# DS Chat backend (Phase 1 + 2 + 4 + 5 + 6 + 7 + 8, image uploads, file attachments, admin-configurable upload size limits, emoji & reactions, user profiles, site invites & email, password reset) FastAPI + SQLAlchemy 2.0 (async) + PostgreSQL + Redis. Implements auth, room CRUD (open and private), room roles (owner/admin/member) and direct membership management, a WebSocket chat endpoint that fans out across multiple app-server instances via Redis pub/sub, Web Push notifications for offline room members, a site-admin portal (user/room/bot management + an audit log), a bot/extension layer (scoped API tokens, live bot WebSocket access, incoming and outgoing webhooks, message editing), image uploads and generic file attachments in chat messages, emoji reactions on messages, self-service user profiles (display name, avatar), self-service password change and a token-based forgot-password flow, and admin-issued email invites for new accounts plus email notifications when a user is added to a room. See `../ARCHITECTURE.md` for the full system design and the phased build plan. This is an **invite-only site**: there is no public registration endpoint. Accounts are created by an operator on the app server — see step 4 below. ## Local dev setup ### 1. Postgres Any local Postgres 14+ works. The quickest option is a container: ```bash docker run -d --name ds-chat-postgres \ -e POSTGRES_USER=ds_chat -e POSTGRES_PASSWORD=ds_chat -e POSTGRES_DB=ds_chat \ -p 5432:5432 postgres:16-alpine ``` Then create the test database (used by the test suite, kept separate from dev data): ```bash docker exec ds-chat-postgres psql -U ds_chat -d ds_chat -c "CREATE DATABASE ds_chat_test;" ``` (Docker here is purely a local-dev convenience for standing up Postgres quickly — the actual deployment target has no containers at all, see `ARCHITECTURE.md` §9.) ### 2. Redis Used for cross-instance WebSocket fan-out and presence (see the section below). Required — there's no in-memory fallback. ```bash docker run -d --name ds-chat-redis -p 6379:6379 redis:7-alpine ``` ### 3. Python environment ```bash cd backend python3 -m venv .venv .venv/bin/pip install -e ".[dev]" cp .env.example .env # edit .env: set SESSION_SECRET to a long random string, e.g. # python3 -c "import secrets; print(secrets.token_urlsafe(32))" ``` ### 4. Migrations ```bash .venv/bin/alembic upgrade head ``` ### 5. Create a user There's no public sign-up. Create accounts directly with the CLI (add `--admin` to grant `is_site_admin`, which unlocks the admin portal at `/admin` on the frontend and the `/api/admin/*` routes below): ```bash .venv/bin/python -m app.cli create-user alice alice@example.com "some-password" ``` ### 6. (Optional) Set up push notifications Push works without any setup — `VAPID_PUBLIC_KEY`/`VAPID_PRIVATE_KEY` are unset by default and push delivery is silently skipped. To enable it: ```bash .venv/bin/python -m app.cli generate-vapid-keys # paste the three printed lines into backend/.env ``` ### 7. Run the dev server ```bash .venv/bin/uvicorn app.main:app --reload ``` API docs: http://localhost:8000/docs. WebSocket chat endpoint: `ws://localhost:8000/ws/chat`. To try horizontal scaling locally, run a second instance on another port against the same Postgres + Redis (`.venv/bin/uvicorn app.main:app --port 8001`) — a message sent through one instance's WebSocket is delivered to clients connected to the other, purely via Redis. ### 8. Run tests Tests run against a real Postgres database (`ds_chat_test` by default — native `ENUM`/`UUID` types aren't faithfully reproduced by SQLite) and a real Redis (db 15 by default, kept separate from dev use of db 0), with each test wrapped in a transaction that's rolled back afterward: ```bash DATABASE_URL=postgresql+asyncpg://ds_chat:ds_chat@localhost:5432/ds_chat_test .venv/bin/pytest ``` ## Layout ``` app/ main.py create_app(), session middleware, router/WS mounting, serves frontend/dist if it exists (see below) config.py environment-driven settings (pydantic-settings) database.py async engine/session, get_db() dependency dependencies.py get_current_user (session cookie or Bearer token), require_room_member, require_room_role, require_site_admin, require_scope security.py argon2 password hashing + token generate/hash (sha256) crypto.py Fernet encrypt/decrypt keyed from SESSION_SECRET -- the only reversible secret this app stores in the database (SMTP password), see Site invites & email below storage.py uploaded-image validation (Pillow), downscaling (optionally square-cropped, for avatars), and on-disk save/read -- see Image uploads below cli.py `python -m app.cli create-user` / `generate-vapid-keys` models/ SQLAlchemy models (users, rooms, room_memberships, messages, message_images, message_reactions, site_invites, password_resets, smtp_settings, push_subscriptions, admin_audit_log, api_tokens, webhooks_incoming, event_subscriptions) schemas/ Pydantic request/response models routers/ auth, rooms, users, signup, push, admin, bots, webhooks, health services/ business logic called by routers ws/ connection_manager (local sockets), presence + broadcaster (Redis), /ws/chat handler alembic/ migrations tests/ pytest + httpx/TestClient tests ``` ## Production deployment (Phase 8) See [`../DEPLOYMENT.md`](../DEPLOYMENT.md) for the full runbook. The one piece that lives in this backend's own code: `app/main.py` serves the built frontend directly (mounts `frontend/dist/assets` with far-future `Cache-Control` on Vite's content-hashed filenames, and a catch-all route that serves any other real file under `frontend/dist` or falls back to `index.html` for client-side routes like `/rooms/` — `index.html`/ `sw.js`/`manifest.webmanifest` always get `Cache-Control: no-cache` instead, since caching any of those is exactly how a client ends up stuck on a stale app version after a deploy) — but only if `frontend/dist` exists at startup. It never does in local dev (the Vite dev server handles the frontend there instead), so this is fully inert until someone actually runs `npm run build`. The point: one Gunicorn port ends up serving the frontend *and* `/api` *and* `/ws`, which is what lets a reverse proxy (Nginx Proxy Manager, in the deployment this was built for) forward a whole domain to a single upstream with no custom per-path routing. ## Admin portal (Phase 6) Every `/api/admin/*` route (`app/routers/admin.py`) requires `current_user.is_site_admin` (checked via `require_site_admin`, `app/dependencies.py`) and is backed by `app/services/admin_service.py`: - **Users**: list, deactivate/reactivate (`User.is_active`), reset password, promote/demote `is_site_admin`. An admin can't deactivate or demote their own account (`CannotActOnSelfError` → 400) — the one guard against an admin locking themselves out. Deactivation takes effect immediately, even for an already-open session: `get_current_user` re-checks `is_active` on every request since it already loads the user row. - **Rooms**: list every room including private ones (unlike the member-facing `GET /api/rooms`, which is open-rooms-only), archive/ unarchive (`Room.is_archived` — archived rooms drop out of the open-room browse list but stay readable for existing members, matching how Mattermost archive works), and force a transfer of ownership to any existing member without needing to already be the owner (the "admin override" of the member-initiated transfer in `room_service.py`, which otherwise requires exactly that). - **Audit log**: every mutating admin action writes one `AdminAuditLog` row (actor, action, target type/id, JSON metadata) in the same transaction as the change, listed newest-first via `GET /api/admin/audit-log`. Bot/integration management (deferred from this phase originally) is now in place — see Phase 7 below. One item is still deliberately not here: - **System settings** — no settings storage or concrete setting exists yet. The frontend has an empty "Settings" tab as a placeholder for when one does. ## Bot/extension system (Phase 7) Bots are `User` rows with `is_bot=True` (`app/services/bot_service.py`, admin-only, `/api/admin/bots/*`) — a generated-and-discarded password since bots never log in with one, and a `{username}@bots.example.com` placeholder email (`.local`/`.invalid` are rejected by `EmailStr`'s special-use-TLD check; a subdomain of the real, if reserved-for-docs, `.com` isn't). A bot authenticates instead with a **scoped API token** (`read:messages`, `write:messages`, `manage:rooms`) — shown once at issuance, stored as a SHA-256 hash (`security.hash_token`, deliberately *not* argon2: a bearer token has to be looked up by itself with no username to key off first, which argon2's per-call random salt makes impossible; a fast hash of a 256-bit random token is the standard approach, same as GitHub/Stripe keys). **Auth**: `get_current_user` (`app/dependencies.py`) checks for an `Authorization: Bearer` header before falling back to the session cookie; a resolved token is stashed on `request.state.api_token` so `require_scope` can gate specific actions. A token-authenticated bot is subject to the *exact same* room-membership/role checks as a session-authenticated human on every existing endpoint — the token only narrows things further, it doesn't grant anything a plain room membership wouldn't. Only `read:messages`/`write:messages` are actually scope-gated (on `GET /api/rooms/{id}/messages` and the WS message/edit handlers) — `manage:rooms` is a recognized, issuable scope with no separate enforcement yet, so a bot's room-management ability is bounded by its ordinary room role, same as any user; wiring real `manage:rooms` gating into the dozen room-management endpoints was cut from this phase's scope (confirmed with the repo owner) as disproportionate to the win. The WS handshake (`app/ws/chat.py`) accepts the same header directly (bots set it on the handshake; browsers use the cookie) — same `/ws/chat` endpoint a human client uses, per `ARCHITECTURE.md`'s "same connection type" design. **Message editing**: `{"type": "edit", "room_id", "message_id", "content"}` over the existing WS connection (`message_service.edit_message` — 403 if you're not the author), broadcasts `{"type": "message_update", ...