Phase 5: Redis pub/sub for horizontal scaling

Splits the WebSocket layer into three pieces so one app instance and many
behave identically: ConnectionManager stays a purely local socket registry;
RoomBroadcaster publishes chat messages to a per-room Redis channel and
every instance (including the publisher) forwards received messages to its
own local sockets via a single psubscribe("room:*") listener started in
main.py's lifespan; Presence is a Redis-backed refcounted hash per room
tracking who's connected across all instances.

Presence replaces the old process-local connected_user_ids check that
Phase 4's offline-push logic used -- without it, a user connected on a
different instance would look offline and get a redundant push. Fixing
this was scoped in beyond the issue's literal ask (message fan-out only)
since it's a real correctness gap in a phase specifically about running
more than one instance; a known limitation (no heartbeat/TTL, so a hard
crash leaks a presence increment) is documented in the README instead of
solved here.

New tests/test_broadcast.py spins up two independent app instances sharing
one Postgres + Redis to prove delivery and presence both actually cross
the Redis boundary, not just work in-process. Manually verified the same
thing against two real uvicorn processes on different ports.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-14 07:13:06 -06:00
co-authored by Claude Sonnet 5
parent d09bf4a30a
commit 0b995ef75f
11 changed files with 328 additions and 57 deletions
+41
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@@ -0,0 +1,41 @@
import json
import uuid
from redis.asyncio import Redis
from app.ws.connection_manager import ConnectionManager
ROOM_CHANNEL_PREFIX = "room:"
class RoomBroadcaster:
"""Cross-instance message fan-out (ARCHITECTURE.md phase 5).
Publishes to a per-room Redis channel; every app instance -- including
the one that published -- subscribes via a single pattern subscription
and forwards to its own locally connected WebSocket clients via
ConnectionManager. A single instance just talks to itself through Redis,
so there's no separate code path for the 1-instance vs N-instance case.
"""
def __init__(self, redis: Redis, manager: ConnectionManager) -> None:
self._redis = redis
self._manager = manager
async def publish(self, room_id: uuid.UUID, payload: dict) -> None:
await self._redis.publish(f"{ROOM_CHANNEL_PREFIX}{room_id}", json.dumps(payload))
async def listen(self) -> None:
pubsub = self._redis.pubsub()
await pubsub.psubscribe(f"{ROOM_CHANNEL_PREFIX}*")
try:
async for message in pubsub.listen():
if message["type"] != "pmessage":
continue
channel = message["channel"]
room_id = uuid.UUID(channel.removeprefix(ROOM_CHANNEL_PREFIX))
payload = json.loads(message["data"])
await self._manager.broadcast(room_id, payload)
finally:
await pubsub.punsubscribe(f"{ROOM_CHANNEL_PREFIX}*")
await pubsub.aclose()
+12 -6
View File
@@ -9,7 +9,7 @@ from app.database import get_db
from app.models import Room, RoomMembership, User
from app.services.message_service import create_message
from app.services.push_service import send_push_to_user
from app.ws.connection_manager import ConnectionManager
from app.ws.presence import Presence
router = APIRouter(tags=["ws"])
@@ -33,7 +33,7 @@ async def _is_room_member(db: AsyncSession, room_id: uuid.UUID, user_id: uuid.UU
async def _notify_offline_members(
db: AsyncSession,
manager: ConnectionManager,
presence: Presence,
room_id: uuid.UUID,
sender: User,
content: str,
@@ -42,7 +42,7 @@ async def _notify_offline_members(
select(RoomMembership.user_id).where(RoomMembership.room_id == room_id)
)
member_ids = {row[0] for row in result.all()}
offline_ids = member_ids - manager.connected_user_ids(room_id)
offline_ids = member_ids - await presence.connected_user_ids(room_id)
if not offline_ids:
return
@@ -70,6 +70,8 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
await websocket.accept()
manager = websocket.app.state.connection_manager
presence: Presence = websocket.app.state.presence
broadcaster = websocket.app.state.broadcaster
joined_rooms: set[uuid.UUID] = set()
try:
@@ -90,7 +92,8 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
{"type": "error", "detail": "Not a member of this room"}
)
continue
manager.join(envelope.room_id, websocket, user.id)
manager.join(envelope.room_id, websocket)
await presence.join(envelope.room_id, user.id)
