Rebuild frontend from the Claude Design handoff, DarkSingularity brand

Replaces the Phase 1 placeholder UI with a single persistent app shell (top
bar + sidebar + chat pane, 860px responsive breakpoint) matching the
"PWA chat system UI" design handoff: message bubbles with consecutive-run
avatar/name grouping, auto-growing composer, room search, and the real
DarkSingularity logo (also used to regenerate the PWA icons).

The handoff didn't cover Phase 2 (private rooms, roles, invites) or
browsing/joining open rooms, so those are added using the same visual
language: a room info panel with role badges, invite-by-username with a
pending-invites list, member management (remove/promote/demote/transfer
ownership), room settings (rename/describe/delete), and separate
browse-rooms/invites-inbox modals. Unread badges, last-message preview, and
the typing indicator are deliberately deferred -- both need new backend
features (read-tracking, a WS typing event) that weren't in scope this pass.

Two small backend additions round out data the new UI needs but the API
didn't expose: MessageRead.username (historic messages had no sender name)
and InviteRead.target_username / MyInviteRead.room_name+invited_by_username
(a recipient's invite list can't otherwise resolve a room they're not in).
Both are additive; 35 backend tests still pass.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
ksmithandClaude Sonnet 5 committed 2026-08-13 21:10:58 -06:00
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import { useEffect, useState, type FormEvent } from 'react'
import { ApiError } from '../api/client'
import { createInvite, listRoomInvites, revokeInvite } from '../api/invites'
import {
changeMemberRole,
deleteRoom,
leaveRoom,
removeMember,
transferOwnership,
updateRoom,
} from '../api/rooms'
import { useAuth } from '../context/AuthContext'
import type { Invite, MyRoomItem, RoomMember, RoomRole } from '../types'
import { RoomAvatar } from './RoomAvatar'
import { UserAvatar } from './UserAvatar'
import './RoomInfoPanel.css'
interface RoomInfoPanelProps {
room: MyRoomItem
members: RoomMember[]
onClose: () => void
onMembersChanged: () => void
onRoomUpdated: () => void
onRoomDeleted: () => void
onLeft: () => void
}
export function RoomInfoPanel({
room,
members,
onClose,
onMembersChanged,
onRoomUpdated,
onRoomDeleted,
onLeft,
}: RoomInfoPanelProps) {
const { user } = useAuth()
const myRole = room.role
const [inviteUsername, setInviteUsername] = useState('')
const [inviteError, setInviteError] = useState<string | null>(null)
const [pendingInvites, setPendingInvites] = useState<Invite[]>([])
const [busyUserId, setBusyUserId] = useState<string | null>(null)
const [settingsOpen, setSettingsOpen] = useState(false)
const [nameDraft, setNameDraft] = useState(room.name)
const [descDraft, setDescDraft] = useState(room.description ?? '')
const [roomError, setRoomError] = useState<string | null>(null)
const canManage = myRole === 'admin' || myRole === 'owner'
useEffect(() => {
setNameDraft(room.name)
setDescDraft(room.description ?? '')
if (canManage) {
listRoomInvites(room.id).then(setPendingInvites).catch(() => setPendingInvites([]))
} else {
setPendingInvites([])
}
}, [room.id, room.name, room.description, canManage])
async function handleInvite(e: FormEvent) {
e.preventDefault()
const username = inviteUsername.trim()
if (!username) return
setInviteError(null)
try {
await createInvite(room.id, username)
setInviteUsername('')
setPendingInvites(await listRoomInvites(room.id))
} catch (err) {
setInviteError(err instanceof ApiError ? err.message : String(err))
}
}
async function handleRevoke(inviteId: string) {
await revokeInvite(room.id, inviteId)
setPendingInvites(await listRoomInvites(room.id))
}
async function handleRemove(userId: string) {
setBusyUserId(userId)
try {
await removeMember(room.id, userId)
onMembersChanged()
} finally {
setBusyUserId(null)
}
}
async function handleRoleChange(userId: string, role: RoomRole) {
setBusyUserId(userId)
try {
await changeMemberRole(room.id, userId, role)
onMembersChanged()
} finally {
setBusyUserId(null)
}
}
async function handleTransfer(userId: string) {
if (!confirm('Transfer ownership to this member? You will become an admin.')) return
setBusyUserId(userId)
try {
await transferOwnership(room.id, userId)
onMembersChanged()
onRoomUpdated()
} finally {
setBusyUserId(null)
}