}` via the same `RoomBroadcaster.publish()` new messages use, so it fans out cross-instance for free. `Message.edited_at` (present in the schema since Phase 1, unused until now) is exposed on `MessageRead`. The frontend also gets a minimal "edit your own message" UI affordance (hover a bubble you own) — not asked for by the issue, but the only practical way to exercise the pipeline by hand instead of only via a scripted bot client, and it's a small addition once the WS envelope exists anyway. **Incoming webhooks** (`POST /api/rooms/{id}/webhooks/incoming`, room-admin managed, mirrors how invites are nested under rooms): a room-scoped URL with no auth beyond the token in it being correct (`webhooks_incoming.token` is stored **in the clear**, unlike API tokens — the room admin needs to view/copy the full URL anytime). `POST /api/webhooks/incoming/{token}` (public, no auth dependency) creates a message attributed to the webhook's creator and runs the identical post-message pipeline a WS-originated message does (`app/services/message_events.py`'s `broadcast_new_message`, shared by both call sites rather than duplicated). **Outgoing webhooks / event subscriptions** (`POST /api/rooms/{id}/event-subscriptions`, room-admin managed; room-scoped or global via `room_id=null`): fires an HMAC-SHA256-signed POST (`X-DS-Chat-Signature: sha256=...`) on `message.created`/ `message.updated`, delivered via a backgrounded `asyncio.create_task` (`app/services/webhook_delivery.py`) — safe to background here, unlike the Phase 4 push lesson, since there's no DB session involved, just the already-serialized payload and secret. Fire-once, no retry/backoff — a failed delivery is logged and dropped, documented limitation, not a guarantee. **SSRF protection** (`app/services/ssrf.py`): target URLs are validated at *subscription-creation time* — non-http(s) schemes rejected, hostname resolved and rejected if any address is private/loopback/link-local/ reserved/multicast. Not re-validated per delivery, so DNS rebinding between creation and a later send isn't defended against — a real gap, deliberately left open (confirmed with the repo owner) rather than building the meaningfully more involved per-request IP-pinning that would close it. **Rate limiting**: `ARCHITECTURE.md` calls for rate-limiting bot API calls the same as human ones. Not implemented — there's no rate limiting anywhere in the app today (human or bot) to extend, and building one well is its own scope. Documented gap, not an oversight. ## Cross-instance broadcast (Phase 5) The WebSocket layer is split into three pieces so that running one app instance and running many behave identically: - `app/ws/connection_manager.py` — purely local: which sockets on *this* process are in which room, used only to actually `send_json` to them. - `app/ws/broadcaster.py` (`RoomBroadcaster`) — on a chat message, `publish()`s it to a Redis channel scoped to the room (`room:{id}`). Every app instance, including the publisher, runs a single background `listen()` task (started in `app/main.py`'s lifespan) pattern-subscribed to `room:*`; each message it receives is handed to its own local `ConnectionManager.broadcast()`. One instance just talks to itself through Redis, so there's no separate single-instance code path. - `app/ws/presence.py` (`Presence`) — a Redis hash per room (`presence:{room_id}`, field = user ID, value = connection refcount) is the cross-instance answer to "is this member connected *anywhere* right now," which is what the Phase 4 offline-push check uses instead of the local `ConnectionManager`. Refcounted so a user connected from two tabs (or two instances) isn't marked offline until every connection closes. Known limitation: `Presence` has no heartbeat/TTL, so a hard process crash (not a clean disconnect) leaks that connection's increment forever — same category of simplification as the "no server-side session revocation" note below. ## Push notifications (Phase 4) `POST /api/push/subscribe` (upserts by `endpoint`) / `DELETE /api/push/subscribe` manage a user's `push_subscriptions` rows; `GET /api/push/vapid-public-key` gives the frontend the key it needs for `PushManager.subscribe()`. On every chat message, `app/services/message_events.py` computes `room members - Presence.connected_user_ids(room_id) - {sender}` (who's actually connected to *that