Private
Public Access
Scoped to direct messages only, and deliberately narrower than the existing push/desktop "offline" (not connected to this room's channel right now, which fires on every message) -- email uses GlobalPresence instead (no open connection anywhere, or appear_offline), since the other participant could easily just be active in a different room. Debounced to the first unread message in the conversation rather than firing on every message in a burst, resetting once they mark it read. Reuses the existing SMTP/send_email infrastructure from the invite feature, so it silently no-ops if SMTP isn't configured, same as everywhere else that already uses it. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
364 lines
17 KiB
Python
364 lines
17 KiB
Python
import uuid
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from fastapi import APIRouter, Depends, WebSocket, WebSocketDisconnect
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from pydantic import BaseModel, ValidationError
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from sqlalchemy import select
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from sqlalchemy.ext.asyncio import AsyncSession
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from app.database import get_db
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from app.models import ApiToken, Message, MessageFile, MessageImage, Room, RoomMembership, User
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from app.services.bot_service import resolve_token
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from app.services.message_events import (
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broadcast_dm_presence_update,
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broadcast_member_updated,
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broadcast_message_delete,
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broadcast_message_update,
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broadcast_new_message,
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broadcast_reaction_update,
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)
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from app.services.message_service import (
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MessageNotFoundError,
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NotMessageAuthorError,
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create_message,
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delete_message,
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edit_message,
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toggle_reaction,
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)
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from app.services.room_service import mark_room_read
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router = APIRouter(tags=["ws"])
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WS_UNAUTHENTICATED = 4401
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class ClientEnvelope(BaseModel):
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type: str
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room_id: uuid.UUID | None = None
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content: str | None = None
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image_id: uuid.UUID | None = None
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file_id: uuid.UUID | None = None
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message_id: uuid.UUID | None = None
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emoji: str | None = None
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focused: bool | None = None
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async def _is_room_member(db: AsyncSession, room_id: uuid.UUID, user_id: uuid.UUID) -> bool:
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result = await db.execute(
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select(RoomMembership).where(
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RoomMembership.room_id == room_id, RoomMembership.user_id == user_id
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)
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)
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return result.scalar_one_or_none() is not None
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async def _is_room_archived(db: AsyncSession, room_id: uuid.UUID) -> bool:
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room = await db.get(Room, room_id)
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return room is not None and room.is_archived
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def _missing_scope(api_token: ApiToken | None, scope: str) -> bool:
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return api_token is not None and scope not in api_token.scopes
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@router.websocket("/ws/chat")
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async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)) -> None:
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api_token: ApiToken | None = None
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# Bots authenticate by setting Authorization on the WS handshake itself
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# (not a browser cookie) -- same connection type/endpoint a human client
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# uses, just a different credential.
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auth_header = websocket.headers.get("authorization")
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if auth_header and auth_header.lower().startswith("bearer "):
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resolved = await resolve_token(db, auth_header[len("bearer ") :].strip())
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if resolved is None:
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await websocket.close(code=WS_UNAUTHENTICATED)
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return
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user, api_token = resolved
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else:
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user_id_raw = websocket.session.get("user_id")
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if not user_id_raw:
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await websocket.close(code=WS_UNAUTHENTICATED)
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return
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user = await db.get(User, uuid.UUID(user_id_raw))
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if user is None or not user.is_active:
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await websocket.close(code=WS_UNAUTHENTICATED)
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return
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await websocket.accept()
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manager = websocket.app.state.connection_manager
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presence = websocket.app.state.presence
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global_presence = websocket.app.state.global_presence
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focus_presence = websocket.app.state.focus_presence
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broadcaster = websocket.app.state.broadcaster
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joined_rooms: set[uuid.UUID] = set()
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# Tracks this connection's last-reported focus state (see the "focus"
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# envelope below) so the disconnect cleanup can release FocusPresence's
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# refcount if the socket closes while still blurred -- mirroring how
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# joined_rooms tracks per-connection room membership for its own cleanup.
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is_blurred = False
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manager.register_user(user.id, websocket)
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# Only broadcast on a genuine offline->online transition (this user's
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# first open connection), not for every extra tab -- broadcast_member_
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# updated tells every room this user's in to refresh, which would be
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# wasted churn on a transition that didn't actually change anything
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# visible.
