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Rebuild frontend from the Claude Design handoff, DarkSingularity brand
Replaces the Phase 1 placeholder UI with a single persistent app shell (top bar + sidebar + chat pane, 860px responsive breakpoint) matching the "PWA chat system UI" design handoff: message bubbles with consecutive-run avatar/name grouping, auto-growing composer, room search, and the real DarkSingularity logo (also used to regenerate the PWA icons). The handoff didn't cover Phase 2 (private rooms, roles, invites) or browsing/joining open rooms, so those are added using the same visual language: a room info panel with role badges, invite-by-username with a pending-invites list, member management (remove/promote/demote/transfer ownership), room settings (rename/describe/delete), and separate browse-rooms/invites-inbox modals. Unread badges, last-message preview, and the typing indicator are deliberately deferred -- both need new backend features (read-tracking, a WS typing event) that weren't in scope this pass. Two small backend additions round out data the new UI needs but the API didn't expose: MessageRead.username (historic messages had no sender name) and InviteRead.target_username / MyInviteRead.room_name+invited_by_username (a recipient's invite list can't otherwise resolve a room they're not in). Both are additive; 35 backend tests still pass. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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import { useCallback, useEffect, useState } from 'react'
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import { useNavigate } from 'react-router-dom'
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import { getRoomMessages } from '../api/rooms'
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import { useChatSocket } from '../ws/useChatSocket'
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import type { ChatMessageEnvelope, Message, MyRoomItem, RoomMember, ServerEnvelope } from '../types'
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import { Composer } from './Composer'
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import { MessageList } from './MessageList'
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import './ChatPane.css'
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interface ChatPaneProps {
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room: MyRoomItem
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members: RoomMember[]
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isMobile: boolean
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onBack: () => void
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onToggleInfo: () => void
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infoOpen: boolean
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}
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export function ChatPane({ room, members, isMobile, onBack, onToggleInfo, infoOpen }: ChatPaneProps) {
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const navigate = useNavigate()
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const [history, setHistory] = useState<Message[]>([])
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const [live, setLive] = useState<ChatMessageEnvelope[]>([])
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const [wsError, setWsError] = useState<string | null>(null)
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useEffect(() => {
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setHistory([])
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setLive([])
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setWsError(null)
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getRoomMessages(room.id).then(setHistory).catch((err) => setWsError(String(err)))
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}, [room.id])
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const onMessage = useCallback((envelope: ServerEnvelope) => {
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if (envelope.type === 'message') {
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setLive((prev) => [...prev, envelope])
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} else if (envelope.type === 'error') {
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setWsError(envelope.detail)
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}
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}, [])
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const onUnauthenticated = useCallback(() => navigate('/login'), [navigate])
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const { connected, send } = useChatSocket({ roomId: room.id, onMessage, onUnauthenticated })
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return (
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<section className="chat-pane">
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<header className="chat-pane-header">
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{isMobile && (
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<button type="button" className="chat-pane-back" onClick={onBack} aria-label="Back to rooms">
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<svg width="18" height="18" viewBox="0 0 20 20" fill="none" aria-hidden="true">
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<polyline points="14,4 6,10 14,16" stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round" />
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</svg>
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</button>
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)}
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<div className="chat-pane-title-block">
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<div className="chat-pane-title">#{room.name}</div>
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<div className="chat-pane-subtitle">{members.length} member{members.length === 1 ? '' : 's'}</div>
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</div>
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<button
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type="button"
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className={`chat-pane-info-btn${infoOpen ? ' chat-pane-info-btn-active' : ''}`}
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onClick={onToggleInfo}
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aria-label="Room details"
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aria-pressed={infoOpen}
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>
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<svg width="15" height="15" viewBox="0 0 20 20" fill="none" aria-hidden="true">
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<circle cx="10" cy="10" r="8" stroke="currentColor" strokeWidth="1.6" />
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<circle cx="10" cy="6.4" r="1" fill="currentColor" />
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<rect x="9" y="9" width="2" height="6" rx="1" fill="currentColor" />
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</svg>
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</button>
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</header>
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{wsError && <p className="chat-pane-error">{wsError}</p>}
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<MessageList messages={[...history, ...live]} members={members} />
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<Composer roomName={room.name} disabled={!connected} onSend={send} />
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</section>
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)
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}
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