room* right now, across every app instance — see Phase 5 below; the sender is subtracted explicitly rather than relied on to be "connected," since that's only true for WS-originated messages, not the Phase 7 incoming-webhook path) and sends each offline member a push via `pywebpush`, awaited inline against the same request-scoped session rather than fired as a background task — the broadcast to online members already happened by that point, so nothing online-facing is delayed, and it sidesteps `asyncio.create_task()`s outliving the session/event loop they were created on. An expired/invalid subscription (pywebpush 404/410) is deleted automatically. ## Room roles and membership (Phase 2) Rooms can be `open` (anyone can join via `POST /api/rooms/{id}/join`) or `private` (`is_private: true` at creation — joinable only by being added). Room roles are `owner` > `admin` > `member`: - **member**: post messages, leave the room - **admin**: edit room settings, add/remove plain members - **owner**: everything admin can, plus delete the room, remove admins, change member roles, and transfer ownership Adding to a private room: an admin+ calls `POST /api/rooms/{id}/members` with an existing user's `user_id` — this adds them straight to `room_memberships` (no accept/decline step) and fires a "you've been added" notification email (see Site invites & email below; silently skipped if SMTP isn't configured). There used to be a separate accept/decline `RoomInvite` flow here; it was removed in favor of direct add + notify, since nothing meaningful was gained by making the target confirm first. `GET /api/rooms/mine` lists every room (open + private) the current user belongs to, alongside their role. ## Image uploads A message can carry an image (`Message.image_id`, nullable), a caption (`Message.content`, nullable), or both — a `CheckConstraint` requires at least one. Images live on the app server's local disk (`/uploads`, resolved the same way `app/main.py` locates `frontend/dist` — see `app/storage.py`), not S3, matching this project's plain-two-servers deployment; see `../DEPLOYMENT.md` for the production directory and its (currently missing) backup coverage. - `POST /api/rooms/{room_id}/images` (room-member gated, multipart) — `app/storage.read_capped` rejects (413) as soon as the streamed byte count passes 8 MB, before buffering the whole body. `app/storage.process_image` then opens the result with Pillow to confirm it's a genuinely decodable image (not just a spoofed `Content-Type` header — 400 if not) and downscales it so its longer side is ≤2000px, except GIF, left untouched so animation isn't collapsed to a single frame. Returns the new `message_images` row's id; the frontend attaches it to a message afterward, it isn't a message by itself. - `GET /api/rooms/{room_id}/images/{image_id}` (room-member gated) — 404s if the image doesn't belong to that room, otherwise streams it with `Cache-Control: private, max-age=31536000, immutable` (content-addressed by a generated UUID filename, so once served it never changes). - The WS `"message"` handler (`app/ws/chat.py`) accepts an optional `image_id`, validated against the room before attaching. Push notification bodies (`app/services/message_events.py`) say "`{username} sent an image`" for an image-only message instead of a body that's just `"username: "`. Known gap: an uploaded-but-never-sent image (a user attaches a file, then navigates away before hitting Send) leaks an orphaned file on disk — no cleanup job for this yet. Not a security issue, since serving still goes through the same room-membership gate as everything else; just an eventual disk-space housekeeping item. ## File attachments A message can also carry a generic file attachment (`Message.file_id`, nullable, alongside the pre-existing `content` and `image_id`) — a parallel `MessageFile` model/table, not a generalization of `MessageImage`, so the working image feature stayed untouched. `app/storage.py`'s `save_image`/`delete_image` were content-agnostic already (no Pillow usage) and were renamed to `save_file`/`delete_file` now that both features share them; `ImageTooLargeError` was likewise renamed to `UploadTooLargeError`. - `POST /api/rooms/{room_id}/files` (room-member gated, multipart) — same 8 MB cap as images (`MAX_FILE_BYTES`, currently an alias of `MAX_IMAGE_BYTES`; a real, independently-configurable size-limit redesign is a separate later task — see the open file/image size-limit issue), but **no content-type allowlist** — arbitrary file types are the point of this endpoint, unlike `/images`. - `GET /api/rooms/{room_id}/files/{file_id}` (room-member gated) — 404s if the file doesn't belong to that room, otherwise streams it via `FileResponse(..., filename=...)