Files
ds-chat/backend/tests/test_broadcast.py
T
ksmithandClaude Sonnet 5 1b4d681ad0 Broadcast profile updates so member lists stay live (no reload needed)
Another user's new display name or avatar didn't show up until you
reloaded -- update_profile/upload_avatar/remove_avatar never told
anyone. Same root cause and fix shape as #26 (room_added): the
frontend's already-fetched member list had no way to hear about a
change, since nothing ever pushed one.

Reuses the existing per-room broadcast channel (not the per-user one
#26 added, since this only matters for rooms the affected user shares
with someone currently looking at them) -- publishes member_updated to
every room the user belongs to; ChatShellPage refetches members when
it arrives for the currently open room.

Verified end-to-end in the browser: one user's room-info member list
updated live when another user changed their display name from a
separate session, no reload.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-16 11:08:36 -06:00

163 lines
6.5 KiB
Python

import uuid
from app.schemas.user import UserCreate
from app.services.auth_service import register_user
def _unique(prefix: str) -> str:
return f"{prefix}-{uuid.uuid4().hex[:8]}"
def _fake_send_email(monkeypatch):
calls = []
async def fake(db, to, subject, body):
calls.append({"to": to, "subject": subject, "body": body})
monkeypatch.setattr("app.services.room_service.send_email", fake)
return calls
def _register_ws(ws_client, username: str) -> dict:
async def _seed():
async with ws_client.session_factory() as session:
await register_user(
session,
UserCreate(username=username, email=f"{username}@example.com", password="password123"),
)
ws_client.portal.call(_seed)
resp = ws_client.post(
"/api/auth/login", json={"username_or_email": username, "password": "password123"}
)
assert resp.status_code == 200, resp.text
return resp.json()
def test_message_fans_out_across_instances(ws_client_factory):
# Two independent app instances -- separate ConnectionManager, separate
# Redis pubsub subscription, separate everything except the Postgres and
# Redis they're both pointed at -- the same way two app-server processes
# behind Nginx would be. Proves delivery actually crosses Redis, not
# just in-process delivery within a single ConnectionManager.
instance1 = ws_client_factory()
instance2 = ws_client_factory()
alice = _register_ws(instance1, _unique("alice"))
room = instance1.post("/api/rooms", json={"name": _unique("general")}).json()
bob = _register_ws(instance2, _unique("bob"))
instance2.post(f"/api/rooms/{room['id']}/join")
with instance2.websocket_connect("/ws/chat") as bob_ws:
bob_ws.send_json({"type": "join", "room_id": room["id"]})
assert bob_ws.receive_json()["type"] == "joined"
with instance1.websocket_connect("/ws/chat") as alice_ws:
alice_ws.send_json({"type": "join", "room_id": room["id"]})
assert alice_ws.receive_json()["type"] == "joined"
alice_ws.send_json(
{"type": "message", "room_id": room["id"], "content": "hi from instance 1"}
)
assert alice_ws.receive_json()["type"] == "message"
received = bob_ws.receive_json()
assert received["type"] == "message"
assert received["content"] == "hi from instance 1"
assert received["username"] == alice["username"]
def test_presence_is_shared_across_instances(ws_client_factory, monkeypatch):
calls = []
monkeypatch.setattr("app.services.push_service.webpush", lambda **kw: calls.append(kw))
instance1 = ws_client_factory()
instance2 = ws_client_factory()
alice = _register_ws(instance1, _unique("alice"))
room = instance1.post("/api/rooms", json={"name": _unique("general")}).json()
bob = _register_ws(instance2, _unique("bob"))
instance2.post(f"/api/rooms/{room['id']}/join")
instance2.post(
"/api/push/subscribe",
json={
"endpoint": f"https://push.example.com/ep-{bob['id']}",
"keys": {"p256dh": "p256dh-bob", "auth": "auth-bob"},
},
)
with instance2.websocket_connect("/ws/chat") as bob_ws:
bob_ws.send_json({"type": "join", "room_id": room["id"]})
assert bob_ws.receive_json()["type"] == "joined"
with instance1.websocket_connect("/ws/chat") as alice_ws:
alice_ws.send_json({"type": "join", "room_id": room["id"]})
assert alice_ws.receive_json()["type"] == "joined"
alice_ws.send_json({"type": "message", "room_id": room["id"], "content": "hi"})
assert alice_ws.receive_json()["type"] == "message"
# bob is connected -- just on the other instance -- so he should
# get the broadcast via Redis, not a push notification. If
# presence were still process-local (pre-phase-5 behavior) he'd
# look offline to instance1 and get a redundant push.
assert bob_ws.receive_json()["type"] == "message"
# Sync barrier: the handler processes frames strictly
# sequentially, so a second (idempotent) join only acks once the
# "message" frame's full handling -- including the offline-push
# step -- has completed on instance1.
alice_ws.send_json({"type": "join", "room_id": room["id"]})
assert alice_ws.receive_json()["type"] == "joined"
assert calls == []
def test_add_member_notifies_target_user_via_websocket(ws_client_factory, monkeypatch):
# Bob is only ever "connected," never "joined" -- proving the room_added
# signal reaches him on his own per-user channel, independent of (and
# necessarily before) ever joining the room's own channel, which he
# can't do until this signal tells his client the room exists at all.
_fake_send_email(monkeypatch)
instance1 = ws_client_factory()
instance2 = ws_client_factory()
alice = _register_ws(instance1, _unique("alice"))
room = instance1.post("/api/rooms", json={"name": _unique("general")}).json()
bob = _register_ws(instance2, _unique("bob"))
with instance2.websocket_connect("/ws/chat") as bob_ws:
resp = instance1.post(f"/api/rooms/{room['id']}/members", json={"user_id": bob["id"]})
assert resp.status_code == 201, resp.text
received = bob_ws.receive_json()
assert received == {"type": "room_added", "room_id": room["id"]}
def test_profile_update_notifies_room_members_via_websocket(ws_client_factory, monkeypatch):
# Only reaches clients that have the room's own channel joined --
# exactly the case where a stale avatar/display name would actually be
# visible on screen (a room the user has open right now).
_fake_send_email(monkeypatch)
instance1 = ws_client_factory()
instance2 = ws_client_factory()
alice = _register_ws(instance1, _unique("alice"))
room = instance1.post("/api/rooms", json={"name": _unique("general")}).json()
bob = _register_ws(instance2, _unique("bob"))
instance2.post(f"/api/rooms/{room['id']}/join")
with instance2.websocket_connect("/ws/chat") as bob_ws:
bob_ws.send_json({"type": "join", "room_id": room["id"]})
assert bob_ws.receive_json()["type"] == "joined"
resp = instance1.patch("/api/auth/me", json={"display_name": "Alice Updated"})
assert resp.status_code == 200, resp.text
received = bob_ws.receive_json()
assert received == {"type": "member_updated", "room_id": room["id"], "user_id": alice["id"]}