}
async function handleLeave() {
if (myRole === 'owner') return
if (!confirm(`Leave #${room.name}?`)) return
await leaveRoom(room.id)
onLeft()
}
async function handleSaveSettings(e: FormEvent) {
e.preventDefault()
setRoomError(null)
try {
await updateRoom(room.id, { name: nameDraft.trim(), description: descDraft.trim() })
onRoomUpdated()
} catch (err) {
setRoomError(err instanceof ApiError ? err.message : String(err))
}
}
async function handleDelete() {
if (!confirm(`Delete #${room.name}? This removes all messages and can't be undone.`)) return
await deleteRoom(room.id)
onRoomDeleted()
}
return (
<aside className="room-info-panel">
<div className="room-info-header">
<span className="room-info-header-label">Details</span>
<button type="button" className="room-info-close" onClick={onClose} aria-label="Close">
&times;
</button>
</div>
<div className="room-info-summary">
<RoomAvatar colorIndex={0} size={56} />
<div className="room-info-name">#{room.name}</div>
<div className="room-info-sub">
{members.length} member{members.length === 1 ? '' : 's'}
{room.is_private && ' · Private'}
</div>
</div>
<div className="room-info-section">
<div className="room-info-label">Members</div>
{members.map((m, i) => (
<div key={m.user_id} className="room-info-member-row">
<UserAvatar username={m.username} colorIndex={i} size={24} />
<span className="room-info-member-name">{m.username}</span>
<span className={`role-badge role-badge-${m.role}`}>{m.role}</span>
{myRole === 'owner' && m.user_id !== user?.id && (
<div className="room-info-member-actions">
{m.role === 'member' && (
<button
type="button"
disabled={busyUserId === m.user_id}
onClick={() => handleRoleChange(m.user_id, 'admin')}
title="Promote to admin"
>
Promote
</button>
)}
{m.role === 'admin' && (
<button
type="button"
disabled={busyUserId === m.user_id}
onClick={() => handleRoleChange(m.user_id, 'member')}
title="Demote to member"
>
Demote
</button>
)}
<button
type="button"
disabled={busyUserId === m.user_id}
onClick={() => handleTransfer(m.user_id)}
title="Transfer ownership"
>
Make owner
</button>
<button
type="button"
className="room-info-danger-link"
disabled={busyUserId === m.user_id}
onClick={() => handleRemove(m.user_id)}
title="Remove from room"
>
Remove
</button>
</div>
)}
{myRole === 'admin' && m.role === 'member' && m.user_id !== user?.id && (
<div className="room-info-member-actions">
<button
type="button"
className="room-info-danger-link"
disabled={busyUserId === m.user_id}
onClick={() => handleRemove(m.user_id)}
title="Remove from room"
>
Remove
</button>
</div>
)}
</div>
))}
</div>
{canManage && (
<div className="room-info-section">
<div className="room-info-label">Invite someone</div>
<form className="room-info-invite-form" onSubmit={handleInvite}>
<input
type="text"
placeholder="Username"
value={inviteUsername}
onChange={(e) => setInviteUsername(e.target.value)}
/>
<button type="submit" className="btn-secondary">
Invite
</button>
</form>
{inviteError && <p className="room-info-error">{inviteError}</p>}
{pendingInvites.length > 0 && (
<div className="room-info-pending">
{pendingInvites.map((inv) => (
<div key={inv.id} className="room-info-pending-row">
<span>{inv.target_username ?? 'Unknown user'}</span>
<button
type="button"
className="room-info-danger-link"
onClick={() => handleRevoke(inv.id)}
title="Revoke invite"
>
Revoke
</button>
</div>
))}
</div>
)}
</div>
)}
{myRole === 'owner' && (
<div className="room-info-section">
<button
type="button"
className="room-info-settings-toggle"
onClick={() => setSettingsOpen((v) => !v)}
>
Room settings {settingsOpen ? '−' : '+'}
</button>
{settingsOpen && (
<form className="room-info-settings-form" onSubmit={handleSaveSettings}>
<label>
Name
<input value={nameDraft} onChange={(e) => setNameDraft(e.target.value)} />
</label>
<label>
Description
<textarea value={descDraft} onChange={(e) => setDescDraft(e.target.value)} rows={2} />
</label>
{roomError && <p className="room-info-error">{roomError}</p>}
<button type="submit" className="btn-secondary">
Save
</button>
<button type="button" className="room-info-danger-link" onClick={handleDelete}>
Delete room
</button>
</form>
)}
</div>
)}
<button
type="button"
className="room-info-leave"
onClick={handleLeave}
disabled={myRole === 'owner'}
title={myRole === 'owner' ? 'Transfer ownership before leaving' : undefined}
>
Leave room
</button>
</aside>
)
}