`. Passing `filename=` makes Starlette set `Content-Disposition: attachment`, which forces a download in the browser regardless of content-type — the deliberate mitigation against a user-uploaded `.html`/`.svg` executing script same-origin (session-cookie theft) if opened directly. This is why there's no content-type blocklist on top of it: forcing a download already neutralizes that whole class of risk. - The WS `"message"` handler and `message_events.py` push-body/broadcast logic mirror the image path exactly (an optional `file_id`, validated against the room; push body says "`{username} sent a file`" for a file-only message). Same orphaned-upload disk-space caveat as images applies here too. ## Upload size limits The 8 MB image/file/avatar cap is no longer hardcoded — it's an admin-configurable site setting (`UploadSettings`, single-row table, same "fetch-or-create" convention as `SmtpSettings`), editable from the Admin portal's Settings tab. Unlike `SmtpSettings` (where "no row yet" means "unconfigured, skip"), a missing row here still needs a usable value, so `upload_settings_service.get_upload_settings` creates it with the 8 MB default (`storage.DEFAULT_MAX_UPLOAD_BYTES`) on first read instead of returning `None`. - `GET`/`PUT /api/admin/settings/uploads` (site-admin only) — read/update the cap. Bounds-checked to 1–500 MB (`UploadSettingsUpdate`) to guard against a fat-fingered 0 or an unbounded figure that could exhaust disk. - `GET /api/uploads/limit` — unlike the admin endpoints, this one is open to any authenticated user (same `Depends(get_current_user)`-only pattern as `/api/push/vapid-public-key`), since every room member needs to know the cap, not just admins. The frontend composer fetches it once per mount and rejects an oversized file client-side before ever hitting the network; the server still enforces the same value independently via `read_capped(file, cap=...)`, so the client-side check is a UX nicety, not the actual security boundary. - All three upload endpoints (room image, room file, avatar) now call `get_upload_settings(db)` and pass the live value into `read_capped` instead of relying on a module-level constant; their 413 error messages interpolate the actual configured limit (`upload_settings_service. format_mb`) rather than a hardcoded "8 MB" string. ## Emoji & reactions An emoji picker in the frontend composer is purely client-side (a static curated unicode list, no backend involvement). Message **reactions** are full-stack: `message_reactions` (`app/models/message_reaction.py`) has `message_id`, `user_id`, `emoji`, and a `UniqueConstraint` on all three backing toggle semantics — the same user reacting with the same emoji on the same message twice removes it (Slack/Mattermost convention). `message_service.toggle_reaction` is a plain select-then-delete-or-insert, no upsert needed. WS `"reaction"` envelope (`room_id`, `message_id`, `emoji`) toggles a reaction; the server broadcasts the message's **full recomputed** reaction list (`{"type": "reaction_update", "id", "room_id", "reactions": [...]}`), not an add/remove delta — same approach `message_update` already uses for edits, keeping client-side state a simple replace rather than a merge. `GET /{room_id}/messages` embeds each message's `reactions` too (`message_service.get_reactions_for_messages`, batched, not N+1), so a page reload doesn't lose reaction state that only ever arrived over WS. Scope cuts: no outgoing-webhook event type for reactions (`VALID_EVENT_TYPES` in `webhook_service.py` is unchanged — same restraint as image uploads), no reaction-count limit or rate limiting, no custom/uploaded emoji (unicode only, curated client-side list in `frontend/src/lib/emoji.ts`). ## User profiles Display name and avatar live directly on `User` (`display_name`, `avatar_filename`, `avatar_content_type`, all nullable) — no separate profile table, since it's a strict 1:1 with no room-scoping concern the way message images have. Bio was considered and explicitly scoped out. - `PATCH /api/auth/me` — updates `display_name` (`app/routers/auth.py`). Empty/whitespace clears it back to `None`, falling back to the username everywhere it's displayed. - `POST /api/auth/me/avatar` / `DELETE /api/auth/me/avatar` — reuse `app/storage.py`'s upload primitives (`read_capped`, `process_image`, `save_file`) from image uploads, but call `process_image(..., square=True, max_dimension=512)` — a new option that center-crops before downscaling, since avatars need a fixed square shape at a much smaller size than a message image. Unlike message images (which never delete), the previous avatar file **is deleted** on replace/remove (`storage.delete_file`) — safe to do here because it's strictly one file per user, no accumulation risk to accept the way an orphaned message-image upload has. - `GET /api/users/{user_id}/avatar` (`app/routers/users.py`, new router) — serves the file. Two deliberate divergences from the message-image