInfo={() => setInfoOpen((v) => !v)}
|
||||
infoOpen={infoOpen}
|
||||
socket={socket}
|
||||
/>
|
||||
) : (
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||||
!isMobile && (
|
||||
|
||||
@@ -114,12 +114,18 @@ export interface ChatErrorEnvelope {
|
||||
detail: string
|
||||
}
|
||||
|
||||
export interface ChatRoomAddedEnvelope {
|
||||
type: 'room_added'
|
||||
room_id: string
|
||||
}
|
||||
|
||||
export type ServerEnvelope =
|
||||
| ChatMessageEnvelope
|
||||
| ChatMessageUpdateEnvelope
|
||||
| ChatReactionUpdateEnvelope
|
||||
| ChatJoinedEnvelope
|
||||
| ChatErrorEnvelope
|
||||
| ChatRoomAddedEnvelope
|
||||
|
||||
export interface AdminUser {
|
||||
id: string
|
||||
|
||||
@@ -2,21 +2,25 @@ import { useCallback, useEffect, useRef, useState } from 'react'
|
||||
import type { ServerEnvelope } from '../types'
|
||||
|
||||
interface UseChatSocketOptions {
|
||||
roomId: string
|
||||
onMessage: (envelope: ServerEnvelope) => void
|
||||
onUnauthenticated: () => void
|
||||
}
|
||||
|
||||
const RECONNECT_BASE_DELAY_MS = 1000
|
||||
const RECONNECT_MAX_DELAY_MS = 30000
|
||||
|
||||
export function useChatSocket({ roomId, onMessage, onUnauthenticated }: UseChatSocketOptions) {
|
||||
// One connection per authenticated session, established as soon as the app
|
||||
// shell mounts -- not per-room. A room is just something this socket can be
|
||||
// told to "join"/"leave" while it's open; the connection itself persists
|
||||
// across room switches and while no room is open at all, since a per-user
|
||||
// signal (e.g. "you were added to a room") has to reach the client whether
|
||||
// or not any room is currently open.
|
||||
export function useChatSocket({ onUnauthenticated }: UseChatSocketOptions) {
|
||||
const socketRef = useRef<WebSocket | null>(null)
|
||||
const [connected, setConnected] = useState(false)
|
||||
const onMessageRef = useRef(onMessage)
|
||||
onMessageRef.current = onMessage
|
||||
const onUnauthenticatedRef = useRef(onUnauthenticated)
|
||||
onUnauthenticatedRef.current = onUnauthenticated
|
||||
const subscribersRef = useRef(new Set<(envelope: ServerEnvelope) => void>())
|
||||
const joinedRoomsRef = useRef(new Set<string>())
|
||||
|
||||
useEffect(() => {
|
||||
let stopped = false
|
||||
@@ -38,12 +42,17 @@ export function useChatSocket({ roomId, onMessage, onUnauthenticated }: UseChatS
|
||||
if (socketRef.current !== ws) return
|
||||
reconnectDelay = RECONNECT_BASE_DELAY_MS
|
||||
setConnected(true)
|
||||
ws.send(JSON.stringify({ type: 'join', room_id: roomId }))
|
||||
// Re-join whatever rooms were joined before a reconnect -- the
|
||||
// server has no memory of a dropped connection's prior state.
|
||||
for (const roomId of joinedRoomsRef.current) {
|
||||
ws.send(JSON.stringify({ type: 'join', room_id: roomId }))
|
||||
}
|
||||
}
|
||||
|
||||
ws.onmessage = (event) => {
|
||||
if (socketRef.current !== ws) return
|
||||
onMessageRef.current(JSON.parse(event.data) as ServerEnvelope)
|
||||
const envelope = JSON.parse(event.data) as ServerEnvelope
|
||||
for (const handler of subscribersRef.current) handler(envelope)
|
||||
}
|
||||
|
||||
ws.onclose = (event) => {
|
||||
@@ -80,9 +89,32 @@ export function useChatSocket({ roomId, onMessage, onUnauthenticated }: UseChatS
|
||||
socketRef.current?.close()
|
||||
socketRef.current = null
|
||||
}
|
||||
}, [roomId])
|
||||
}, [])
|
||||
|
||||
const send = useCallback((content: string, imageId?: string, fileId?: string) => {
|
||||
const subscribe = useCallback((handler: (envelope: ServerEnvelope) => void) => {
|
||||
subscribersRef.current.add(handler)
|
||||
return () => {
|
||||
subscribersRef.current.delete(handler)
|
||||
}
|
||||
}, [])
|
||||
|
||||
const joinRoom = useCallback((roomId: string) => {
|
||||
joinedRoomsRef.current.add(roomId)
|
||||
const ws = socketRef.current
|
||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||
ws.send(JSON.stringify({ type: 'join', room_id: roomId }))
|
||||
}
|
||||
}, [])
|
||||
|
||||
const leaveRoom = useCallback((roomId: string) => {
|
||||
joinedRoomsRef.current.delete(roomId)
|
||||
const ws = socketRef.current
|
||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||
ws.send(JSON.stringify({ type: 'leave', room_id: roomId }))
|
||||
}
|
||||
}, [])
|
||||
|
||||
const send = useCallback((roomId: string, content: string, imageId?: string, fileId?: string) => {
|
||||
const ws = socketRef.current
|
||||
if (!ws || ws.readyState !== WebSocket.OPEN) return
|
||||
ws.send(
|
||||
@@ -94,19 +126,21 @@ export function useChatSocket({ roomId, onMessage, onUnauthenticated }: UseChatS
|
||||
file_id: fileId ?? null,
|
||||
}),
|
||||
)
|
||||
}, [roomId])
|
||||
}, [])
|
||||
|
||||
const sendEdit = useCallback((messageId: string, content: string) => {
|
||||
const sendEdit = useCallback((roomId: string, messageId: string, content: string) => {
|
||||
const ws = socketRef.current
|
||||
if (!ws || ws.readyState !== WebSocket.OPEN) return
|
||||
ws.send(JSON.stringify({ type: 'edit', room_id: roomId, message_id: messageId, content }))
|
||||
}, [roomId])
|
||||
}, [])
|
||||
|
||||
const sendReaction = useCallback((messageId: string, emoji: string) => {
|
||||
const sendReaction = useCallback((roomId: string, messageId: string, emoji: string) => {
|
||||
const ws = socketRef.current
|
||||
if (!ws || ws.readyState !== WebSocket.OPEN) return
|
||||
ws.send(JSON.stringify({ type: 'reaction', room_id: roomId, message_id: messageId, emoji }))
|
||||
}, [roomId])
|
||||
}, [])
|
||||
|
||||
return { connected, send, sendEdit, sendReaction }
|
||||
return { connected, subscribe, joinRoom, leaveRoom, send, sendEdit, sendReaction }
|
||||
}
|
||||
|
||||
export type ChatSocketHandle = ReturnType<typeof useChatSocket>
|
||||
|
||||
Reference in New Issue
Block a user