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if await global_presence.connect(user.id):
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await broadcast_member_updated(db, broadcaster, user.id)
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await broadcast_dm_presence_update(db, broadcaster, user.id, online=True)
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# This session is shared for the connection's entire lifetime (which can
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# be hours) -- SQLAlchemy opens a transaction implicitly on first use,
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# and every read above (the auth lookup, broadcast_member_updated's own
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# query) leaves it open with nothing to ever close it otherwise. Left
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# uncommitted, that transaction sits "idle in transaction" holding locks
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# for as long as the socket stays open -- confirmed in production
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# blocking unrelated schema migrations on the same tables for 30+
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# minutes. Committing here, and again after every frame below, means
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# the connection is never sitting on an open transaction while merely
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# waiting for the next one.
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await db.commit()
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try:
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while True:
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raw = await websocket.receive_json()
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try:
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try:
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envelope = ClientEnvelope.model_validate(raw)
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except ValidationError:
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await websocket.send_json({"type": "error", "detail": "Malformed message"})
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continue
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if envelope.type == "join":
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if envelope.room_id is None:
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await websocket.send_json({"type": "error", "detail": "room_id required"})
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continue
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if not await _is_room_member(db, envelope.room_id, user.id):
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await websocket.send_json(
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{"type": "error", "detail": "Not a member of this room"}
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)
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continue
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manager.join(envelope.room_id, websocket)
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await presence.join(envelope.room_id, user.id)
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joined_rooms.add(envelope.room_id)
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await websocket.send_json({"type": "joined", "room_id": str(envelope.room_id)})
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elif envelope.type == "leave":
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if envelope.room_id is None:
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await websocket.send_json({"type": "error", "detail": "room_id required"})
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continue
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manager.leave(envelope.room_id, websocket)
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await presence.leave(envelope.room_id, user.id)
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joined_rooms.discard(envelope.room_id)
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elif envelope.type == "focus":
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# Sent only by the desktop client (#59), independent of
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# room join/leave -- see FocusPresence's docstring for
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# why widening desktop_notification eligibility this
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# way no longer needs to touch live room delivery at
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# all, unlike the "leave the room's channel on blur"
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# approach this replaced.
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if envelope.focused is None:
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await websocket.send_json({"type": "error", "detail": "focused required"})
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continue
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if envelope.focused:
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if is_blurred:
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await focus_presence.mark_focused(user.id)
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is_blurred = False
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else:
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if not is_blurred:
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await focus_presence.mark_blurred(user.id)
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is_blurred = True
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elif envelope.type == "message":
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if envelope.room_id is None or (
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not envelope.content
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and envelope.image_id is None
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and envelope.file_id is None
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):
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await websocket.send_json(
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{
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"type": "error",
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"detail": "room_id and content or image_id or file_id required",
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}
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)
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continue
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if _missing_scope(api_token, "write:messages"):
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await websocket.send_json(
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{"type": "error", "detail": "Token missing required scope: write:messages"}
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)
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continue
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if envelope.room_id not in joined_rooms or not await _is_room_member(
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db, envelope.room_id, user.id
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):
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await websocket.send_json(
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{"type": "error", "detail": "Not a member of this room"}
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)
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continue
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if await _is_room_archived(db, envelope.room_id):
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# #57: history stays fully readable (joining/reading
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# an archived room's channel is untouched above),
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# this is the one gate that actually makes archiving
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# do something for people who were already members.
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await websocket.send_json(
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{"type": "error", "detail": "This room has been archived and is read-only"}
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)
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continue
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image_id = None
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if envelope.image_id is not None:
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image = await db.get(MessageImage, envelope.image_id)
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if image is None or image.room_id != envelope.room_id:
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await websocket.send_json({"type": "error", "detail": "Invalid image"})
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continue
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image_id = image.id
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file_id = None
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if envelope.file_id is not None:
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message_file = await db.get(MessageFile, envelope.file_id)
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if message_file is None or message_file.room_id != envelope.room_id:
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await websocket.send_json({"type": "error", "detail": "Invalid file"})
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continue
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file_id = message_file.id
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message = await create_message(
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db, envelope.room_id, user.id, envelope.content, image_id, file_id
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)
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# Sending implies having seen the room as of now --
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# without this, GET /rooms/mine would show the sender's
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# own room as unread the instant they send into it
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# (last_read_at isn't otherwise bumped until the
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# frontend's own message echo triggers a mark-read
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# call, which is a real but avoidable race).