serving endpoint: **not** room-membership-gated (avatar visibility matches username visibility — any authenticated user can see anyone's), and `Cache-Control: private, max-age=300` rather than `immutable` (an avatar URL is identity-addressed and its content changes on re-upload, unlike a message image's permanent content-addressed URL). `RoomMemberRead` and `AdminUserRead` both carry `display_name`/ `avatar_filename` so the frontend can render an avatar and a preferred name anywhere a user appears (message list, room member list, admin Users tab, TopBar) — `MessageRead` deliberately does **not** carry them; the frontend resolves both live from the room's member list instead of freezing them per-message, which is the more correct behavior for a field the sender can change after the fact. ## Site invites & email Two related gaps closed together: creating a new account was CLI-only, and neither a brand-new invitee nor an existing user added to a room got any notification. Site admins (only) invite a brand-new person by email from the Admin portal; being added directly to a room (see Room roles and membership above) sends a "you've been added" email too. **Email sending** (`app/services/email_service.py`, using `aiosmtplib`): `send_email(db, to, subject, body)` is the fire-and-forget path used by invite flows — if `SmtpSettings` isn't configured yet it logs at debug and returns (same "silently skip if unconfigured" UX push notifications already use for a missing VAPID key), and it never raises on delivery failure (an SMTP outage must not block an invite/membership action that already succeeded in the database). `send_test_email(db, to)` is the one exception — used only by the admin "send test email" button, it raises so the UI can show *why* it failed instead of a silent no-op. Plain-text bodies only, no HTML templates, matching this codebase's existing minimalism. **SMTP configuration** (`app/models/smtp_settings.py`, `app/routers/admin.py`'s `/settings/smtp` endpoints) lives in the database, not the env file — the Admin Settings tab edits it at runtime with no redeploy. It's the first reversible secret this app stores in the database (`password_hash` is one-way, API tokens are looked up by hash and never decrypted), so it's encrypted at rest via `app/crypto.py`: a Fernet key derived from the already-required `SESSION_SECRET` rather than a new env var. A blank password on update means "keep the current one" — the frontend never has the plaintext to send back, only whether one is set (`has_password`). **Site invites** (`app/models/site_invite.py`, `app/services/site_invite_service.py`) — distinct from adding an existing user to a room: this targets an email address for the site, no room involved. The raw token exists only in the email link, stored hashed (`security.hash_token`, the same convention API tokens use — it's a bearer secret looked up by itself). `POST /api/signup` (`app/routers/signup.py`) is the first genuinely public, unauthenticated endpoint in this app that creates a `User` row — it calls the existing `auth_service.register_user` directly for identical hashing/uniqueness handling, and logs the new user in immediately (same session-cookie line `auth.py`'s `login()` uses) so they land in the app already signed in. No new rate limiting on it — the unguessable, single-use, expiring token is the actual protection, inheriting the same "no rate limiting on human/bot traffic" gap already documented below, not a new one. **Room-membership email**: `room_service.add_member` sends one email to the target user after creating the `RoomMembership`, using the live request's `base_url` for the link — no new "public URL" config needed. Scope cuts: no outgoing-webhook event type for these (matching image uploads/reactions), no resend for a site invite (revoke + re-invite covers it), no HTML email templates. ## Self-service password change and reset Two related, previously-missing pieces: a logged-in user changing their own password, and a "forgot password" flow for someone locked out. **Change password** (`PATCH /api/auth/password`, authenticated) — takes `current_password` + `new_password`; verifies the current one with `security.verify_password` before setting `password_hash = hash_password(new_password)`. Same self-service shape as `PATCH /api/auth/me` (profile update): mutate `current_user`, commit, done. No session invalidation elsewhere (there's no server-side session table to invalidate against — see Notes below), so other logged-in sessions for that account stay valid until they expire naturally. **Forgot password** (`app/models/password_reset.py`, `app/services/password_service.py`) — same hashed-token-with-expiry shape as site invites, but a shorter 15-minute lifetime (a reset link is meant to be used immediately, unlike a signup invite someone might not open for days) and