joined_rooms.add(envelope.room_id)
await websocket.send_json({"type": "joined", "room_id": str(envelope.room_id)})
@@ -99,6 +102,7 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
await websocket.send_json({"type": "error", "detail": "room_id required"})
continue
manager.leave(envelope.room_id, websocket)
await presence.leave(envelope.room_id, user.id)
joined_rooms.discard(envelope.room_id)
elif envelope.type == "message":
@@ -115,7 +119,7 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
)
continue
message = await create_message(db, envelope.room_id, user.id, envelope.content)
await manager.broadcast(
await broadcaster.publish(
envelope.room_id,
{
"type": "message",
@@ -128,7 +132,7 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
},
)
await _notify_offline_members(
db, manager, envelope.room_id, user, envelope.content
db, presence, envelope.room_id, user, envelope.content
)
else:
@@ -140,3 +144,5 @@ async def chat_endpoint(websocket: WebSocket, db: AsyncSession = Depends(get_db)
pass
finally:
manager.leave_all(websocket)
for room_id in joined_rooms:
await presence.leave(room_id, user.id)
+6 -18
View File
@@ -5,22 +5,19 @@ from fastapi import WebSocket
class ConnectionManager:
"""In-memory, single-process WebSocket registry.
"""Local, single-process WebSocket socket registry.
Correct for a single app-server instance only; cross-instance fan-out via
Redis pub/sub is a later phase (ARCHITECTURE.md phase 5).
Purely about delivering to sockets connected to *this* process --
cross-instance fan-out lives in RoomBroadcaster, and cross-instance
"who's connected" for push lives in Presence, both backed by Redis
(ARCHITECTURE.md phase 5).
"""
def __init__(self) -> None:
self._rooms: dict[uuid.UUID, set[WebSocket]] = defaultdict(set)
# A single connection can be joined to multiple rooms at once (one
# `join` message per room over the same socket), so this is keyed on
# the socket alone, not per-room.
self._ws_user: dict[WebSocket, uuid.UUID] = {}
def join(self, room_id: uuid.UUID, websocket: WebSocket, user_id: uuid.UUID) -> None:
def join(self, room_id: uuid.UUID, websocket: WebSocket) -> None:
self._rooms[room_id].add(websocket)
self._ws_user[websocket] = user_id
def leave(self, room_id: uuid.UUID, websocket: WebSocket) -> None:
self._rooms[room_id].discard(websocket)
@@ -30,15 +27,6 @@ class ConnectionManager:
def leave_all(self, websocket: WebSocket) -> None:
for room_id in list(self._rooms.keys()):
self.leave(room_id, websocket)
self._ws_user.pop(websocket, None)
def connected_user_ids(self, room_id: uuid.UUID) -> set[uuid.UUID]:
"""Users (not just sockets) with an active connection to this room --
used to skip push notifications for anyone already watching, per
ARCHITECTURE.md's "members with no active connection" push flow."""
return {
self._ws_user[ws] for ws in self._rooms.get(room_id, ()) if ws in self._ws_user
}
async def broadcast(self, room_id: uuid.UUID, payload: dict) -> None:
for websocket in list(self._rooms.get(room_id, ())):
+39
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@@ -0,0 +1,39 @@
import uuid
from redis.asyncio import Redis
class Presence:
"""Cross-instance "who's connected to this room," backed by a Redis hash
per room (field = user_id, value = connection refcount).
Refcounted rather than a plain set so a user with two connections to the
same room -- two tabs, or one per app instance -- doesn't get marked
offline when only one of those connections closes.
Known limitation: a hard crash (not a clean disconnect) leaks that
connection's increment forever, since there's no heartbeat/TTL here to
reclaim it -- out of scope for this phase, same category of
simplification as the "no server-side session revocation" note in the
README.
"""
def __init__(self, redis: Redis) -> None:
self._redis = redis
def _key(self, room_id: uuid.UUID) -> str:
return f"presence:{room_id}"
async def join(self, room_id: uuid.UUID, user_id: uuid.UUID) -> None:
await self._redis.hincrby(self._key(room_id), str(user_id), 1)
async def leave(self, room_id: uuid.UUID, user_id: uuid.UUID) -> None:
key = self._key(room_id)
field = str(user_id)
remaining = await self._redis.hincrby(key, field, -1)
if remaining <= 0:
await self._redis.hdel(key, field)
async def connected_user_ids(self, room_id: uuid.UUID) -> set[uuid.UUID]:
fields = await self._redis.hkeys(self._key(room_id))
return {uuid.UUID(f) for f in fields}