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# Deliberately not done in create_message() itself: the
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# incoming-webhook path also calls it, and a webhook's
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# attributed sender may not actually be watching.
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await mark_room_read(db, envelope.room_id, user.id)
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await broadcast_new_message(
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db,
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broadcaster,
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presence,
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focus_presence,
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global_presence,
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str(websocket.base_url),
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envelope.room_id,
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message,
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user,
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)
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elif envelope.type == "edit":
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if envelope.room_id is None or envelope.message_id is None or not envelope.content:
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await websocket.send_json(
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{"type": "error", "detail": "room_id, message_id, and content required"}
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)
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continue
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if _missing_scope(api_token, "write:messages"):
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await websocket.send_json(
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{"type": "error", "detail": "Token missing required scope: write:messages"}
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)
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continue
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if envelope.room_id not in joined_rooms or not await _is_room_member(
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db, envelope.room_id, user.id
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):
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await websocket.send_json(
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{"type": "error", "detail": "Not a member of this room"}
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)
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continue
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try:
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message = await edit_message(db, envelope.message_id, user.id, envelope.content)
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except MessageNotFoundError:
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await websocket.send_json({"type": "error", "detail": "Message not found"})
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continue
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except NotMessageAuthorError:
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await websocket.send_json(
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{"type": "error", "detail": "You can only edit your own messages"}
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)
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continue
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await broadcast_message_update(db, broadcaster, envelope.room_id, message)
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elif envelope.type == "delete":
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if envelope.room_id is None or envelope.message_id is None:
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await websocket.send_json(
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{"type": "error", "detail": "room_id and message_id required"}
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)
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continue
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if _missing_scope(api_token, "write:messages"):
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await websocket.send_json(
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{"type": "error", "detail": "Token missing required scope: write:messages"}
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)
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continue
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if envelope.room_id not in joined_rooms or not await _is_room_member(
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db, envelope.room_id, user.id
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):
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await websocket.send_json(
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{"type": "error", "detail": "Not a member of this room"}
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)
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continue
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try:
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await delete_message(db, envelope.message_id, user.id)
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except MessageNotFoundError:
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await websocket.send_json({"type": "error", "detail": "Message not found"})
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continue
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except NotMessageAuthorError:
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await websocket.send_json(
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{"type": "error", "detail": "You can only delete your own messages"}
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)
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continue
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await broadcast_message_delete(broadcaster, envelope.room_id, envelope.message_id)
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elif envelope.type == "reaction":
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if (
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envelope.room_id is None
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or envelope.message_id is None
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or not envelope.emoji
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or len(envelope.emoji) > 8
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):
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await websocket.send_json(
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{"type": "error", "detail": "room_id, message_id, and emoji required"}
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)
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continue
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if _missing_scope(api_token, "write:messages"):
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await websocket.send_json(
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{"type": "error", "detail": "Token missing required scope: write:messages"}
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)
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continue
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if envelope.room_id not in joined_rooms or not await _is_room_member(
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db, envelope.room_id, user.id
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):
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await websocket.send_json(
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{"type": "error", "detail": "Not a member of this room"}
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)
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continue
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target_message = await db.get(Message, envelope.message_id)
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if (
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target_message is None
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or target_message.room_id != envelope.room_id
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or target_message.deleted_at is not None
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):
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await websocket.send_json({"type": "error", "detail": "Message not found"})
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continue
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reactions = await toggle_reaction(db, envelope.message_id, user.id, envelope.emoji)
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await broadcast_reaction_update(
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broadcaster, envelope.room_id, envelope.message_id, reactions
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)
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else:
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await websocket.send_json(
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{"type": "error", "detail": f"Unknown message type: {envelope.type}"}
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)
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finally:
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# See the comment on the pre-loop commit above -- guarantees
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# every single frame, on every exit path (including the
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# many `continue`s above, which still run a `finally`
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# before actually looping), leaves nothing open while this
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# blocks on the next receive_json().
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await db.commit()
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except WebSocketDisconnect:
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pass
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finally:
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manager.leave_all(websocket)
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manager.unregister_user(user.id, websocket)
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for room_id in joined_rooms:
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await presence.leave(room_id, user.id)
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if is_blurred:
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await focus_presence.mark_focused(user.id)
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if await global_presence.disconnect(user.id):
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await broadcast_member_updated(db, broadcaster, user.id)
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await broadcast_dm_presence_update(db, broadcaster, user.id, online=False)
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