a boolean `used` flag instead of an enum (there's no third state to track). `POST /api/auth/forgot-password` always returns `204`, whether or not the email matched an account — the response must never reveal which emails are registered, so a miss is a silent no-op (no row created, no email sent) after a single `SELECT`. `GET /api/auth/reset-password/validate` lets the frontend show a "this link is invalid" state before rendering the password form. `POST /api/auth/reset-password` completes it and — like signup — logs the user in immediately (`request.session["user_id"]`), since they've just proven they control the account's email. Scope cuts: no rate limiting on `/forgot-password` (inherits the same documented gap as every other endpoint below, not a new one — the unguessable expiring token is the actual protection once a request is made), no cleanup job for expired/used `password_resets` rows (same as `site_invites`, which has never had one either). ## Link previews Slack/Discord-style unfurling: the first `http(s)://` URL found in a message's `content` (`link_preview_service.extract_first_url`) gets a small preview card fetched from that page's Open Graph tags (`og:title`, `og:description`, `og:image`, `og:site_name`, falling back to ``). - **Never blocks the send.** `create_message` extracts and stores the URL on `Message.preview_url` synchronously (cheap, no I/O), but the actual fetch runs in a background `asyncio.create_task` from `message_events.broadcast_new_message`/`broadcast_message_update`, on its own DB session (`async_session_factory()`, never the caller's session — see `push_service.send_push_to_user`'s docstring for why sharing a session across a fire-and-forget task is unsafe). Once it resolves, a separate `"link_preview"` WS envelope carries the result to the room; the initial `"message"`/`"message_update"` broadcast always has `link_preview: null`. - **SSRF protection is the real security boundary here**, more so than for outgoing webhooks — a webhook's `target_url` is admin-configured, but a link-preview URL comes from *any* room member's message content. Reuses `app/services/ssrf.py`'s `validate_target_url` (originally webhook-only, the exception renamed from `UnsafeWebhookUrlError` to `UnsafeUrlError` now that it's shared), but re-validates before **every hop** of a redirect chain instead of once up front — redirects are followed manually (`httpx.AsyncClient(follow_redirects=False)`) specifically so each intermediate URL is checked before it's ever connected to, not after. Same accepted DNS-rebinding gap as the webhook case (see that module's docstring); response body capped at 512 KB and only fetched if `Content-Type` is `text/html`. - **Cached by URL, not by message** (`link_previews` table, unique on `url`) — a URL posted by five different people in five different rooms fetches once. A row also gets written on a *failed* fetch (`fetch_failed=True`) so a URL that genuinely doesn't unfurl (SSRF rejection, timeout, no usable title) isn't re-attempted on every message that references it; both kinds expire after 7 days (`_CACHE_TTL`). - Parsed with stdlib `html.parser.HTMLParser`, not a new dependency — only meta-tag scraping is needed, not general HTML parsing. - Editing a message re-extracts the URL; if it changed or was removed, the frontend clears the now-stale preview immediately (`preview_url` on the `message_update` envelope) rather than leaving the old one showing while a new fetch (if any) is in flight. - Scope cuts: one preview per message (the first URL only, matching the issue's "a small preview" framing), no way to dismiss/suppress a preview before sending, no re-fetch-on-demand if a cached preview goes stale mid-TTL. ## Notes / scope decisions - Invite-only site registration: no `POST /api/auth/register`. Accounts are provisioned with `python -m app.cli create-user` (see step 4 above), or via a site invite (see Site invites & email below). This is separate from adding an existing user to a private room — site accounts vs. room membership. - Sessions are signed cookies (Starlette `SessionMiddleware`), not a server-side session table — see `ARCHITECTURE.md`'s rationale (simplest way to carry auth through a WebSocket handshake). This means there's currently no way to force- revoke a session server-side; that needs a real session table later. - No CSRF token yet — `SameSite=Lax` cookies plus a same-origin frontend dev proxy (see `../frontend/vite.config.ts`) is the accepted phase-1 mitigation. - Deleting a room explicitly deletes its messages/memberships first (`room_service.delete_room`) rather than relying on DB-level cascades. - `admin_audit_log` has no admin UI for filtering/searching yet — it's a flat newest-first list with `limit`/`offset` pagination, no filter by actor/action/target. Fine at current scale; revisit if the log grows.