Rebuild frontend from the Claude Design handoff, DarkSingularity brand

Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).

The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.

Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-13 21:10:58 -06:00
co-authored by Claude Sonnet 5
parent c79e96dd48
commit e9fcb9fea2
51 changed files with 2510 additions and 290 deletions
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import type { MyRoomItem } from '../types'
import { RoomRow } from './RoomRow'
import './Sidebar.css'
interface SidebarProps {
rooms: MyRoomItem[]
activeRoomId: string | undefined
searchQuery: string
onSearchChange: (value: string) => void
onOpenNewRoom: () => void
onOpenBrowse: () => void
onOpenInvites: () => void
inviteCount: number
}
export function Sidebar({
rooms,
activeRoomId,
searchQuery,
onSearchChange,
onOpenNewRoom,
onOpenBrowse,
onOpenInvites,
inviteCount,
}: SidebarProps) {
const query = searchQuery.trim().toLowerCase()
const filtered = query ? rooms.filter((r) => r.name.toLowerCase().includes(query)) : rooms
return (
<aside className="sidebar">
<div className="sidebar-toolbar">
<div className="sidebar-search">
<svg width="14" height="14" viewBox="0 0 20 20" fill="none" aria-hidden="true">
<circle cx="8" cy="8" r="6" stroke="currentColor" strokeWidth="1.6" />
<line x1="12.5" y1="12.5" x2="17" y2="17" stroke="currentColor" strokeWidth="1.6" strokeLinecap="round" />
</svg>
<input
value={searchQuery}
onChange={(e) => onSearchChange(e.target.value)}
placeholder="Search"
aria-label="Search rooms"
/>
</div>
<button type="button" className="sidebar-icon-btn" onClick={onOpenNewRoom} aria-label="New room" title="New room">
<svg width="14" height="14" viewBox="0 0 14 14" aria-hidden="true">
<line x1="7" y1="1" x2="7" y2="13" stroke="currentColor" strokeWidth="1.8" strokeLinecap="round" />
<line x1="1" y1="7" x2="13" y2="7" stroke="currentColor" strokeWidth="1.8" strokeLinecap="round" />
</svg>
</button>
</div>
<div className="sidebar-scroll">
<button type="button" className="sidebar-entry" onClick={onOpenInvites}>
<svg width="15" height="15" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.8" aria-hidden="true">
<path d="M22 6 12 13 2 6" />
<rect x="2" y="4" width="20" height="16" rx="2" />
</svg>
Invites
{inviteCount > 0 && <span className="sidebar-badge">{inviteCount}</span>}
</button>
<button type="button" className="sidebar-entry" onClick={onOpenBrowse}>
<svg width="15" height="15" viewBox="0 0 20 20" fill="none" stroke="currentColor" strokeWidth="1.6" aria-hidden="true">
<circle cx="9" cy="9" r="6" />
<line x1="13.5" y1="13.5" x2="18" y2="18" strokeLinecap="round" />
</svg>
Browse rooms
</button>
{filtered.length > 0 && <div className="sidebar-section-label">Rooms</div>}
<nav>
{filtered.map((room, i) => (
<RoomRow
key={room.id}
room={room}
colorIndex={i}
active={room.id === activeRoomId}
/>
))}
</nav>
</div>
</aside>
)
}